that is the focus of later versions of wow. this version is focused on the social experiences wow specifically first 3 expansions gameplay main focus is the social aspect and being a OPEN world game which was the first of its kind for the era. if you do not join in on the social aspect then you just gonna be slower in your levelling experience which you know is the point of a social game. low level dungeons you do once on that toon at that level then you never touch it again. because those dungeons are not the point of this game.
the games called WORLD of warcraft you are describing Dungeon of warcraft personally never heard of this game.
Chill man. I didn’t say I didn’t have friends, I said I played very casually and nearly always queued solo. I didn’t say I wasn’t part of a guild, I said I didn’t raid. The most fun I personally had in Vanilla Wrath was herbing and making money to buy my tundra mount.
I could just as easily say that if you’re unable to make groups with the existing tools that’s a you problem. Doesn’t really solve much does it.
I don’t happen to think old content matters in the current iteration of the game, especially the old dungeons. Just my personal opinion. Trying to make it easier to run old content is simply a waste of time and money. You’re just trying to get your alt to the current content anyway.
You aren’t “MEANT” to do anything in this game by the way. You create your own expectations.
I asked for help in /w for the group quests in Zangarmarsh and a DK that wasn’t a bot came and helped me out. I think this is what a MMO is “meant” to do.
I haven’t played retail for over 3 years. You said an hour, I said about 30 minutes. Is 40 minutes closer to an hour or 30 minutes. Obviously it wasn’t a bluff, you’ve just proved me correct.
Someone always had an alt at every level to play with him as he leveled up and we’d occasionally run a new payer through a dungeon. But it was the new player who left our alts behind. We already had a raiding main so we were playing several alts. The new player was focused on his first main character so moved up from one alt group to another. And yeah, he’d be playing with different characters as he moved up but it was the same players. You do get that there’s just one player behind several different alts.
We don’t need you at all. You need us. We’re the vast majority of the players in the game and without us the game isn’t financially viable. Without you at most the pop would drop 25% probably less.
And that was why your experience with rdf was so bad.
It may not matter to you but 90% of the reason so many people are asking for rdf is because leveling alts and running the low level dungeons matters to us.
The game is designed to be played a certain way. You can do it other ways but there is a clear design. If you were meant to quest solo to cap they wouldn’t have spent all that time and money creating dungeons at many different levels. If you were meant to just do dungeons to level cap they wouldn’t have spent all the time and money creating zones and quests. It’s pretty clear how the devs created the game to be played.
this was prepatch which generally is when que is the quickest and it was 40 minutes… lol
so in other words i already had a group of freinds i was playing with so the rest of the server and community was irreverent to you with or without it sounds like your gonna still get this all done just a bit slower meaning you are in the game longer meaning higher chance you will see or play around other players making the game world feel more alive in total sounds bad for the game right? please
yet you are here complaining you cant find group when people like me are not having issues. are you really having issues or are you just no longer trying and want a button to push. this may not be you but i have spoken to a few proRDF’ers most refuse to use the tool or even post in chat to look for people because they think by not using it it will stick it to the man. if you actually use the system in place you would relies its not actually as bad as people dramatise.
Is it? I would say the classic vanilla content was designed to be run when it was current, while the tbc content was designed to be run when it was current… etc…
They spent all the time creating classic dungeons when classic was current, same with TBC. At this point, you outlevel the gear so quickly, your talents are so much more powerful, none of that stuff is relevant anymore.
I can’t infer just because the content exists as it was in TBC or Classic that you’re meant to do anything with it at all in Wrath.
Look, the point is that RDF just isn’t part of their plan, so maybe it’s time to focus on something else. It’s clear to be from the Community Council chat from today that RDF isn’t even on their radar.
Perhaps a way to make questing a little less of a chore so that it’s a bit easier to get through. I happen to think that if the drop rate on the collection quest was raised to like 80% it would make questing less grindy and painful and a better experience overall.
Nonsense. We’d ask friends or guild if anyone want to do dungeon x. A couple would join the group and we’d fill out the group with the rdf. While occasionally we’d get a full group on our own usually we’d have to fill out the group with the rdf. So we were always playing with new players and strangers. Sometimes we’d even meet a new player and invite them to the guild.
this is what majority thought cata was gonna be when they said Revamp. same zones just all quest updated to a new format when it dropped and it was Reworld not a revamp people lost interest personal opinion. i know thats what the majority of my friends thought when they announced it.
Yes, other wise they’d just have everyone start their new characters at 60 for BC, 70 for wrath. You have to start them at level one and level normally. If you’re a little more powerful you just do the dungeons a couple of levels earlier
your telling me you cant find one or 2 people on a whole server dramatising much? you relies by posting maybe a max level has a alt they might login after they finish the dungeon in 2 minutes you wont wait 2 minutes so that person can not join your group.
Yeah if it’s for a low level dungeon like rfk or st or one of the players needed is a tank or a healer. You could look all night and not find a group. That’s why cross server rdf is needed.
this is a lie. you could level a tank character by " all night" so the chance you will find another player doing the same is very high. again being over dramatic. especially at night when raids are not going on that is alt prime time. as i tank you do not need to que i never do i just look for a group in chat or in tool and join i never que. so just cause you can not see it does not mean it does not exist.
yeah, that’s exactly what I tell you anti-rdfers. Most likely you haven’t tried with the lower level dungeons and you’re lying that you did and it was easy.
its not easy if you do not have friends to do it with no. never said lonely people have it harder. but then you are not playing the game the way it is meant to be played because its focus is a social game it all comes full circle.
its like running in only auto attacking a mob and wondering why its so slow. your not playing the game the way it is meant to be played casting spells. in this case you are not socialising so your game-play is slower if you socialise your game play will be faster.
Changing systems so people can run old content for irrelevant gear is such a waste of resources. Just run the dungeon with 1 less person, or if you’re going for quests or gear drops just take a friend at any level.
I wanted to get the Ironforge ring and save the Princess, so I just took a warrior friend with me and we went in and got it. 2 days later I replaced it with a quest ring in TBC.
“I want to run Maradon” doesn’t constitute putting in systems that don’t fit the current vision of Classic.