I’ve read the reason. We do everything listed in their reason during PF1. I’m just trying to figure out why the delay. Why the time gate? We experience all the world content and everything in their reason on the ground through PF1.
The main issue is the length. 1 year is entirely to long after a release to start flying. If they really want to make it alt friendly they would make it in the 4 to 6 month range.
It’s frustrating having to explain this when it’s right there in the searchable interviews, but if you can’t find it I’ll re-explain it to you.
You’re missing the explanation regarding the immersion of an MMO. The decision about time gating isn’t about the solo play experience but the world play experience. Once flight is available to any part of the population, the dynamic of the world experience begins to shift for everyone (which is straightforward but if you need that explained please let me know). So the designers use the time gate to preserve that world experience dynamic for the first half of the expansion.
That’s my point. On your main all the content/experienced is done 4 to 6 months in. Why redo the content when you can just wait a year, fly, and level up much faster.
Immersion and experience is different for everyone. There is no reason to force players to stay grounded. That’s the key word: Force. Enjoy the content the way you want to enjoy it. If it’s on the ground then stay on the ground. No one is forcing you to fly. You’re agreeing to a system that curbs the enjoyment of the game by forcing players to experience the content the way you want. No one is forcing you to fly.
I don’t buy it at all. Once you experience the content once, every time after that becomes repetition. Riding the exact same path avoiding the exact same mobs does not add anything dynamic or does not enhance the experience in any meaningful way.
If you like it hey your ground mount still works so be the better person and experience the content in the way that brings you fun.
Ok, apparently I do need to explain it.
Let’s use world quests as an example. You and I arrive at a wq location at the same time and the job is to kill 10 npcs. If you and I are both ground mount only, we’ll find it’s to our mutual benefit to work together and we probably will just by proximity, even of we don’t group up. If I can fly and you can’t, I’m not going to spend time running from npc to npc. I’m going to jump on my mount, flit to the next one, and have killed it before you get there. Now you’re having to not only kill npcs but try to actually tag npcs just to get credit before I’ve outpaced you on my flying mount. And that’s just one example.
The whole “no one is forcing you” doesn’t make sense from a design standpoint. It would be like someone demanding that LFR drop Mythic raid gear, then when mythic raiders complain, saying “no one is forcing you to get gear the easy way, but you seem to want that experience, so you raid hard and let me raid easy. Don’t force your raiding experience on me to get the same gear”.
And this is exactly why Pathfinder is wrong since not everybody gets flying at the same time even if they play. Your example was also one Blizz gave but with Pathfinfder they booted it right out the window. In fact it enhances this problem.
There are soo many holes in this example I don’t know where to begin.
So after flight is opened, and people still wanting to use ground mounts, by following your conclusion it’s still unfair? Ground mount or flying it doesn’t matter when questing or doing WQ. If more people are doing the WQ the spawn will increase. If someone gets to the next npc before you does it matter how he got there? What if he beat you and you were both using ground mounts?
You’re not making an argument for ground mounts. You’re making an argument for, yes forcing, people to play a certain way because of some random example that has too many holes in it to even justify your position. How is completing quests comparable to raid gear? If you can’t recognize the difference between raiding/raid gear and questing then we can’t even have a discussion.
Agreed, but I am personally reaching the point where I don’t want to do the marathon to achieve flying every single expansion that I would rather cancel my subscription instead. I am at the end of my compromise rope.
At least add flying in the next expansion from the very beginning and allow me to achieve it on my own timetable. Enough with separate parts.
Shadowlands is supposedly the expansion of player agency. Lets see if they hold true to that. I am not holding my breath but right now I am looking at patchfinder participation way down in BFA compared to legion. patchfinder has failed.