The game being centered around difficult content serves to create constant frustration

This game is like maybe 10% actually difficult high end content and 90% laid back easy stuff i fail to see the issue

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I’d love to see another pet dungeon challenge.

Questionable reward quality here.

We still have RPG and story in game with questlines.

Currently in game

Some are. Some aren’t. Word mobs arent challenging.

Still mounts to farm.

Lets not make this a “raider vs casual” thing. Plenty of casuals didn’t. Plenty of raiders did.

There are actually some special/hidden vendors in shadowlands.

He wasn’t figured out until well into SL’s launch

I disagree.

Mostly because many of your complaints aren’t reaching the standard you set, or they are still in game.

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Because they tried to make it into a competitive game which they could make money with given the rise of streaming.

They have to know it’s the punishing difficulty alienating a vast group of the playerbase (and potential playerbase), but they keep trying different things to try to “restore” the game to it’s previous iterations. Gear drop changes, level squish, etc.

They’ll absolutely quit if you take away their virtual dopamine path. The casual players have shown they’ll continue to play unhappily no matter what.

Until you guys are so bored of being relegated to daily chore lists that you hang it up, they’re not going to change a single thing.

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Its not just that its difficult.

Its that its difficult, requires a group and requires the holy trinity. There’s some games that have a difficult aspect to them but if you’re good enough one person can carry a group and the other group members don’t need to be in specific roles.

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It blows me away… it really does… that people don’t understand this. M+ is responsible for almost ALL of the complaints around casual gear and progression paths. It is the worst thing that ever happened to this game.

Casual players whined to no end about not having the time to invest in serious raiding guilds. They wanted an outlet to progression and gearing outside of raiding. They were given M+ as an answer to this “problem.” M+ was the intended solution meant for CASUAL players.

But what happened instead is that M+ attracted tons of hardcore players because they made M+ rewards (nowadays, vault rewards) just as good if not better than raid gear. This meant that M+ quickly became chocked full of serious players, once again leaving casual players complaining about a lack of progression paths.

If casual players are given a progression path outside of M+, do you really think the hardcore players won’t take advantage of it and once again force the casual players to complain for yet another outlet? That’s absurd… of course that will happen.

Casual players could have their outlet through M+, but the stupid implementation of the esports and the fact that you can obtain way better rewards for a fraction of the time and effort defeats the intended purpose of m+ completely.

In short, m+ is actually TOO rewarding. Raiding SHOULD be the pinnacle of end game content in terms of gearing, difficulty, etc. It seems that this is the intention… otherwise main antagonists wouldn’t be placed at the end of raids.

It doesnt matter how many new systems you try to put in place for casual progression. As long as you keep making them equally or even more rewarding than harder content, you will keep pushing casuals out of the content meant for them… because expecting hardcores to do harder things for less rewards is laughably stupid.

All of the people whining that m+ isnt rewarding enough are flat out wrong. It’s the easiest way to obtain gear through pve content, and posting things like “you should have to do harder content to get better gear” isn’t incorrect, it’s just that this isn’t what you’re doing by pushing keys. You’re taking advantage of easier progression that isn’t meant for you and creating the need for another casual outlet, as evidenced by the plethora of casual complaining threads.

M+ is an awfully implemented system and actually needs to be even less rewarding. Seeing players in my guild who play WAY less than me getting 226 item upgrades for a fraction of the effort is stupid.

Why do I care if casual players have equal or better gear than me? This is a question posed by self proclaimed “casual” players all the time. Well… because the elite players are going to see that and push you out of your content, forcing you to complain for yet another new system… AGAIN.

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I do. Ksm on one char, 1300+, and my first alt is just a few keys away from the same, somewhere around 1250. I feel exhausted after a hard key. It isn’t the fun kind of hard.

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wut? do you not know how to use the group finder? there are groups for world boss and elite world quests 24/7, and they take everyone (first come, first served).

Problem is mmos are also designed around playing a lot, if everyone could plow through the content there would be no reason to play any longer

Nice troll… extremely and obviously dismissable… but nice troll.

“Look at my assumptions about what happens in guild raid groups and then also admitting I don’t know what happens in guild raids.”

Go away

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Yikes, what’s that io score, like 200? If raiding is your thing, and it’s so difficult, why was I able to pug almost completely blindly in one sitting to close to your raid progression? Like in 2 hours I did what took you months, and i did it with complete strangers.

this idiocy makes me wonder if you’ve even played SL. M+ has been nerfed to the ground. end of dungeon rewards cap at 203 (now 210). Do understand that? 203 (now 210). That’s 3 (or 10) ilvl higher than boss loot from a normal raid. Most 15+ runs are more difficult than anything you will find in a normal CN. furthermore, the weekly vault for M+ tops out at 226. I could do a +30 dungeon, and still only receive 226 gear from the vault. Raid gear from the vault caps at 233.

thank you for your whining. you’ve gutted M+.

and your rationale that casuals somehow cannot run M+ because hardcore players do so as well it doubling-down on the idiocy. casuals can run with casuals and do w/e they want in their runs, just as they can in LFR, Normal, Heroic, or Mythic CN.

if what you’re really complaining about is that casuals cannot get groups for M+ in group finder for M+ runs, then I would like to suggest that the person whose key they are applying for is not a casual in the first place. why are you trying to run with him/her? none of this stops you from starting your own casual run.

Because you geared up through easier means. Like… seriously try to follow along.

You’re gonna flame my io score while i am literally talking about how i hate m+? I feel bad for you if you’re serious.

I’ve been farming heroic raids for like 2 months

Edit: you are 4/10 normal and 7/10 heroic. LOL… why were you able to get close to my raid progression? Um… you weren’t. Not sure you know what the word “close” means. You got an ilevel close to mine by doing easier things. You could be taken more seriously if you weren’t literally evidence to exactly my statements.

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Seeing casual players complain endlessly about not having progression paths is “doubling down on idiocy.”

Haha… my god the m+ clowns are insane.

You cant pug mythic raids. You cant farmcthem endlessly. 15s are harder than normal cn. Yup. They are. Mythic cn is way harder and WAY less accessible.

I’ve complained about getting into an m+ group zero times. Half of this reply is irrelevant rambling… there’s not really a single complaint at all in my post. It’s just stating what’s happening and there’s evidence of it.

M+ didnt get gutted. It’s still the best pve gear path. Dont care if it does get gutted. I’d like to see it removed completely… but it wont be because its a stupid esport now.

You can keep pretending that m+ isnt packed full of complete jerks and that casuals arent asking for a new path because of that… or you could like… join reality.

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Rift is more or less a dead game now.

Also WoW steals ideas from every game. They specialize in it.

But you always have the baby version of that content, M+ have normal dungeon, Mythic raid have LFR, and Arena have Skirmish. If you hate the difficulty just play the easy version.

They don’t spend time to create difficult content because it’s literally the same version as the baby version with some number tuning.

Now content like WQ, Queen Conservatory, Torghast, and all that stuff, they were made from scratch, it takes time to make, the entire planning, implementing, testing, etc probably would take weeks or months of development time, you can’t just summon content from the nether.

Try to think about it instead of using your feeling.

It is not about quality or challenging. It is about RPG and something different to do… it is about the doing and the journey, not the reward.

Everyone is fixated on gear… there used to be way more to this game than gear.

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Seems to conflict with this statement. Something is worthless if it doesnt give an adequate reward…no?

Its a gear progression game. Gear will always be the number 1 concern.

There are quite a few things to do in SL that are not based on getting gear. You seem to want to ignore them.

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So you’re saying that they shouldn’t bother making new content when its easier and faster to just copy paste things and add a few new mechanics? Is that your argument?

It’s not as if the OP has said I WANT NEW CONTENT RIGHT THIS MINUTE GIVE IT TO ME NOW! They don’t even seem to mention any new casual content though. Even the new megadungeon is only mythic. No one is demanding that they give new solo or casual content right this second but it seems they aren’t even bothering with it at all. Sorry boreghast doesn’t count it’s nothing but a waste of time once you have the legendary (s) you want. We all understand that content creation takes time. It would be nice to know that it is something they are working on.

We all pay them to play this game, you do, I do everyone here does and we should not be happy that they don’t make new content because it takes time. Do you really think we should be happy that the money we spend on this game and in the shop is just more padding for the corporate coffers? This expansion is severely lacking in content in general and it as been getting worse every expansion. Each new one seems to have less content than the last these days. People who are happy to do the same boring dungeon 1000 times might not care but you know what, they should. You should expect more not less.

Also no need to be rude I was perfectly civil in my reply to you. Try seeing other peoples point of view.

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So heroic quality pre-BFA.

Ok. I need you to break down what “casual content” is again. How is a m0 dungeon not casual?

How is a completely new land mass with new solo quests not casual?

They have literally told us its something they are working on.

Stop listening to the voice in your head, i never said that.

New content will be there when it’s ready, if you have nothing to do now, go unsub and do something else like an adult.

No matter how much you lecture them with philosophy and life lesson about passion or all of that nonsense, if the content is not ready, then it’s not ready.