"The game being unplayable for hours is fine as long as we preserve the classic feel"

How is this mentality still acceptable at all as a game designer? are the people that out of touch? Your customer’s can’t play the game. There are mass queues even on the “solution” servers you offered free xfers too. One simple change fixes it. You’ve added same faction bgs, northrend supplies, chromie buff capsules, etc. Classic no changes is DEAD repeat DEADDDDDDDDDDDDDDDD

Add cross realm already. No more queue or xfer threads. Just everyone playing the game. ez win

15 Likes

Sorry how is it unplayable?

1 Like

Well server have queue so Poont transfer to new server now that server have queue. Unplayable.

3 Likes

Free server transfers are a thing. If not, Retail is that way →

2 Likes

Poont transfer new server and still queue. What poont do now?

1 Like

Transfering isn’t a reasonable option, stop defending Blizzard for an issue they created.

38 Likes

They clearly stated that you can either transfer or wait in queue and there is no other option :person_shrugging:

This isn’t defending blizzard, it’s just being realistic.

5 Likes

tell that to the 12k people in queue who got “free transfers problem solved bro :^)” to sulfuras

4 Likes

They opened transfers off Sulfuras as well. You can complain all you want, i’m just telling you the reality of the situation. You can sit in queue, transfer or quit. Those are the only options Blizzard gave us.

1 Like

Awe yes poont no need community. Just hop around with no home and no friends.

7 Likes

I wont defend them.

Currently the only option outside of a reroll.

Ah so blizz forced everyone onto mega servers? players had no hand in this issue at all? very skeptical of the take that players are blameless.

1 Like

Your input serves nothing more than adding to the frustration. Everyone knows transfers are available, the point is that transfering isn’t a solution to the vast majority of players.

14 Likes

Players aren’t responsible for Blizzard mismanagement of server population.
Everyone knows the tendency is for players to go for the larger population, it’s not the player’s fault for seeking a better experience in the game they play, it’s absolutely Blizzard’s job to ensure that player behavior doesn’t lead to a degradation of the service they provide.

20 Likes

Free transfers was the answer during prepatch. The problem now is the servers that were transferred to now have queues just as bad themselves

The simple fact is the game just doesn’t have enough server space - it’s a very similar issue to what FF14 went through on Endwalker’s launch. The unfortunate thing is that “just get more server space” is not as simple a fix as people think it is. There’s a reason it took weeks to fix the issues FF14 had, because they quite literally could not get the equipment needed to create more servers. As for Blizzard, I highly doubt they kept their equipment when they shut down all their dead servers however long ago - hell, it’s entirely possible they sold that equipment to FF14 to help fix their issues. To that extent, one can reasonably assume Blizzard is in a similar boat currently: Not enough space to meet demand, inability to acquire the hardware necessary to create more space

2 Likes

Blizz could have capped servers to avoid this.
Their incompetence shouldn’t be pushed down to the customers.

10 Likes

Blizzard never should have let 40,000 people onto a server if they knew it couldn’t support 40,000 players.

11 Likes

For me, I chose a very high pop server because I knew that x-sever interactions weren’t in the game. I wanted to be on a server that I didn’t have to wait around for everything on. Granted, did that result in me having 6–10 hour queues depending on the day? sure. It’s unfortunate, and I’d like to think something could be done about it.

1 Like

Player choice has consequences.

1 Like

Transfer available? Good joke the free transfer server for benediction had a 7000 queue yesterday

2 Likes

I’ve already posted the math in another thread, but I’ll do it again.

Assume that 10k is too many players per server. Also assume that at least a quarter million people are playing today. 250,000 divided by 21 server is… 11,904. The math was never going to work.

They knew it ahead of time. They botched it. Transfers are just a distraction to bring out the white knights.

4 Likes