He explicitly can, but it’s not quick or flexible; it takes time, effort, and still only functions along ley lines, which get less dense and therefore useful the further you get from Aszuna(i.e. you can only teleport along and between existing geographical lines, and those lines are diverging).
WHO SAYS IM NOT MOTIVATED? I am chomping at the bit to cut into some Alliance TenderLOIN.
I mean, great, but many of us don’t check our sense of ethics at the door when we log on.
I can’t be the only one who confuses Occuleth with Occulus.
Cool, but the only reason most people are motived to be Horde vs Alliance is because of Red vs Blue and not because of actual in-game motivation.
I mean, Im sure you are just a riot to watch when you play Gta 5 then.
Bold of you to assume I play Gta 5.
Thing is, the premise of a Rockstar game is that you’re going to be a bad person. Trevor was definitely pushing the envelope, there, but it’s not unexpected for a GTA protagonist to dabble in monstrosity. That’s a selling point.
That’s not the case for WoW.
Sorry, Red Dead? Hitman? You aren’t fooling me. And if you aren’t checking your “sense of ethics at the door” at this game, why do so with any game? If thats the case youll run out of things to enjoy in short order.
My character is literally an undead murder machine that needs to kill things to survive.
Anduin is in league with the void, that neutral healer everyone killed was a child murderer, and N’zoth corrupted Teldrassil and its residents far beyond saving before it was torched.
Now lets get to business.
Your character is an undead murder machine that needs to kill things to survive.
The majority of the Horde is not. Thus, while you do not need to be motivated, the current story seems intentionally cultivated to do so, at the expense of many of the rest of us feeling any attachment to it.
Faction motivation has always come from the players. Even back when the story was ten times worse than this. Players would line up in droves at Southshore and Tarren Mill, for NO REASON. They didnt have honor points, they didn’t even have a pvp system.
All we had was a couple of cool leaders and eventually a giant pyramid prison that opened up out of nowhere and threatened to swallow Azeroth with its insect army and eye devilry.
Saurfang doesn’t have to get us through this, he just has to last long enough for Thrall to get back.
Go’el Is Coming.
The story has never been 10 times worse than this.
Burning Crusade made zero sense and its easily the most well liked expansion.
We killed Kael’thas twice for no reason.
Teron Gorefiend was in the black temple for no reason.
We fought Illidan because “He’s gone crazy!”
The writing behind BC was killing established liked characters and space goats. Oh and Kil’jaeden pops up inside the sunwell and shennanigans ensue.
But my dear,
You appear to have not heard me.
I said Go’el is coming.
Derek’s resurrection is far more absurd than Gorefiend’s, or Kael’s. Illidan losing it is actually a perfectly natural continuation of all the demon juices and dangerous bargains—it fits poetically with his final encounter with Malfurion. A lot more-so than him being absolved of all his nuance and consequences, like a few other characters I could name. Jaina. Illidan’s execution was botched and unpopular, but I’ll take it over the infallible, star-child angel who reflects the current writing for major characters who aren’t skinning puppies.
BC was a mess, no doubt. It did have tone. A setting. They actually did a lot to build a world. At least the factions made sense. Some of the quests the broken give you, that relate to the brown orcs, have genuine depth and a unique perspective rooted in their racial heritage and lived experience. The internal conflict between peace, forgiveness, vengeance and surrender. The idea that even if they do right by them, sometimes the orcs will begrudge them more for it. Such as burning the bodies in that town. Or the orcs not seeing the difference between clans or people, “all they see are broken.”
It’s easy to focus on a few bad apples in an expansion that had a lot less to do with character arcs and a lot more to do with world building than this current one. A lot of the things the broken say, regarding the orcs and their relationship—actually have genuine nuance. I can’t think of a single thing I’ve read in BFA that was anything but dumb. There cannot possibly be depth because there’s one perspective and it’s shallow.
Don’t even start me on relapse-Jaina’s mommy, or the laughable leadership for both factions. Or Azerite. Or all the internal inconsistency in your faction and the utter brainlessness and cardboard refusal of characters to learn or develop in mine.
I’m not here to convince you BC was Hamlet. Frankly, it’s pretty foggy. But let’s not pretend it’s anywhere near 10 times worse than this current writing, even if that’s hyperbole for effect. It might have been as bad.
You’re welcome to say that’s not your core point—or even essential to it. But it is the claim that you made.
Wrath is, also, easily competing with it in popular remembrance.
Sorry, Red Dead?
What?
They killed and shot people for money, revenge, and fun. During the beginning of the game, Tilly offers to talk to you and Arthur says, “I just keep killing people for no reason.”
And he says this was a good guy 100% buck playthrough.
The intent is that Arthur is a bandit. While the player may feel that what they do is justified, they’re still killing people.
Lets be fair Red Dead and Rockstars game appeal storywise is miles better than Blizzs.
Its like comparing a 4 star restaurant to Burger King
Why does nobody want to read each other’s posts?
The gentleman in question made an evasive statement about whether he had played Gta 5 (a game you can’t pretend youre a saint in) so I listed a few similar games where you have no choice but to do horrible things.
My point is, we all know that we routinely do horrible things in game, so acting like you cant suspend your personal code of morality for a video game is nonsense. No one gets a high horse here.
Tomlyn nobody wants to read that monstrosity you’ve just written. A garbage story hasnt cleared most of you out in like 7 expansions.
Horde motivation is on the players,
Go’el is coming.
Faction motivation has always come from the players. Even back when the story was ten times worse than this. Players would line up in droves at Southshore and Tarren Mill, for NO REASON. They didnt have honor points, they didn’t even have a pvp system.
PVPers gonna PVP. It’s what turns them on about the game. That doesn’t mean PVEers want a faction war story.
Also, what Tomlyn said about the story.
So I thought I’d bump this to see what people think now that 8.1 is live and we’re getting information about what’s going to be in 8.1.5 and 8.2.
Does the battle of Dazar’alor motivate anyone?
What about Baine returning Derek to the Proudmoores?
And then there’s that lore discussion session where the devs more or less admitted we’re in MoP 2.0 …
Thoughts?
So I thought I’d bump this to see what people think now that 8.1 is live and we’re getting information about what’s going to be in 8.1.5 and 8.2.
Does the battle of Dazar’alor motivate anyone?
What about Baine returning Derek to the Proudmoores?
And then there’s that lore discussion session where the devs more or less admitted we’re in MoP 2.0 …
Thoughts?
Motivate?
The Horde?
Are you asking this question of Alliance players, Pellex?
I don’t mind Baine rescuing Derek and sending him to Jaina if only because it seems like the first morally alright thing to come out of the horde war campaign, but narratively it feels like taking a glass of poison and sticking a little lemon wedge on the rim. I don’t think it deserves much of a kudos considering what it’s attached to.