TBC Unpopular Take

That’s all I’m asking, are there other plays that don’t get it? Maybe it’s a middle age gamer thing where people are so busy in their 30s they don’t have the time or energy to learn new game and new systems and just want that comfy old TBC content.

Who in their right mind would just let someone else exploit their IP rather than make money off of it themselves? Like, what remotely competent business person would make a decision like that?

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IMO the “Retail” version is too far gone too much E-sport crap destroying the RPG ideas of the game, I’m not a fan of scaling and while I have seen some games do it ok, WOW took a bad idea and implemented worse. An the current designers have no clue how attached people get to their characters and are willing to just change them for the sake of change.

I’ve rather them focus on making the classic work and have the work hours on them (the design is there they just have to not muck it up so I would think it’s mostly tech people needed over designers).

Well that’s what was happening. You didn’t know that? I agree with you, better yet shut them down.

Three times the size! :thinking: :mechanical_arm: MORE POWER!

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Diablo, Hearthstone and Overwatch are different markets. Missed the point again. One WoW team = one WoW project = Wishfully a better product.

Can’t say that I do because, as a product, Wow is being pushed by marketing, not developing. It’s my perception that Blizzard concluded there was a sound financial reason for re-creating classic even if it’s only short term gain. Classic started out as a big windfall. Now the subs seem to have mostly migrated to TBCC but they are still there generating revenue. It’s my understanding that Blizzard hired a new team of developers to (re-)create classic. If they put an end to classic, I believe someone in management would conclude that all these extra developers were no longer needed and they’d be laid off. They wouldn’t be sent over to the retail dev team. If the decision had been against recreating classic, they never would have been hired in the first place. Wow had a good, long run. Classic may be its last hoorah.

You missed the joke :slight_smile:
And ya, different markets but developers none the less.

You want a few engineers and developers that are there to just do fixes and look over the content for what… what will that change… considering classic-iterations are bringing in a lot of renewed interest into the warcraft franchise and that would kill that part. And would not quicken the pace of production for retail content since 9.1 is done and they have lots done for 9.2 which is seemingly the last patch.

They’ve also hired, shifted dev resources from activisions classic games to work on warcraft recently and this idea that somehow classic is hurting retail theory has been debunked multiple of times.

So ‘wishful thinking’ is all it is on your part but HIGHLY unrealistic on how you imagine things work. Throwing more people at a project doesn’t magically make it better.

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No it has not what a joke. 9.1 Started very late development as evident from blizcon, they had almost nothing to show. PTR would have started way sooner if it was ready and I bet the short pre-patch found in TBC was due to a content gap they wanted to shorten.

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I do!
QoL > Nostalgia & impossible Khorium farming ore snooze fest…

Believe what you want. If you think 9.1 wasn’t delayed because of TBC, I’ve got a whole lot of things I’d like to sell you.

Development team/resources is just one side of a 3 sided issue. Even if the development team is completely unrelated to Classic, it is still resources being used under the same company. They’re connected if not through budget alone.

The second side is player base numbers.

The third is conflicting release schedules.

If you think 9.1 wasn’t delayed because of TBC I also have a lot of things to sell you.

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Separate team, smaller resources put there, nothing that impacts retail.
People will choose to go to where they want, if there is no content for 9 months then it’s normal people will leave to play classic tbc or unsub.

Throwing another 10 devs at the thing isn’t going to change circumstances.

Not sure why you ‘‘classic hurting retail’’ people can’t understand that.

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TBC is the reason 9.1 hasn’t been released yet.

How can you not see this. Of course TBC classic hurts retail development and of course they are going to tell people it doesn’t .

Respectfully, I think you have it backwards. TBC launch was pushed up because 9.1 is still a month or two out and Blizzard needed something to keep those subs going.

I literally listed 3 reasons why Classic hurts retail.

Take the money you’re paying those 10 devs on Classic and expand the raid team, release a raid every 6 months, a dungeon, an affix, increase the ilvl, sets. So much can happen in Retail to generate hype if it’s done in a timely manner before people lose interest in the season. The 9 month content drought disappears and is replaced by new hype around world first races, MDI, AWC and on and on.

Source?
I can speculate too lol.

If you followed PTR, you’d see that the retail team has been constantly iterating, testing, etc and would of never had it ready by TBC release date.

What are you smoking :rofl:

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They released TBC exactly at the perfect time to counter other game launches. 9.1 has been delayed because of TBC and just like flipping clock work as most of the players clear TBC 9.1 will magically be ready for release. How can you not see this lmao.

It has to be released in increments. It’s supposed to mimic the experience it used to be 14 or so years ago. That includes, yes, patch releases.