I think you can say with about a 100% certainty it wasnât.
its just grasping at straws. ofc no living elf dare remain in quelâthalas at that moment. but they would regroup and reclaim it later
The interaction between Kaelâthas and Tyrande confirms there were no more remaining High elves after Quelâthalas was destroyed. When Tyrande asks Kael why his High elven brothren do not fight the Undead alongside him he states that his bloodline has been spent, and that the remaining High elves have changed their names into Blood Elves.
And then Vanilla WoW proved him wrong.
Okay, but that wasnât the point of their conversation. Drede was saying how Blood elves were retconned for WoW, while neglecting to point out that High elves were retconned as well.
Still supporting high elves on Alliance. Blizzard needs to make this happen.
blood elves werent retconned we can go back to caydiems quote in 2005 saying blood elves are the only group of high elves with any significant standing to add to the story, while âhighâ elves were very few. a couple NPCs in classic disproves nothing
They werenât. Even in Warcraft 3 there still were the high elves with Jaina.
Warcraft RPG had high elves, and it was released after WC3 and with dev input. Old development WoW maps also showed high elves among Alliance cities.
Warcraft RPG
rpg is fanfiction at this point
Even in Warcraft 3 there still were the high elves with Jaina.
yes and they integrated into theramor and are now dead
rpg is fanfiction at this point
But it wasnât back then.
yes and they integrated into theramor and are now dead
Doesnât matter for this discussion, which is to show that blood elves in the Horde were a decision late in WoW development and not something planned in Warcraft 3.
They werenât. Even in Warcraft 3 there still were the high elves with Jaina.
Warcraft RPG had high elves, and it was released after WC3 and with dev input. Old development WoW maps also showed high elves among Alliance cities.
Information from the RPG is, and was notoriously unreliable and inconsistent with the gameâs lore. Just like Hearthstone has itâs own lore that sometimes can make its way into retail, but not a reliable source.
Pretty sure Jaina did not have all the High elves we see on the Alliance with her in WC3, many of which were retconned into WoW for itâs release.
Information from the RPG is, and was notoriously unreliable and inconsistent with the gameâs lore.
The info on the first few books was incredibly accurate back then and had lots of information proven true years later.
Dev input stopped after the initial batch of books, but the information there was gold back then.
Hereâs a 1999 WoW map. Blue marks are Alliance cities, green marks are Horde cities and red marks are enemy (Undead/demon/naga) cities. Check out Silvermoonâs color:
The info on the first few books was incredibly accurate back then and had lots of information proven true years later.
Okay, but itâs explicitly non-canon.
Okay, but itâs explicitly non-canon.
Today, it is.
The point is that we are going back in time and analyzing dev input back then, their plans before they were changed. Devs still pull ideas from the RPG to this day.
The info on the first few books was incredibly accurate back then and had lots of information proven true years later.
Hereâs a 1999 WoW map. Blue marks are Alliance cities, green marks are Horde cities and red marks are enemy (Undead/demon/naga) cities. Check out Silvermoonâs color:
This could still be said today though, much of the information you find in RPG books can still be found in the story for retail, but that doesnât make them valid, canon sources to go by. Until information from the game collaborates, or confirms what was said in the book, it canât be taken as a valid source of information.
While much of the information was consistent with in-game lore, many elements were also inconsistent for roleplaying purposes.
Iâm not discussing lore, Iâm discussing development history, because you people insist in bringing Warcraft 3 as âproofâ blood elves were planned as a Horde race from the start.
No it hasnât.
If I were discussing lore, Iâd bring newest, most valid lore. Which includes high elves still being a part of the Alliance to this day.
Today, it is.
The point is that we are going back in time and analyzing dev input back then, their plans before they were changed. Devs still pull ideas from the RPG to this day.
Of course the problem with that is we donât know how much of it is accurate.
It being made non-canon sort of retroactively destroys its credibility as a source.
Iâm not discussing lore, Iâm discussing development history, because you people insist in bringing Warcraft 3 as âproofâ blood elves were planned as a Horde race form the start.
But youâre bringing up a source that was intended for roleplaying purposes, not official development for the playable game. Many things were changed in the RPG to facilitate different types of roleplayers, from population numbers to cultural shifts thatâd make zero sense in WoW. You canât use information that was intended for a completely different style of play, as evidence for the direction they were taking the game.
i recommend referring to another book in the future, World of Warcraft Chronicle Volume 3 which is for sale on amazon for less then 30 bucks before taxes. used for even less
If I were discussing lore, Iâd bring newest, most valid lore. Which includes high elves still being a part of the Alliance to this day.
alliance high elves are nothing but a few individuals. 6 to be exact. 2 in SW 4 in BFA content. they will never be an alliance race because they are already a core horde race. and that low representation isnt even their biggest problem, its being identical to blood elves
alliance high elves are nothing but a few individuals. 6 to be exact. 2 in SW 4 in BFA content.
I canât believe people still use this as an argument