No disrespect intended, but statistically there is no way Allies simply being worse at the game can account for the current 80% loss statistic that has been recounted. There is no math that gets you to that number unless another factor(s) are involved to skew the results.
Except the map is exactly the same. So you donât get to use that as an excuse.
If it helps you can also say Horde were much worse back then, but that means we got better and you got WORSE.
Or alliance just arenât willing to deal with hour long turtles anymore for a maybe 50/50 win rate.
Then thatâs on them and not a problem with the map.
Changing the map so you can win without having to actually beat the enemies strategy, âturtling is a completely valid strategy,â isnât fixing an imbalance, itâs creating one.
People who claim thereâs no problem with the map are just willfully ignorant.
You DO know why Alliance started queue syncing in the first place, donât you? Thatâs right - THEY HAD TO. Exact coordination and execution are fundamental just for an equal chance.
No, they started forming premades because they the could. Literally no other reason was needed. Even if the Alliance had a massive advantage, and could form premadesâŚthey would have.
People premade in WSG, and its not because âTHEY HAD TOâ Its because they can.
Are you still trolling?
Me? Of course. Itâs more fun than the game.
I mean, yesâŚexactly.
If you mean Pollz heâs just saying the truth. If you are honestly saying Alliance wouldnât premade for even the slightest advantage they could get from it then you are arguing in bad faith and donât even belong here.
Such hilarious victimhood. You just HAD to have a 40 man premade against a pug for a chance to win. lmao. Just lmao.
Donât tell someone who was THERE what was going on. Sitting in discord with a hundred strangers queue syncing was not PREFERABLE to solo queuing, and if the odds had been even no one would have considered it.
It wasnât fun listening to the countdown, hitting join, and then hearing âok everyone leave queue not enough,â then wait several minutes, do the whole thing over and then sit out because you didnât get the right BG. That happened to EVERYONE. Sometimes people missed 4 or more BG queues in a row. This isnât FUN. Who would do that if they didnât have to? No one.
And even going into a premade we had to play damn near perfectly. If we lost FWGY too soon, or we didnât send recallers back in time, or if someone asspulled the WM, we often lost the match.
Whatâs really frustrating is that the facts donât matter. You ignore them and donât care because it suits you.
7 minute zerg wins and perfect gameplay
Yeah, thatâs what Iâm saying. Thatâs what Classic AV has shown to be A FACT. Thatâs how much of an advantage the Horde have in AV.
Weird, because it wasnât a fact 15 years ago.
This is the very same guy who thinks there is some sort of deep-state style anti-alliance conspiracy deep inside BlizzardâŚand that they named the buff in Icecrown Citadel âHellscreamâ is proof of that.
Iâve done my very best to engage him honestly, but in the endâŚhow do you have an honest talk with that.
Alliance pugs already have a 50/50 win rate on the china servers, its not a balance issue its a player issue here.
They also have fewer battlegrounds to queue from. Sometimes there are just 2. Very easy to premade that even with the changes Blizzard made. Apparently it is a balance issue.
You seem to think Alliance are worse players now, so whatâs the difference?
Never mind. The fact is that AV was a totally different game before 1.12. That version lasted 5 months. The fact is there were fewer Horde players and more often than not the match would be 30H v 40A.
And like I said, it doesnât matter what the facts are. Youâve already decided that Alliance are just âbad.â
So yeah, TOTALLY arguing in bad faith. The inherrant advantages to premades insure youâd still be doing it today if you could.
If you really hated it so much you should be thanking Blizzard for breaking it.
No, you and every other Alliance have decided that. You just havenât admitted it to yourself. There is NO argument against the fact that Alliance won 60% of matches in Vanilla with this exact same map and without premades. This is historical data which you cannot contest. That simple FACT destroys any argument you could make blaming the map.