I 100% disagree. The TBC emotional nostalgia would be so great, people would re-level. Just as they re-leveled in classic.
from talking to the people in my guild.
MOST of the people who play now would quit (me included) if we were forced to throw away all of our hardwork in vanilla going into TBC
Youâre not throwing away anything. Youâre just not taking your Classic progress into another version of World of Warcraft that was made available through re-creation. You would start over if you decide to participate in the TBC experience as it should be. I strongly believe that if people were actually going to quit, they would, regardless.
This is what I donât understand about the argument.
When Classic launched it was all that we were promised and everyone was happy to stay in Classic forver.
We got the first survey several months ago and now that we have a glimmer of TBC nobody wants to stick to the plan they initially signed up for.
âI donât want to lose my progress!â so I guess letâs all progress into TBC and render all the progress you made obsolete.
this is obviously true but Blizzard will listen to the people that cry on here to keep their digital stuff unfortunately.
What doesnât make sense about this? If anything âthey already did it once beforeâ is exactly why it makes sense. Because it is an âExpansionâ.
What issues from 2007? The largest influx of new players since the game launched? The balance fixes? What issues?
This is only semi-coherent. Activision-Blizzard owns the IP. They have already asserted their IP ownership where they can legally, and private servers will continue to operate where there is no legal jurisdiction to shut them down.
If anything, blizzard will take the most profitable route. Which means fresh TBC realms. 1 xfer = $25, 1 month leveling to 70 = $15. $15+$25=$40. Re leveling from level 1-70, 6 months? Maybe for some people? $90.
Its not an âexpansionâ though. Expansions happen in retail. TBC is a re-creation of a legacy game version. Quite different.
Private servers were one, big problem. Level and pvp struggles from realm to realm character transfers, economy and item hording, etc.
Private servers have their own code which isnât exactly blizzard property.
Iâm a slow leveler and it took me less than 2 months to get to 60. A majority of the people posting on these boards were 60 before me. The questing is streamlined in TBC and the leveling is faster it wonât take even new players 6 months to get to 70.
Nah, you donât get to invent new terminology to fit a square peg into your circle hole. Itâs an expansion.
in 2007? no. they werenât. Mangos was barely stable by 2009.
You donât even seem to have the basic grasp of how intellectual property laws work.
At this point it is what it is.
They seem to be leaning toward Classic servers progressing into TBC but I just hope we get a few fresh TBC servers along side of that.
The one thing Iâm strictly opposed to though is character copies.
if they make it so you can copy your Classic character to TBC servers it will only be a matter of time before players can copy retail characters to Classic or TBC server also.
Itâs a re-creation. Blizzard doesnât even call TBC an expansion to wow classic. How else am I supposed to classify it? Itâs the most coherent way of explaining it I can think of.
Mangos is one of the original MMORPG projects that has been in development since 2005. Stable or not, it was available which doesnât disprove what I said.
IP laws are different in every country. Its more harsh in the US, which is why private servers are not hosted on American soil. You seem to be grasping at straws here.
Yeah from my perspective it should be one or the other.
Alot of people who are opposed to fresh TBC servers because we didnât start over back in 07, advocate for character copies seemingly forgetting we didnât wake up on launch day and have 2 different sets of each of our characters back then either.
The want to basically have their cake and eat it too.
I feel like youâre missing how logic works.
If X = Y and Y = Z then X = Z.
You somehow think if X = Y and Y = Z then Orange = Monkey paws. Youâre just saying words, and just because you want them to true doesnât make them true.
TBC is an Expansion, it is not a standalone game.
I asked what problems were going on in 2007 and you replied âprivate serversâ which would imply they were actually a problem. They werenât. TBC saw the largest influx of new players since vanilla launch so how was it a problem?
Itâs like you canât even follow the logic in your own sentences. Do you know what the word jurisdiction means? Go back an re-read what I said. They already have established legal ownership, nothing they do will change what they can do in a country they have no jurisdiction.
Again, retail has expansions. What blizzard is doing is re-creating old content. I will adhere to your logic, I guess. It doesnât really matter though. Expansion or not, its a re-creation of content.
For one, it began development. If TBC was as good as you say, why would there be a need to develop it? The fact of the matter is, it existed several years before TBC was even released.
I would invite you to research the entire legal process on how Nostalrius Begins was shutdown. I donât need to insult you to get my word across, and Iâll not stoop to your level.
So, itâs a rec-creation of an expansion? Theyâre expanding the content theyâre re-creating? theyâre expanding the re-created classic version? Re-created content will be expanded for players? Classic warcraft will be expanded into Burning Crusade (classic)?
Well, as a software engineer, most times people do it just to see if they can. There are some really good blogs out there that explain how they actually developed the Mangos core. Hell I still have some bug fixes I posted myself when I was playing on Nost, specifically there was a delay on the first tick of fireball after a crit and ignite was applied and sometimes it would be clipped. Think if you go back to the bug tracker it shows up around 2011.
Donât invite me to read something you donât even understand yourself child.
They were shutdown because they were operating in a jurisdiction where international copyright laws are recognizes so legal mechanisms existed for Blizzard to shut them down.
Iâd invite you to read about the Lightshope project that operated until Classic launch because they moved their servers to a country that doesnât recognized international copyright law and therefore Blizzard COULD NOT shut them down.
Your vocabulary can only hide your ignorance for so long.
Thats quite a stretch. If they had wanted to do that they could have already. The idea of level of what have you could have been done and made blizzard plenty of money already.
People dont want to pay to transfer backwards they want to pay to take the items they can no longer get to transmog live characters.
copying characters is different than transferring characters. plenty of people on retail would pay to copy their favorite characters over to play end game classic and BC.