I can guarantee nobody in this thread are a top 1% player. Not even myself. And they are all complaining about Guile rather than whatever goes on in +11 or below keys.
That’s, unfortunately, going to happen forever since most of the wow players have this thing where they want their level of play to be considered the above-average benchmark and, therefore, the place where maximum rewards are achieved (which is super arbitrary). This for 2 reasons:
- So people with a higher skill level cannot have a gear advantage over them for doing harder content. Thus, they can be called “sweaty elitists” to make them feel better about themselves being unable to do the same content as those higher-skilled players.
- So that players of lesser skill are unable to become better-geared than them and allows them to insult them to feel superior.
So if young Jimmy can only do +7 keys and can’t do an +8 to save his life because he bricks keys from poor play, he’ll lobby for +7s to drop gilded.
It’s a combo of being harder and much easier to fail. In Dragonflight, you could chain CC packs, people were overgeared (especially in season 2), and deaths literally meant nothing most of the time because of how forgiving the dungeon timers were, so you could afford to do dumb, risky pulls. DF people were more likely to push and get their full vaults on Fort weeks over Tyran weeks during the beginning of seasons of DF because Trash is piss easy compared to bosses especially when you just lust the nasty packs.