Temporarilly remove the instance limit in TBC

I think it’s more about crowding in hellfire initially on top of the fact in tbc we actually need to spam those dungeons for rep.

1 Like

The normal experience is not the same for everyone. Not only that but some of us dgaf about a normal exp and want to zerg to 70 to start clearing content.

1 Like

Play how ever you want but I don’t support you getting changes to make it easier for you to do it.

3 Likes

How would you even hit the 30 cap? Let’s say you do the dungeons in 30 minutes. Thats 15 hours of dungeons not including break times. Even if you do them in 20 minutes thats still 10 hours of dungeons.

If that is not enough for you to do ‘normal’ leveling through BC then you are literally playing an unhealthy amount. Take a break, go do some quests. You are going to need to sleep.

I don’t see how the 30 cap is an issue

1 Like

“legitimate”

1 Like

They can level one character for a solid 6 hours then do the same thing with an alt, and so on.

tfw you conveniently forget that the 30/day instance limit was a change to begin with

Awesome. Then get rid of the instance limit. That’s the change. It changed in classic. It was not like that in vanilla or tbc.

There’s been lots of changes since day one of vanilla and even more since day one of classic. I don’t support rolling back any of those changes. For the few that want to be a try hard and rush though the leveling they can do it with the current rule set. You should just be glad I’m not joining those who want a ban on boosting.

/shrug if people had been obeying the spirit of the original 5 runs per hour they wouldn’t have added 30 runs per day.

1 Like

So you only support the changes you want. Got it.

Why does blizzard care how often we run dungeons? They did it to combat bots. It screwed the rest of us over.

Yep, same as you. I’m fine with the changes that have been made so far. You only want one of them rolled back.

Not the same as me lol. I don’t want changes.

Oh you’re one of those no changers. /shrug whatever. I’m not.

Clearly it didn’t. Most people don’t seem to be bothered by it at all

1 Like

Even when I’m boosting on my mage I generally don’t care about the cap cause it’s rare I want to go at it for more than 3 hours a day. Granted I’m burned out on boosting at this point.

you guys are… HEAVILY underestimating how fast ramparts is on normal.

3-4 pulls to the first boss.

then 4-5 pulls for the last sets of trash

and 2 bosses after that.

each pull will take GOOD groups 10-30 seconds to cleave down. depending on their comps.

the bosses will die in 30 seconds as well at maximum.

again. im talking about GOOD, GEARED groups.

ramparts will be smashed in 10 minutes easily

1 Like

I’m with you on this but if it doesn’t change then it’s 50 mins to hit the hour cap. That’s 10 mins for bio, vendoring, repairing or whatever you need to do.

the 5/hour cap is fine, but the 30 cap is not. groups (like mine) will hit the cap in 6-7 hours easily