In WOD I had a boomkin, spriest, warlock, and warrior all full 710 ilvl pvp gear doing rbgs the entire time I logged on. Once I conquest capped a character I’d move on to the next and conquest cap doing 2v2 arenas and repeat this for a few weeks and I’d have fully pvp geared characters. I didn’t have to step into a dungeon or raid to be relevant in the pvp scene I just did arenas and bgs for conquest. In world pvp only item leveled scaled to be able to massacre a raider out in the world, shouldn’t that make sense? We are pvpers they are raiders. We pvp for gear, they raid for gear. What was wrong with the feeling of accomplishment when you finally got your last price of conquest gear and your character was complete for the season with your enchants and gems socketed.
What I’m getting at is I put way more hours into this game in WOD because I’d have a sense of completion and would move on to another character and ever got bored because I always had an alt that needed gearing. Please take me back to WOD pvp.
Honorable mention… glyphs that impacted your spells in combat
I’d also like to add the world pvp channel. When I’d be waiting for bgs or arenas to pop I would go to the towns and city’s that where under attack.