Since Blizzard hasn’t hard confirmed anything about sharding besides saying it’s being looked into, everything about it is speculation. Hell they never confirmed which zones would have sharding and which zones would not. People are latching onto this only the first 1-8 level zones, which I fear people are going to be majorly disappointed.
Technology is much better but the way data transfer works makes the strain on servers exponentially worse the more players that are in a singular area.
I just saw someone post this in the loot trading thread:
Number 3. solves one of the big issues I think loot trading would create; the ability to hold onto loot during a raid to more efficiently distribute it as bosses are killed.
I personally think they should just abandon loot trading, their reasoning was that it’s a better system than letting players create tickets to handle mismanagement of loot. Why not just abandon the idea of reversing a looting mistake altogether? Mistakes happen, move on.
I’d expect it up through the first contested zones. I’m inclined to think anybody who leveled that far is more than “a simple tourist” although some of them undoubtedly still are tourists, just a different kind of one.
If they have the “million player bum rush” and they are not prepared, everything will be sharded until they can address that. But I wouldn’t expect that situation to last very long, a couple weeks at most.
I think we’re going to have to wait and see what happens with population after the first few weeks. Blizzard is clearly banking on huge initial populations not making it past the starting zones.
Uhhh, what? I’m on an RP realm, I know that sharding has been used from time to time before July.
EDIT: Oh, you think it was enabled by default. Well, you’re wrong. Usually on Tuesday we would see some people from Emerald Dream because everyone was logging in to get their M+ cache rewards. That ties into their statement: “By default, sharding is always disabled on RP realms, except where needed for server stability.”
Let’s make an analogy. The analogy is intentionally ridiculous and is not intended to be at all comparable to sharding, itself, but rather to human thinking patterns.
A guy has a knife and tells you to sit down at the poker table with him. You enjoy poker and want to play it, but are understandably concerned about the knife.
Scenario 1: He tells you “Don’t worry, I’m only going to stab you during the first few hands.”
Scenario 2: He tells you “Don’t worry, I keep the knife around for protection but I’m not going to stab you.”
In which circumstance are you more likely to sit down and play with him, 1 or 2?
It’s not that we believe Blizzard if they said “no sharding ever”. It’s just that, when they say that, we can afford to play and see if they keep their word, because it’s a negative statement rather than a positive one.
PS repeating from above.
The analogy is intentionally ridiculous and is not intended to be at all comparable to sharding, itself, but rather to human thinking patterns.
They’re being sent to our shard, because our server is dead and instead of creating a new shard on their server, Blizzard fills up an existing shard that is empty. It’s CRZ, and it’s also sharding. There’s probably additional shards being made on their server as well, but they choose to fill up existing ones first.
Sharding is required because of how the servers have changed. That’s why they will use it more than they say they will. Thus an MMO you can’t see the MM amount of people. Worst idea ever.
“Just like what happened in retail” is all the more reason to continue to tell Blizzard this is something we dont want. All that is required for sharding to divide us is for good men to do nothing.
Stop being so overly dramatic. Sharding is probably going to happen and when it does, you’ll endure the week or two it’s around and move on with your life.
Or you can just choose not to play like you’ve implied you’d do numerous times if your demands are not met.