Survival is such a dead spec. Player count feels low

Whenever you try to pretend to have a good grasp on marketing and economics I get second-hand embarrassment.

Here’s a hint: forums are not marketing. They’re centres for in-game discussion for people who already play the game, and in fact the average forum thread (especially one like this) would be actively counterproductive to marketing the game.

Says the spokes model for why you shouldn’t play melee Survival Hunter. No, no it doesn’t capture Hunters it not range. If it still around then you not been good at convincing others this.

Who knows what meaning you’re trying to convey in that word salad, but if you’re again trying to argue that I’ve been giving free publicity and marketing to SV therefore getting more people to play it, I must be doing a bad job at it otherwise you wouldn’t be seeing threads like these.

huh? hunters aren’t the only rDPS

right, they should let them use actual mDPS in exchange for more damage. would be cool. like rexxar.

no, mostly based on pet combat. you’re thinking of MM that’s based on range. 2/3 of the class has a lot of pet abilities.

don’t you need a sub to post tho

These threads would be buried in a day if it wasn’t for you. You’re the one who keeps this train on the tracks. As soon as Survival is discussed it always asked how long before Bepples shows up to tell same story how Hunters are a range spec were always made this way, and melee is abomination.

I’m fine with your passion for range, but it keeps being the same song and dance. It gotten stale.

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Yeah so it would be even more foolish for a Hunter spec to decide to not be an RDPS just for funsies.

Only if SV gets a ranged option, preferably as a baseline. After all, it’s not like more melee is in demand in the Hunter playerbase.

And 2/3 of the class has a lot of ranged abilities. 2.5/3 if you consider how much ranged capability they had to give to SV just to make it still feel like a Hunter.

Yes because if Blizzard and melee SV fans were under the impression that they could sweep ranged SV under the rug and pretend it never existed, or that they could make up unchallenged lies about the history of the class, they’re mistaken.

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I mean realistically I don’t think they care that it used to exist over 7 years ago. It exists now in classic and retail has a melee version such is life.

Nah, it’s all about you. You represent the other half. You are their voice, but you have been shouting the same speech for years. It been like watching a tv show on repeat, and there’s been nothing changed. It needs a refresh. What will Bepples bring next. We need to be entertained and not bored.

Is it classic also bringing a melee option in SoD?

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I understand your frustration and feelings about this spec. Is not a secret that the spec has several issues but these should not discourage you from playing it if you truly enjoy it. Is our job to change the bad reception we have. Get out there and grind mythic + and raids, and show everyone what the spec can do. All we can do is pay better, don’t stand on the wrong areas, use your MUCH better kick, intimidation, and Freezing trap to interrupt, and work on your rotation. If getting invited to keys becomes an issue, run your own.

194 posts is not remotely close to a lot.

It brings a melee option in the sense that it’s classic, the PvE is easy, and you can clear it no matter what you do.

They added a couple melee abilities: Carve and Flanking Strike. Carve is useless, forget it exists unless they do anything else with it post launch. Flanking Strike actually significantly buffs Raptor Strike on a cooldown, but not your auto attacks or anything so at most it facilitates melee weaving.

Melee weaving was already a thing in Classic however its pre-BC effectiveness is limited due to the 5-8 yard deadzone you have to cross every time. Most competitive players didn’t do it. Raptor Strike also works off your swing timer, so it’s easy to not do it right and waste your melee swing by activating RS too late. It was more effective in BC where there wasn’t a 5-8 yard deadzone.

We don’t know exactly how things work in SoD. There’s datamining to suggest that they’ve tried to make Raptor Strike more viable by a) reducing its cooldown for 6 secs to 3 secs and b) making it a separate melee ability like the Cataclysm version, rather than something that buffs your next melee hit. Again, this makes melee weaving a lot more effective, but it doesn’t quite provide for a fully melee playstyle. The ranged abilities are simply too effective; especially since you’ll be able to take both Explosive Shot and Flanking Strike at the same time.

To allow for a fully melee playstyle they would need to add more runes that specifically buff your melee damage at the expense of ranged damage. Something like a damage boost if you don’t do any shots for x seconds. Because whenever they do targeted Raptor Strike buffs like this, it only ends up promoting melee weaving.

Of course, it’s dubious to spend so much time and effort promoting a melee Hunter playstyle when there just aren’t a lot of people that want that.

Then just improving on those few melee abilities, but not trying to implement a whole play-style then. However, there will be the some trying to do just this and calling it one.

Honestly I think Hunters will be sorely disappointed with SoD. Unless you really like pre-BC Hunter there’s not a lot to look forward to. It’s mostly just the classic Hunter with the same bad talents, the same baseline class design mistakes, only with fragments of various better iterations of future expansions sprinkled on top. There’s Explosive Shot, for example, but it shares a CD with Arcane Shot (which itself shares a CD with Aimed Shot) and no Lock and Load or any other mechanical integration. So it’s just basically “more damage” with no playstyle difference. You can play without a pet if you want, too. No new role or any real innovation.

Mileyy wrote a good summary of it here.

If people want good Hunter gameplay to look forward to, look to Cata classic and hope the next WoW expansion has meaningful improvements. I doubt there will be any to be found in SoD.

just play any hunter spec that isn’t marks in retail easy as that

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SV is just not a very appealing spec. its supposed to be the melee hunter but its mostly ranged and taken over by bombs. they put rexxar in the talent tree pic but you cant dual wield and its based on spears for no reason.

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You’re not making very much sense here. Hunter has 2 rDPS specs and 1 mDPS spec. there are plenty of classes with 3 rDPS specs.

You can play SV with a ranged weapon right now silly

how many BM talents are ranged weapon talents? :thinking:

Huh? This is a really weird claim to make. Why do you think Blizzard pretends it doesn’t exist? You can play RSV in classic right now.

no it’s a melee DPS spec. that’s like saying retribution is supposed to be melee pally DPS but its mostly ranged. or enhancement

dude i play feral. im 100% stuck in the past since that was the only time this spec was good.

when i was looking at the ranking last tier it was hilarious to see the number of players for some specs and to notice that pretty much everything i enjoy has the least amount of people playing it.

Yes, you are right on this it’s deviated from Hunters by alot. It still has a pet, but has most of the focus on just blowing stuff up.

Looking at Rexxar it not even a close comparison of what is closer to a Hunter. Survival is more prominent as a Rambo soldier for hire than someone who has a close connection to nature.

cool fantasy

which is weird cause it has an even closer connection than MM :confused: