The justification is that the pacing of damage was too high relative to players health.
If players were doing too much DPS, would you nerf the classes, or would you just buff mob health?
Think about it.
The justification is that the pacing of damage was too high relative to players health.
If players were doing too much DPS, would you nerf the classes, or would you just buff mob health?
Think about it.
They increased both mob damage and player HP by 25%, so instead of you taking 100 damage out of 400 HP, you take 125 damage on 500 HP.
I think this wonât be an issue as we start to get S2 gearâŠbut right now, the change feels horrible. They probably should have waited until next week to implement it.
Did they buff mob health?
Agreed 100%. Some groups like solo players will never be happy anyways. Itâs best to focus on the people that make the game go anyways.
That decision would mean the death of WoW, i am sure you do not want that.
Do you see me asking them to ignore your M+ playing behind?
Never have, never will, because this game has always been made for EVERYONE!
Actually I stated the majority. Please actually read things so you donât look like you canât read
They buffed their damage output by 25% and gave players 25% more health, instead of nerfing my healing output.
They did not.
I meanâŠyouâve got Spirit Mend if youâre BMâŠoh! And also Exhiliration
Well then. My feedback is that nerfing my healing output (raw numbers) would be be dumb. So the change was going to happen either way, i dont want to literally be weaker.
Yes, that is what I read also. Some people here seem to be saying mob health was also effected.
I just wanted to clarify for those people.
They must have. Because i did not play the new zone Tuesday, was in the plains killing rares and picking up 100âs of dirt and packs all alone.
They did not buff mob health.
Looks like they didnât!
Has it ever been for casuals?
This game is more casual friendly now than it ever has been.
You really shouldnât be running your mouth off at people when you canât tell the difference between to and too, but whatever. How about we just stay away from personal attacks?
Wow doesnât pay my bills, so Iâd be ok if it happened.
Iâve run 2 this expansion⊠Before that I donât think I ran any since S1 of SL. Doesnât change my opinion on any company making the product theyâre passionate about rather than one that doesnât really please anyone.
How good did solo players have it when wow was at itâs peak? Oh yeah. Blues and no endgame.
The only changes were 25% more player health and 25% enemy damage. There is no change to solo play unless you solo as a healer, in which case youâll be healing for less.