Layering - Leeway - Spell Batching
Layering = Highly exploitable & seems inconsistent
No doubt Blizzard has been testing it on these stress tests and the beta server. This system needs exploit guards and needs removed for gameplay and economy concerns SOON after launch.
- Players have already figured out how to hop layers on demand
- players have attained 3 arena chests in a minute using layering
- Players have dodged PvP combat using layers
- Players have hopped layers to attain quest mobs
- Players have hopped layers to acquire more minerals/herbs
- There is no solid & satisfying fix to this system. Players must of necessity be able to join their friends and therefore, change layers on demand. There is no consistent way to monitor abuse for this system.
Leeway = Awful; Gamebreaking implications
Leeway is inexcusable. Taking the “no changes” movement to a ridiculous degree, this simply breaks the game. Obviously with dial modems the game needed such systems. This is one of those obvious points where the old setting needs removed, since it is no longer needed and actually makes the game significantly WORSE by having it in.
- Tauren can literally melee attack from 10+ yards away
- Hunters & mages will be nearly impossible to play in PvP at a high level with any amount of consistency
- The system actually encourages bad gameplay; IE - backpeddling or standing still
- The system was designed to counter an issue that no longer exists (bad connection speeds).
Spell Batching = Gamebreaking; Feels & looks terrible
Many people thought spell batching was a must since the window of opportunity to land spells on each other occured in Vanilla. Essentially everyone in the beta and watching can see how poorly this system is actually functioning.
- Combat Text Numbers are showing up after people are dead
- People are able to seduce w/pet and abuse this to land multiple shadowbolts
- I am seeing people sheeped in the game, hit with an iron grenade, and it won’t break the sheep
- Two people landing spells is TOO consistent; That which used to be possible in Vanilla with dial up modems is now a sure thing in many cases
These three systems pose the biggest threat to Classic WoW’s success.
Layering must be removed asap from the game. It should also be adjusted in some way to be harder to abuse on demand. Launch for this game is shaping up to be an absolute joke if players can swap layers as a 3 mage team and instant aoe farm like madmen, not to mention the acquisition of massive gold in higher level zones.
An alternative solution that seems good is to disable layering in contested zones.
The solution to spell batching and leeway seems to be simply to remove them. Leeway has no place in the game anymore and was a solution to a problem that no longer exists but instead CREATES a problem.
Spell batching is an interesting addition to attempt to mirror quirky vanilla gameplay but in reality it makes the game feel & look awful! It needs tuned down at MINIMUM to compensate for modern internet speeds.
TLDR: Layering needs removed soon after launch and modified to tone down abuse at launch. Leeway needs removed entirely because it is a solution to a problem that no longer exists, but instead creates a new problem and destroys gameplay for multiple classes. Spell Batching needs toned down or removed because it was also a solution to a problem that no longer exists and as it stands is significantly altering gameplay, looks & feels awful, and overall makes the game feel broken.