The difference between Classic and Wrath Classic

So I would like to have a discussion about this subject, because while we endlessly fight about LFG and other mundane issues we tend to forgot how WoW evolved during it’s life time period.

Currently WoW has almost 18 years, in those 18 WoW we have seen a progressively change, not only when a new expansion hits, but also during patchs. Patch after patch more content was added to this massive MMO, and slowly the feeling we once had when we initially started playing no longer exist, because after 18 years, you can’t experience the same like the game was released back in 2004 (even if you had access to old azeroth in retail).

Thus and to preserve that same nostalgic feeling when we first started our jorneys blizzard released classic (let’s ignore the private servers for this matter) because the change from Classic until Legion or BfA was massive, literally it’s like having a feeling of playing two different games.

Now, from the classic (2004), until Wrath (2008), we have 4 entire years of changes, a lot of stuff were added in the game in that time, and a few more were added until the release of Cataclysm.

So it’s safe to assume, and despite, we level in the same old azeroth in both classic and wrath, both provide different experiences, because in those 4-5 years the game changed to a point were you could queue for BGs anywhere on the map, and later in wrath you could do the same for dungeons. Raids became better, with more mechanics. Classes had more balance. We could use mounts early. More appealing quests and etc.

It’s this difference that I think blizzard isnt quite getting it yet, they want to keep the same old nostalgic classic feeling, but the same nostalgic feeling of classic and wrath is already entirely different. Many people started in wrath and the game peaked in wrath for a reason!

Back when I started playing I could queue for BGs whenever I wanted, and also dungeons (started late wrath), and that was my gaming experience, I enjoyed it, different from the previous players who started back in classic or tbc.

With this Classic wrath release, it would be the time to please the audience who played wrath back in the days and also those who started playing WoW in wrath. But in reality what is happening with this “little changes” is that blizzard is trying to keep appealing wrath for players who started back in classic thus creating a lot of controversy.

I don’t mind don’t having the LFG right at the start, since it was not in the beginning of the expansion, but I will mind if it’s not added like it was back when I first started playing.

Now this is the perfect example to bring further discussion and setting what is classic and what is not.
But to keep it simple, the “classic” feeling is that one that mimics the original as best as possible and making changes will definitely kill that feeling.

Edit: To make it short, classic and wrath classic are “two distinct” games and should be treated that way in order to keep pleasing the playerbase, not forcing classic (base game) ideals into later expansions.

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If we wanted to play Classic, then we’d stay in Classic with the other 5 people there.
Bring LFD please.

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Am I having a stroke or are there word flow, punctuation, missing words, etc. in this post that heavily impact reading?

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I would say that it isn’t more or less so as the difference between WoW Classic and TBC Classic.

The game had much higher growth percentages in vanilla and tbc. WOTLK just had the highest sub count following the trend. WOTLK actually plateus in subs than drops off hard after initial cata release. RDF was one of the things that made people quit in cata.

Its because we’ve paid almost 400 dollars in subs to enjoy a more true to life living and breathing MMO classic experience and they dont want us to stop subbing as they casualize and retailize the gameplay loop.

If they released an RDF leveling tool with ICC in a year I dont think most people would mind.

They’re 2 separate games just a different skin.

The current player base doesn’t want to play what it was like back then. If things were re-tuned or changed a bit for novelty (like SoM), it wouldn’t work. They don’t want to put up with hours and hours of mundane raids and “wasting time”. Everything is about efficiency and getting stuff done as painlessly as possible.

The biggest difference is that one was new, the other one was just a flow chart re-hash.

At some point, you just have to accept the McDonaldized, instant gratification, throw-away, uninvested society we’ve become.

I just want to heal some dungeons and raids.

“if we wanted to play WOTLK, then we’d stay in Wrath with the other 5 people there.
Bring LFR please.”

The RDF change is not to make the game better… it’s so players cannot boost themselves. It’s purely a financial gain for Blizzard.

If Blizz wants to make drastic changes, that’s what an SoM type project is for…after the authentic first experience.

Also, Classic Era exists. They’ve said it’ll exist forever. So trying to hold onto Vanilla design principles in Wrath makes no sense. If people wanted that experience…it’s right there for them. But the people who want Wrath should now get Wrath. After those 2 years, or however long it will take, then you start talking about a ‘Classic+’ type game. But like Classic Era, an authentic Wrath Era should also exist forever. TBC too, but apparently that ship has sailed.

Also, just flag that person for trolling. No one is talking about LFR except anti-lfd trolls. It wasn’t in Wrath. Literally no one is bringing it up except the trolls.

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Wrath isn’t Classic WoW. It is retail’s second expansion.

Considering that Devs made a hardline stance on the feature and said it is not a feature in line with their version of wrath classic and will not be incuded in Wrath classic, but will continue to exist in wrath retail, I would say pretty much all lfd/rfd posts are trolling classic patrons.

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This is the whole flying debate, or the classic debate, they didn’t want them. We have them now.

Its not a debate, its dissatisfied players mucking up the forums trying to force blizzard to change their mind. Devs say what classic is not players.

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Maybe you were not around for the “Classic will never happen - Wall of NO-” years.

It wasn’t a debate then either.

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Devs have also driven one of the greatest MMOs into a laughing stock.

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Your opinions of the facts dont change them.

How many subs does WoW have right now?

No clue, dont care

“Everything is fine, facts don’t matter, just trust the company”.