Yeah, most people actually want this, though. Just content. Minimal tedium/chores to function in said content. Raids, keys, pvp, etc, and then I’m sure they have casual world stuff for people who don’t like group content.
I speak for myself and myself alone, but I think I’ll be fine. I’ll take my main alliance here through it, level, quest, doing all main and side quests. Go for some achievs, maybe titles, battle/collect some pets I want, farm any rares that might give mounts, do a few dungeons if I get bored etc. After that I’ll level a Drac, and then a hunter or two, which will then open up to go tame some pets, maybe a few rares that need to be camped. After those get to 70 I’ll level a few others. I’ll still hop on alts for camping older stuff too. I may try my hand at crafting, but most likely will just do mining and skinning as always. More or less the game will be the same for me as it’s always been just with more dragons, which is great, so I think I’ll be ok.
Hope everyone else finds things to enjoy, but at the end of the day it’s just a game, a video game, if you are tired, bored or don’t like it, move on and hope they make changes so you want to come back.
Assuming they’ll keep the crafting ilvl current with the patch. You’ll be able to make gear equal to mythic ilvl
exactly. people who don’t play alts don’t see any issue with endless power grinds. people who do, don’t find them super fun.
It will be awesome to log out for a day or two and not be massively behind everyone else That is exactly why I stopped playing after Legion.
I mean, it’s an MMORPG, half the fun is what you make yourself…
This will free up the devs to make more content every patch for whatever reason. It could end up being a great thing because if we aren’t wasting our time grinding hero points for little to no gain, then we could be grinding something else.
Then go find a game that has a power grind built into it… most of us didn’t like them which is why they were removed.
Assuming they are able to return to a somewhat normal patch cycle and we aren’t stuck six months between patches again.
Well they said more patches but smaller so who knows, or just more small patches in general.
You gonna start a palm-fire with all that hang wringing.
I think the issue is having to do certain things on each individual alt. The one that bugged me the most recently was unlocking cipher knowledge in ZM. I was fine doing it on this character, but doing it on my alts wasn’t something I was interested in. If it had been an account wide unlock it would’ve been fine.
i mean, fair, but you didn’t have to do it at all. it was purely optional. personally i don’t see an issue with that type of setup.
on the other hand, AP felt awful. if you weren’t grinding it on your main, you were falling behind. taking any significant amount of time off meant you missed out on a lot that you could never really catch up on, and watching everyone else buy and equip corruptions that you couldn’t use felt terrible.
speak for yourself OP, loads of people are sick of BS grinds and core mechanics being locked behind nonsense (torghast, legendary rep grind ect)
we had plenty of content before these systems ever existed and we will have more of it in DF.
its a good change for the game as a whole.
can you imagine how much less popular something like warzone would be if they gated what people want (to actually play the damn game) behind so much crap filler? it would be atrocious. same for any of the real behemoths in gaming.
i dont mind grinding at all but the chore/repetition aspects of the borrowed power stuff should have ended years ago. it has always been a trash system.
if EVERYTHING regarding the systems in SL were account wide i would have far far less of an issue with them
but:
all this nonsense going away is better for the player base as a whole. the many outweigh the few.
i for one am very excited for DF specifically because of these changes. far better suits the people who have lives and things to do outside of their parents basement.
that is exactly what AP grinds have always been tho lol.
literally the only difference in DF will be that we can play the game without being gated from the actual point of the game.
Some people enjoy different things. Sure I have a main I enjoy, but I like to level alts and at the very least do some LFR and maybe a few low key mythics. Without the neverending grind it opens up the game to actually play the content you want.
And frankly a content “light” expansion with everything they’re trying to fix may be a necessary evil to set the stage for future expansions. Got to have a solid foundation and classes are the foundation of the game.
I play some of my alts… I have a whole stable. but even if I didn’t I still see these grinds as a pain. If Blizz wants to put back optional grinds like the Wintersaber style stuff… whoo hoo… I’ll probably slowly work on them over the next 5 years. But I don’t want them part of my progressive play or required play.
oh yeah, totally agreed. i think it’s great to have long-term grinds that people can choose to participate in. they just shouldn’t be tied to basic character features or power.
Very good point. This is the problem with certain persons up top here making the decisions. Its all or nothing with them for some reason.
I LOVE grinds…IF they are in moderation and IF they are contained within interesting content.
Ive done that mists Halfhill farm and tiller grind so many times now, and loved it every time. I love the content so the grind isnt annoying.
blizzard seems to think that ANY grind is fun if its taking up my game time, and that isnt true at all.
If a Pizza looks and smells fantastic, I want to eat it.
But if its burnt black and hard as a rock, not touching it.
Its the exact same ingredients…but one way is prepared in an appealing way and the other has ruined those ingredients so they arent appealing at all.
THIS is blizzard. They used to make that pizza so good your mouth was watering just looking at it.
Since WoD theyve been burning down the house and cant figure out the stove is just too hot to get the job done right. But they keep refusing to cut back the heat.
Moderation just isnt in their game plan anymore.
Theyll teeter back and forth between extremes instead of finding something that works in moderation and then using that as the formula for making the next expansion.
No, instead they turn the stove to Incinerate and burn the house down, then wonder why we’re all complaining.
Find some moderation blizzard. The Mists farm was the perfect amount of interesting and fun without being garrison level overwhelming so that it drowned out everything else.
The legion weapon was fun.
azerite gear and corruptions and conduits, not so much.
one had personality.
The others had cold dead boring numbers.
Figure it out, blizzard.
That’s a good example of an interesting system implemented terribly. I subscribe to the idea that it’s blizzards half assed way of putting these things in game and not the things themselves that are bad.