TBC Shaman Tank Talents

Didn’t you say earlier if you pull a pack they’ll come to you? Remember Chain lightning? What about shocks (no you don’t know shocks lol)? Switching directions on that one now? You don’t know shaman so stop talking about shaman.

Does HM Hakaar upset you? Since that’s not the way it’s designed?

What about the 40 man Shaman MC? Does that personally hurt you too?

The 25 paladin ICC? Are feelings invoked that you can’t suppress?

Why do you not like to have fun on a 15 year old game? Is life that much of a slum that you have to feel perfect at video game?

Do I want to constantly tank as a shaman? No. But would it be fun to do it some times?

Absolutely.

You’ve never Tanked anything have you?

Nope, that’s a notable feat of strength.

Nope, doing outmoded content in unconventional ways doesn’t really matter or count for anything. Same thing with the all Druid Molten Core and Onyxia, but the difference there is the Druid can do all the roles while T1 is the only content available.

Hardly, Paladins are superb classes in WotLK, being the superior Block Tank over Warriors, having the most mindlessly endless single target spam Healing that actually works, and a DPS spec that does exceptionally well especially if any of them have Shadowmourne.

I love having fun on a video game, I just don’t count it as fun to try to force classes and specs into critical roles they can’t perform. I’m absolutely more supportive of a Disc/Holy DPS spec than anything a Shaman might try regarding Tanking.

That’s great. And when you try, if you don’t want to frustratingly die to Prince Malchezar repeatedly, you’ll need to remember everything that goes into it. Or you can throw yourself at him a bunch of times until RNG favors you enough to not get a string of crushes or crits.

/shrug

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Keep chirping man.

Keep failing.

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So just to confirm, you aren’t capable?

I’m plenty capable.

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Clearly not.

Clearly so, else you wouldn’t keep returning.

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Dude seriously why are you such a sad person?

Don’t play with a shaman tank? Are you just ignorant to the fact you have that choice?

Go away. You’re a terrible person to be around.

I’m not! I enjoy myself regularly.

I won’t, and no one else should either. :smiley:

You first!

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Two things here.

  1. I don’t care how other people play the game, you want to shaman tank? Knock yourself out. You want to join a guild that does not allow you to put on gear and slog through content for months on end, do it.

  2. However, I think its fair game to point out the stupidity that shaman tanking is. The best post on here was from the guy who called it “babysitting”, because that all it is. Overgeared healers will have to carry the “tank” while overgeared DPS kill stuff asap. I’m sorry but thats not really tanking.

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Yes, but dodge doesn’t proc Riposte which hits a like a truck, and parry haste with a slow 1her is a ton of extra damage for solo farming.

I did it with a full agility stacked buiild and all +8 gems, you get like 44% dodge chance, vs 24% parry and 28% dodge. So the parry stacking was STILL more overall mitigation, and spamming riposte on near CD with the combined parry haste should still be more single mob grind dps.

You also can’t take hammer proc with 5/5 sinister calling, which is sad. However, 3/3 setup with all that dodge is A LOT of free combo points. Food for thought.

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There was a guy i recall that Shaman tanked MC bosses in vanilla wow (actual vanilla not classic) shaman tanking isn’t new. Theres a bunch of vids of shamans off tanking in classic. Probably you’re going to want to try out your builds and see what works and what doesn’t. Best of luck!

MC is not TbC.

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I could go boomkin and tank bosses in chicken form. I could actually do it.

Doesn’t mean it’s a good idea lol

Edit: ngl, I wouldn’t mind a group masochistic enough to have me panzerkin tank a TBC 5 man or two

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I mean since you can’t purely avoid the damage, it probably is better overall to just get the Riposte and the Parry Haste benefits, its just that Parry scales so much slower than Dodge because of Parry Haste. Its actually one of the slowest :frowning:

Without Sinister Calling though, its likely a much better choice especially with the damage upgrade.

Something to try when my Rogue hits 70 to be sure, she’s only ever going to be a farmer/grinder for me anyway.

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1.) No reason not to take Spirit Weapons for Parry! Hunters will Misdirection you anyway, plus your spells on-pull will generate a good deal of your threat as well which is unaffected by Spirit Weapons. (note: CL and LB will have a 0.5s reduced cast time without talents, so at max range you can cast CL on-pull before LB reaches the target)

2.) Flurry is a no-brainer! More crits and more dps is always a big deal, especially in 5-mans.

2a.) Stormstrike is then another staple with Flurry, even alongside Spirit Weapons. It provides a bit more dps for the group and more chances at melee crits for your partywide AP boost, Flurry, Focused state as well as overall spot threat for 5-mans. In 5-mans (or possibly for some raid mobs) one can open with Shamanistic Rage, a 2h + Stormstrike and then swap to a shield.

3.) Elemental Focus won’t do much. You’ll likely not land very many spell crits - note that there won’t be world buffs in TBC Classic giving you more spell crit chance. Also Lightning Shield can’t crit unfortunately.

4.) Most other points early on in the enhance tree aren’t going to have as big of an impact as other talents. Lightning Shield is useful on shorter fights but can ultimately be a bigger mana sink than Shocks against bosses for less total immediate dps/threat assuming melee crits, which with enough Agi you should be able to produce. It’s not a bad talent, but if you want to prioritize others you can easily drop it. Improved Guardian Totems will generally do less than Enhancing Totems, as more agi for your party means both more dps and more evasion.

5.) You don’t need Reverberation maxed out, but it is certainly nice to have at least a couple points invested in it. If you can pull with LB->CL (again, both of which will have shorter cast times), SS and ES w/Lightning Shield, keeping up with threat from that point should typically be a non-issue. Also you may often wait a bit longer than 5s to land a melee crit anyway for discounted Shocks.

TLDR: 0/1 Ele. Focus, 0/2 Imp. Weapon Totems, 0~3/3 Imp. Lightning Shield, 0~2/2 Enhancing Totems, 2~4/5 Reverberation, 1/1 Spirit Weapons, 1/1 Stormstrike, 5/5 Flurry.

Same, a fun solo farmer for getting leather and subtely for getting instance mining nodes.

Just be advised, if you don’t have an alt jewelcrafter, the build had something stupid like 24 Flashing +8 parry rating gems. A lot of the upgrades in karazhan are basically the normal +AP, + agility items with the highest number of jewel sockets.

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Not that enh will ever be ideal for tanking 25-mans (resto might be spicy though), but saving ShamRage for when they DO need to spot tank something later on in pulls will be relevant as it does more or less counteract crushing blows, plus it being on a 2min CD is a nice perk. They can also at least get resilience from pvp gear and other sources, which if someone’s committed to shaman endgame tanking in the first place they can find enough of it for crit immunity.

I mean… kind of, but realistically Shamanistic Rage will always be on CD for mana generation. But perhaps on shorter fights where mana won’t be an issue.