Then what solution do you suggest that will actually help?
![](https://render-us.worldofwarcraft.com/character/cenarius/248/140650488-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
I agree that 8.2 would likely have a huge impact. Would it have the most impact? That would depend upon what 8.3 brings.
8.2 brings flying
![](https://render-us.worldofwarcraft.com/character/cenarius/248/140650488-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
That said, we do not know yet when 8.2 or Classic will be released. Blizzard could release both in late June or early July.
Just go off their current schedule, 8.2 won’t be any later than May at the latest, about 77 days i think is the best estimate.
![](https://render-us.worldofwarcraft.com/character/cenarius/248/140650488-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
We do not know what their release schedule is.
I just think that any means to reduce and alleviate that initial surge and reducing the need for "population control"is worth trying.
True, though we should have a better idea of Classics state this month, as I would hope for a progress update by the end, or least next month.
![](https://render-us.worldofwarcraft.com/character/doomhammer/234/123404522-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Fesz:
Ziryus:
Fesz:
Ziryus:
Fesz:
Ziryus:
Fesz:
Studmuffyn:
Fesz:
Even if you are correct and the effect is minimal, is it not better to try a something that may only have a minimal effect, than to do nothing to alleviate or reduce the population that would need to be “controlled”?
what would be better is to come up with an idea that does not just target the smallest player source., we are only talking about the release at the time of the BfA patch?
I specifically said that releasing that major BFA content patch and Classic at the same time may not completely remove the need for “population control”, but it would reduce the population that would need to be “controlled”.
I’d rather see them release Classic and a major BFA content patch on the same day and still need to “control” the population of Classic by some means than to release them at differnet times, KNOWING that would have a drastically negative impact on the 'server load".
So let’s get down to it, you just hate anyone who currently plays retail but you don’t really care about classic launch at all. All your solution does is hurt people who might be playing both while doing nothing to really help the initial launch of classic.
/sarcasm on
Reducing the initial number of players trying to log into Classic does nothing to help the initial launch of Classic? Riiiiiight.
/sarcasm off
No it actually doesn’t if the number you reduce doesn’t fix the real issue.
Actually any reduction helps, even if you wish to deny that.
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
It really doesn’t if the idea is to remove the need for some kind of help for the initial launch.
Does removing some BFA players on BFA patch day and Classic launch day completely remove the need for something to make launch day not suck(sharding or whatever)?
Where did I ever say that releasing Classic and a major BFA content patch would completely remove the need for “population control”?
It would likely reduce the need for “population control”, though. That is the goal, even if it is not the ultimate goal, is it not?
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
Then what solution do you suggest that will actually help?
As I said, there is no reason they cannot use multiple “solutions”.
Many suggestions ahve been made in this thread and other sharding threads.
Blizzard could try using a combination of those suggestions. Maybe they can even reduce the load on the servers enough that short queues might be necessary, but sharing would not be necessary. Who knows?
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
![](https://render-us.worldofwarcraft.com/character/stormrage/75/184569675-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
It’s not 100% true. Once Classic launches then both groups are just players. One sub gets you two games. You honestly think the majority of players won’t play both, at least in some capacity?
Ok I see where you lost me, talking about player sources, there is 2 basically, current players and non players(though this is made up of a few sub groups), and non players are by far the much larger group.
![](https://render-us.worldofwarcraft.com/character/stormrage/75/184569675-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
ou honestly think the majority of players won’t play both, at least in some capacity?
Crossover? oh yah for sure.
![](https://render-us.worldofwarcraft.com/character/stormrage/75/184569675-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
I could see plenty of die hard Classic fanatics playing BfA just to farm gold to buy tokens. That way they don’t have to pay any real money at all
Yah they picked a bad expac for that, its a lot more involved since they removed or nerfed greatly passive gold income.
![](https://render-us.worldofwarcraft.com/character/doomhammer/234/123404522-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Then what solution do you suggest that will actually help?
To be fair, the patch idea would have an effect, large enough to make a huge difference would be debatable though, but it would have an effect.
![](https://render-us.worldofwarcraft.com/character/cenarius/248/140650488-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
As I said, there is no reason they cannot use multiple “solutions”.
lol that quote is getting a bit unweidly
![](https://render-us.worldofwarcraft.com/character/azgalor/103/196589159-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
I support Sharding, just like I support Guild Banks, because both provide, inter alia, convenience. In fact, I support permanent sharding in any zone where it is needed.
permanent sharding can go away. permanently.
![](https://render-us.worldofwarcraft.com/character/cenarius/248/140650488-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Ziryus:
Fesz:
Ziryus:
Fesz:
Ziryus:
Fesz:
Ziryus:
Fesz:
Studmuffyn:
Fesz:
Even if you are correct and the effect is minimal, is it not better to try a something that may only have a minimal effect, than to do nothing to alleviate or reduce the population that would need to be “controlled”?
what would be better is to come up with an idea that does not just target the smallest player source., we are only talking about the release at the time of the BfA patch?
I specifically said that releasing that major BFA content patch and Classic at the same time may not completely remove the need for “population control”, but it would reduce the population that would need to be “controlled”.
I’d rather see them release Classic and a major BFA content patch on the same day and still need to “control” the population of Classic by some means than to release them at differnet times, KNOWING that would have a drastically negative impact on the 'server load".
So let’s get down to it, you just hate anyone who currently plays retail but you don’t really care about classic launch at all. All your solution does is hurt people who might be playing both while doing nothing to really help the initial launch of classic.
/sarcasm on
Reducing the initial number of players trying to log into Classic does nothing to help the initial launch of Classic? Riiiiiight.
/sarcasm off
No it actually doesn’t if the number you reduce doesn’t fix the real issue.
Actually any reduction helps, even if you wish to deny that.
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
It really doesn’t if the idea is to remove the need for some kind of help for the initial launch.
Does removing some BFA players on BFA patch day and Classic launch day completely remove the need for something to make launch day not suck(sharding or whatever)?
Where did I ever say that releasing Classic and a major BFA content patch would completely remove the need for “population control”?
It would likely reduce the need for “population control”, though. That is the goal, even if it is not the ultimate goal, is it not?
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
Then what solution do you suggest that will actually help?
As I said, there is no reason they cannot use multiple “solutions”.
Many suggestions ahve been made in this thread and other sharding threads.
Blizzard could try using a combination of those suggestions. Maybe they can even reduce the load on the servers enough that short queues might be necessary, but sharing would not be necessary. Who knows?
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
Can you articulate those other solutions?
I have named some. Dynamic spawns, shared tags, lots of realms with later mergers. Are those better than sharding?
![](https://render-us.worldofwarcraft.com/character/veknilash/52/68828212-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Fesz:
I agree that 8.2 would likely have a huge impact. Would it have the most impact? That would depend upon what 8.3 brings.
8.2 brings flying
That would be my expectation, as well. We do not know what 8.3 will bring, though.
![](https://render-us.worldofwarcraft.com/character/veknilash/52/68828212-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Lol no, that solution is the worst one by far, it does nothing but target the smallest player source, does nothing at all to the much larger player sources.
but its completely okay to inconvenience those who just want classic to be classic. funny how we have to cater to tourists instead of catering to those who want classic to be authentic.
the last raid, and BOATS!
![](https://render-us.worldofwarcraft.com/character/doomhammer/234/123404522-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Can you articulate those other solutions?
I have named some. Dynamic spawns, shared tags, lots of realms with later mergers. Are those better than sharding?
You can go back and read them at your leisure.
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
![](https://render-us.worldofwarcraft.com/character/veknilash/52/68828212-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
the last raid, and BOATS!
Boats could have almost as much of a draw as flying, and maybe even more if a draw.
![](https://render-us.worldofwarcraft.com/character/steamwheedle-cartel/11/186872331-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Studmuffyn:
Lol no, that solution is the worst one by far, it does nothing but target the smallest player source, does nothing at all to the much larger player sources.
but its completely okay to inconvenience those who just want classic to be classic. funny how we have to cater to tourists instead of catering to those who want classic to be authentic.
has nothing to do with authentic anything or catering to anyone, my concern was its effectiveness.
And tourists are going to come from everywhere.
![](https://render-us.worldofwarcraft.com/character/veknilash/52/68828212-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Fesz:
Yet, you are level 120 (obviously a BFA player) and you seem adamant about wanting to ensure that BFA players do not have to make that choice.
Not accusing you of anything, just making an observation.
I really don’t care about making a ‘choice’, just would rather have a solution that actually would have more than marginal effect on more than just the smallest player source.
Yes im 120, so what? take a look at my achievements, the last thing I am worried about is falling behind,lol.
and you can’t think of anything that would help have more then a marginal impact besides the worst solution possible?
![](https://render-us.worldofwarcraft.com/character/veknilash/52/68828212-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Because it ONLY targets the smallest player source and would have a very minimal effect, better to focus on solutions that target everyone. If they did it, meh, they do it.
well here’s the problem - that solution makes those who actually want classic suffer. why should those who want classic have to suffer because the tourists?
![](https://render-us.worldofwarcraft.com/character/steamwheedle-cartel/11/186872331-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
and you can’t think of anything that would help have more then a marginal impact besides the worst solution possible?
Mat, buddy, look up at this very topic, the CE box with early access would have an effect on everyone, which will do more to help than anything. and where did you get the idea I though sharding was the best and only solution?
![](https://render-us.worldofwarcraft.com/character/veknilash/52/68828212-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Matcauthon:
Studmuffyn:
Lol no, that solution is the worst one by far, it does nothing but target the smallest player source, does nothing at all to the much larger player sources.
but its completely okay to inconvenience those who just want classic to be classic. funny how we have to cater to tourists instead of catering to those who want classic to be authentic.
has nothing to do with authentic anything or catering to anyone, my concern was its effectiveness.
And tourists are going to come from everywhere.
still not fair to those who just want classic though. they have to suffer through crap like sharding. which isn’t fair to them at all.
![](https://render-us.worldofwarcraft.com/character/stormrage/75/184569675-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
It’s one of those ironic things where we can see the effect this has on the game and the community, yet some people completely ignore it. It’s why I question certain posters motives for Classic. They clearly either have no capacity of learning from history, or they just want to sabotage Classic.
Nah not really. I would prefer no sharding. But even if they sharded for the first few weeks in the starter areas like they said; it wouldnt have any long term effect on the servers and Classic would be just fine.
To be honest, the funny thing is the people on this board are so bored that you all will claim any and every minor thing will RUIN DA GAME!
Its really not that big of a deal. If they sharded the starter zones for the first few weeks, by the end of year 1 people wouldn’t even remember it. Would be far too busy working on their raid progression or whatever.
![](https://render-us.worldofwarcraft.com/character/veknilash/52/68828212-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Matcauthon:
and you can’t think of anything that would help have more then a marginal impact besides the worst solution possible?
Mat, buddy, look up at this very topic, the CE box with early access would have an effect on everyone, which will do more to help than anything. and where did you get the idea I though sharding was the best and only solution?
the fact that you routinely argue against any other option?
![](https://render-us.worldofwarcraft.com/character/cenarius/248/140650488-avatar.jpg?alt=/forums/static/images/avatars/wow/5-0.jpg)
Ziryus:
Can you articulate those other solutions?
I have named some. Dynamic spawns, shared tags, lots of realms with later mergers. Are those better than sharding?
You can go back and read them at your leisure.
For someone who claims they are not dead set on seeing the totally anithtetical to vanilla technology of sharding used in Classic, you seem to be awfully opposed to any suggestion that would help alleviate or reduce that initial rush.
Well you can also go back and read the objections to those suggestions that have also already been made