Before Dragonflight ends, I want to draw attention to the “Tetrachromancer” achievement required for the Dragonflight “A World Awoken” meta-achievement.
It is crushingly low. I have completed 3+ Grand Hunts every week of this entire expansion and am still missing one color - which alone is preventing my meta-achievement completion. I do not see the customer or gameplay value in making something so rare and RNG dependent it cannot be achieved for an entire expansion.
I literally spent 12+ hours one day, only getting up to bio, to get the dadgum maps for the zone Treasures.
I have said it before, and I say it again. RNG is nothing more than a shortcut to increase player time and player retention, rather than making a good gameplay loop.
All of my progress toward this is gone after the War Within pre-patch. I have all of the colors except Dark Ohuna. They are all still active at Trainer Frodrum, but they aren’t showing in the achievement log. This is literally the last thing I need before completing the meta-achievement.
Mine too, I figure its a visual bug that is associated with the warbands change as I still have all the colors. Other achievements I had to get were bugged and I just had to relog to get those so I’m not worried about that tbh
Another reset come and gone. Two weeks until the next expansion.
Blizzard, for reals, this is not a positive customer experience. I accept things must sometimes be difficult to receive; there is storyline value in randomness and necessary wait time. However, there’s a limit!
I’ve done three Grand Hunts every week in Dragonflight! I’ve killed all the things and listened to the many fantastic stories of horse people. I get it: nature has value and deserves to be replenished. It’s a wonderful environmental-friendly hook. Great stuff.
Here’s the catch: a lot of that value diminishes when, after doing something for the entirety of Dragonflight and literally experiencing everything you wanted me to experience, there’s no reward for it. There’s no semi-tangible proof that anything I did actually had value.
So where’s the point of your storyline then?
Consider it like this: You wrote a nature book. I read the entire thing and enjoyed it. Yes, it meandered a bit near the end but I stuck with it! Then you left the last page blank, making it hard to recall enjoying any part of it now.
If you truly did it every week of DF, something is broken on your account. OR, you got the drop, didn’t notice, and are now ineligible for another. Install Altoholic and open everyone’s bank so it can search.
I have no alts, so no chance of the latter. The color is also automatically used when you receive it, so no chance of getting the drop without noticing. I’ve done the hunts every week without getting this achievement. So have many others. There isn’t something broken on our accounts, the drop rate is badly tuned.
This isn’t about RNG being good or bad. This is about the RNG for this specific achievement being poorly done. Blizzard has changed drop rates before in response to community feedback. That’s one method of learning your product has flaws.
That’s why I’m saying something is broken for you specifically. Something flagged you as ineligible for that item.
I’m all for removing pointless RNG elements especially if they’re going to end up tied to time-limited stuff like this. Even more so when it’s something as useless and ignorable as the crappy hunt pets. Could have been tied to an achievement for completing some number of Grand Hunts and no one would think worse of it.