It’s funny that there’s a section of the playerbase that hates LFR, because Blizzard has come out previously and said that if they removed LFR, there wouldn’t be enough attendance in raiding to justify making the raids at all.
I think the issue is that lfr is the skeleton of a real raid. Its another difficulty of a place that many people will have seen in a higher one and despite that you see the few mechanics that make it in done horribly if at all. My big contempt for lfr stems from the belief that normal is actually a better entry level difficulty because despite being harder on paper the group will be more organized then lfr which will make it a far more enjoyable experience overall.
Other parts though that could contribute though I don’t play ffXIV could be gear which I understand is handled very differently then wow, lfr gear on its own is not enough to entice good play into lfr, at the start of this patch you had some good lfr raids running because tryhards wanted tier but at this point lfr has dropped back down in quality as its done mostly by lfr players again.
It could also be the part where lfr is the lowest difficulty of the raid compared to alliance raids which seem to be self contained social events rather then whatever lfr is.
I don’t think the components queueable and easy define the hate for lfr, its more the weird mix of lfr’s fail state is wasting time mixed with the content itself being incredibly diluted with people still achieving that time wasting fail state.
Exaggerating much? With how some of you talk, everyone who raids in LFR just stands around and auto-attacks the boss and/or goes AFK. If that was truly the case, no one would be clearing anything, especially bosses like N’zoth and the Jailer.
To be fair that is usually 20-40% of any lfr group. The lfr I know tends to be 10-16 fresh or not so fresh 60s doing dps/healing/tanking that wouldn’t fly in heroic nathria(as of now), 6-10 players who vaguely know what they are doing, and 2-5 bored raiders testing builds or farming mogs while also doing the damage or healing of three of the first type of player on their own.
heroic nathria as in the raid that drops 213 ivl gear in heroic. I could have said 2-4k dps, but the point I’m making is that even with 20 ilvls the damage reflects 0 effort into doing damage.
The forums are only a small fraction of the players, and very few have anything positive to convey here, it’s not a good place to judge what actually happens in the game.
Casual raid difficulties are casual for a reason. They’re not supposed to be stepping stones into more difficult content. If Blizzard wanted LFR to be so, you would be forced to go through it before moving on to the higher difficulties. But you’re not. To me, it just sounds like you’re mad that people get rewards for doing casual content.
That is exactly what LFR is, considering that you have to play with 24 other people.
Oh, that reward thing again. Hmm.
Forcing people into a playstyle that only you find to be acceptable is toxic for the game and the community.