The Big Druid Bug list

its likely cause spell batching works on litteraly everything in classic

I too felt it. Even with feline swiftness talent. I feel slow once i enter the Talondeep Pass.

Bumping for thread attention.
Come on Blizzard, do your bloody job.

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I recently got wolfshead helm with 5/5 furor and unless I am missing something, I am getting 20 rage when I shift into bear. Shouldn’t it only be 15? 10 from furor and 5 from the helm. Am I not accounting for something else or is this a bug?

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There’s a base amount of rage you get from shifting. Eg, shifting into cat form gives you 20 base. You then get 20 from furor and 20 from helm. Then you can get an extra 20 from the energy tick and be instantly up at 80.

For bear it may be that the base rage from shifting is 5. I Just dont know the specific value supposed to be provided for bear.

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I have experienced many of these bugs myself, and as a Druid main, esp as a feral, these are particularly frustrating.

Anyone else having issues w/ BRez not working properly, either? Seems I can cast it, but when I shift back into form, it cancels the ability for the other person to click ‘accept’

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Ive noticed the missing attacks on Bear tanking and having massive issues keeping agro. I’ve had people pull mobs off me by using a single sting after mauling it and im usually top aoe dps so its not a lack of dmg. I seem to have way more trouble then warriors with threat which shouldn’t be the case, even when i cast rejuv on myself.

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Actually without furor or the wolfshead helm, you get no energy or no rage from shifting. Furor gives you 10 rage or 40 energy in cat and the wolfshead helm increases that by an extra 5 rage or 20 energy so you would start with 15 rage or 60 energy.

Yea true. Good catch.

The of energy gain per second is likely because the modern client figures it on a per tick modified by haste mechanics. If it isn’t handled more closely to vanilla’s per 5 second style and haste not affecting it, there are multiple areas problems could crop up.

I imagine a similar problem for to hit. They probably added a blanket equation for all weapons, but did not handle feral attack skill, or skill change, as a unique case and instead tried to shoe horn it in. This means that most likely, it is not using the real feral weapon skill.

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Yep. If others with the helm would like to test this and confirm it, it should be added to the list. At the moment, getting 20 rage every shift into bear makes even power shifting bear form fairly good with a macro as the time between shifts is almost instant.

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Just found 2 “Must be Outdoors” error while in Travel Form at specific location. They are in Thousand Needle’s The Great Lift’s elevator area and Freewind Post’s elevator area.
Thunder Bluff’s elevator’s works fine.

And guys, i think classic are running just with a skeleton crew. Let’s be patience. They will fix it in a large patch update.

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I do not know about Freewind, but the Great Lift’s existed in Vanilla. It and others like the Auberdine flight path one were so annoying, I remember them today.

That is not to say it would not be nice for them to be fixed, but they were there and so are not part of Classic.

There was a lot of funkiness for shapeshifting that was not fixed until later expansions.

This other bug:

Has started me wondering if something from the auras is the cause of it or related. I know the feral forms come with multiple auras, I am beginning to wonder if there is an overwrite going on somewhere.

This is pure speculation.

I don’t get 20 rage when I shift into bear, do you have the primal fury talent by any chance? That’s the only place I see an additional 5 rage coming from.

Man did blizz fix any of these class bugs this reset? Noggenfogger still not working and something like that should be such a simple fix.

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I’d also like to add a bug that I’ve experienced with Ferocious Bite (FB).

It seems that the extra energy consumption component to increase damage done is taking just over a full second to complete after FB successfully lands.

I have referenced multiple old videos from 2006 and before that exhibit the energy being consumed nearly instantly or shortly after (probably on next 200ms batch).

The main issue with this comes from the energy taking so long to consume that it often will overlap with the next regen of 20 energy, resulting in it being a wasted 20 energy (from what I can tell this extra munched energy does NOT increase the damage done of the FB).

For the time being, I have altered my gameplay to get around this by only using FB just after an energy tick happens, but obviously this is not always possible.

Not sure if this has to do with latency, as I am playing on a server that isn’t totally local so my latency to server is 62-66ms.

Can anyone else confirm this behavior? And also include their latency :slight_smile:

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No druid bugs, or any I’m sure, got fixed with today’s small maint.

Delay on furor energy/rage.
Furor bear form combat.
Energy drain from Fero bite 1-2sec after ability causing it to eat the next tic energy regen as well.
Predator strikes AP canceling when you switch between forms without shifting out to human first.
Deviate delight/noggen elixir not persisting through forms.

And I’m sure, but I haven’t tested myself, mana drain in animal forms, all still broken.

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1 sec seems right

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No I do not. The helm is definitely giving 10 rage. When I unequip the helm I get 10 rage. With the helm I get 20 rage.