It also gave us new leveling zones, more engaging combat and dungeons, more crafting patterns in addition to a whole new crafting type that gave us the ability to customize gear to our hearts content, rebalance of classes with new abilities…
Dismissing it as just a PVP stat and flying is incredibly disingenuous.
That forum post was made 6 days before Classic even launched. Blizzard brought up TBC in response to the question of whether or not anything was coming beyond Phase 6. Clearly if Classic is meant to be a museum piece, then logically they wouldn’t even mention TBC unless it was meant to be separate to begin with
Everquest is 20 years old, still has private servers. In fact, one private server is promoted by Daybreak and they even have official “classic” servers of their own.
It’s stale to some. Not to all. Not everyone likes the PuBG-type world so many are itching to live in.
Frankly it’s not. What people are saying is that when they are done with classic they want to move on to BC and even wrath. But we support those who don’t want to move on to have their own classic only server. Even though we’re done with classic.
I’m fairly certain Project Titan was canceled because Activision didn’t want it to compete with Destiny. I doubt Blizzard has the talent to create another game on the scale of WoW without royally screwing it up anyways.
It would probably be cheaper for Blizzard just to set up a new progression server every couple of years. EQ has been doing that for … ten years now, I think.
I think this is a player discussion. Blizzard to-date has made no mention of anything “after” Classic, or even QoL improvements to Classic. But it’s fine for players to speculate about future years and what Blizzard “should” or “should not” do.
Sorry I can’t help. I just can’t imagine myself making decisions for a billion-dollar company.
The funny thing is that the scale of WOW isn’t even that big by today’s standards.
If you strip out all the timesink bullcrap and just look at the content itself, it’s almost funny how tiny vanilla WOW actually is. It’s almost entirely smoke and mirrors. The game is very small.
If Blizzard forces everyone to progress to TBC like they did before, they will just lose all the resubs of players who came back for Classic.
Unless they want yet another cycle of people quitting and demanding them to bring vanilla back, they will make it separate. Blizzard isn’t about to throw away all that recently gained sub money with forced progression
I think people on the forums severely overestimate the number of people who want to play vanilla and not TBC or WotLK. Obviously there’s a sizeable number of them, but I’m pretty sure a lot of people resubbed with the hope of TBC or WotLK coming eventually.
Ignoring what people think Blizzard should do, I just don’t see them hosting servers for four separate versions of the game. That’s a significant amount of dev time, because there will always be bugs that come up and things to manage. It would also split the playerbase, though no one except Blizz knows how many people are playing classic so this may be a moot point.
Separate servers only serves to make them that much more money. It’s a very smart decision from a business standpoint.
The difference is…the content patches are already made, all they have to do is release the incremental updates on a set schedule as they did the first time around, and the effort on the devs’ part is nowhere near as high…it’s more of a “hands off…set it and forget it” approach. The only exception is the occasional bug or hotfix that may crop up like we have with Classic…once everything is in maintenance mode after the final patch is released for each particular expansion, no more than say 2 or 3 people will be needed to keep things in order afterward.
LOL you people have been using that line since the Wall of No…it wasn’t a valid argument then, and it certainly isn’t valid now
I’m not arguing anything, just stating what I think would happen. It objectively would split the playerbase, because some would stay on vanilla and some would go to the other expansions. You conveniently left out the next part of the quote where I said the point may be moot though if enough people are playing classic, but only Blizzard has those numbers.
Objectively yes you are correct. The thing you need to keep in mind however, is that during the MoP era, it was revealed that over 100 million WoW accounts had been created by that point. Factor in the number of accounts that have been made from then all the way to BFA, and we will have PLENTY of players to go around to support Classic, TBC, Wrath, and retail.
INB4 people bring up people who have multiple accounts and/or people who multibox. Just how many players is that though really?? Even if it were 10%, and that’s being generous…it still leaves more than enough people regardless
True, but maybe slightly misleading. It depends on how they progress Wrath through the releases. LFD didn’t drop until 3.3. Content-wise, (ignoring the lull) most of Wrath didn’t have LFD.