Tanks - design ways to get more people to tank

Give me rogue tank

The only place there is a lack of tanks is in queued content.

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What ? How ? Mythic 0s are basically Heroic dungeons at this point. You guys are literally over thinking the tanking required.

I can solo M0s on my main and my monk alt. I could literally walk in there and make all the mistakes and the group wouldn’t even wipe.

no tank queues up at heroic level dungeon. Know why? Because it not worth the effort and headache where dps dont know what they’re doing. Fun fact I queue on heroic AD last week. Guess what dps can’t kill totem evenly even after saying it again and again. Took us 10mins to kill a 2 min boss.

What kind of “learning” do you need to deal with affixes ? About the only ones that are new are the 10+ affixes, and the sub 10 ones don’t even require much learning, just common sense. Bolstering requires even killing of mobs, that’s just evident from the tooltip text for it, which can you read on WoWhead.

You’re also a skilled, confident and likely geared player. It’s about perspective. The view from the top is great, but it becomes difficult to have the same perspective up there as it does to those of us down at the bottom.

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Pruning and simplifying abilities doesn’t make things more fun. If anything, it probably does the opposite.

I made that mistake. Tanked it because I need a ring upgrade desperately. Rezan didn’t drop it though, RIP me. When we got to that boss all three DPS ignored the totems outright. As the tank I was trying to run from totem to totem to kill them and it wasn’t working too well. After killing a totem for the third time the DPS finally saw what I was doing and helped. We did the boss fine but it took way longer than it could have.

i tried to do an atal dazar +2 with one of my previous guilds tanks on my shaman. we didn’t even make it past the trash because he kept trying to go the hard way instead of the easy way that mythic+ people usually do it. i spent over 1500g in repairs because he didn’t want to go the other way. turned me off of the whole thing. i didn’t realize until someone on the forums mentioned it what was being done incorrectly though.

You forget that people at “the top” started at the same spot everyone else did. Most affixes can be picked up easily through sheer common sense.

Yeahi main a tank spec but all the t3 essences dps essences are easier to get and i really dislike azerites spec unfriendliness. I want a pvp spec and a pve spec which dps can get in one set of specs and previous expansions didn’t have these ridiculous grinds. But the bis azerite tanking essences require you to extend the rep grind to exalted until 8.3. Bfa is alt and spec unfriendly and not ‘content’ but more time gates on alts

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While true, people have different skill levels and confidence levels, saying “This is easy for me ergo it should be easy for you.” isn’t really how the world works.

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Honestly I like trying to work with people and explain the fights. I think of it as a way of given back to a community that has helped me when I’ve made some dumb mistakes. Yeah, it’s really frustrating when you want to queue up and just cruise on. I take my mantra from a one famous orc:

We’re tanks. We’re out front and we help others. We don’t get to hide.

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I mainly just want to get it all down to muscle memory, which is the expected quality of performance past a certain level of M+, and I want to do so without dragging down others’ runs in the process. I’ve only exceeded +5 two or three times this xpac (and those were on a different character) because I don’t feel I’m up to par for anything beyond.

Regardless, it wouldn’t be a bad thing if M+ could be prepared for in a way that doesn’t waste time for others. It might even render raiderio irrelevant if it’s used similarly to how proving grounds used to be.

There is no way they can design a high damage tank without ruining balance. That would make that tank the correct choice for m+ at the very least, maybe for raids too.

That’s part of tanking. There has to be a leader, and since tanks are in charge of taking the damage they have to blaze the trail. Nothing can change that.

Every class has to do that. Tanking rotation isn’t harder than any other class.

Tanks are already simple to play. Just because people don’t want to learn doesn’t mean tanking gameplay should suffer. If tanking gameplay got boring i would stop tanking myself.

Eh, that might help some, but they would have to rebalance encounters and it probably still wouldn’t be a big draw to the role.

I have my doubts.

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Listen here OP, take heed to my words as a dpser.

I won’t tank, not because it’s not fun or challenging, but because there are tons of scrubs out there that get pissed off if you don’t know every single pixel of a dungeon and can run it with your eyes closed. They also don’t like people that pull fewer mobs due to being afraid of pulling too many and wiping. And to top it all off there’s too many dang scrubs that have this constant GO GO GO mentality that puts newer tanks off to where they won’t ever tank again.

That’s just my experience, both as a new tank and as a dps seeing how people treat new/cautious tanks.

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No, I don’t forget. I’m talking about individuals being unable to see things from a different perspective instead assuming their game-view is applicable to all.

i’m not good at the game. but apparently i should be because he is?

Seriously screw those totems. In lfg i swear those and the tol barad priests are a nightmare. Unlimited spam full healings and people insisting on only dpsing to pad meters on infinite regeneration mobs. I had a dps yell and flame other people once for asking to do the totems and split/ dump dps as needed to make them all die by saying mechanics are more important than meaningless dps on a infinite regen boss.

The rush mentality amuses me. I want to see those people in Cataclysm’s launch, back when dungeons took an hour or more to complete. That would be worth watching.

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