So, your solution is to make MM, but with some old RSV mechanics on top?
That doesn’t give us RSV back.
Show us 1 person here(on this sub-forum) which has argued that they want RSV back specifically because of multi-strike. It was a secondary stat available to everyone, and it sure as heck did not make the spec.
There are different philosophies in place which they lean on to design classes now, indeed. But that doesn’t mean that you can’t create a modern version of old SV, based on the core gameplay it used to have. In fact, recreating the previous core loop/gameplay profile of the spec isn’t particularly hard.
Historical data/statistics says so.
“Very mobile ranged damage dealer” isn’t much of an argument against the reimplementation of old SV. Most melee specs work under the same base profile of “very mobile melee damage dealer”.
You have to look at other, more specific criteria as well. Like BM, RSV would most likely be very mobile, sure. BM offsets that mobility with mandatory reliance on pets and other beasts.
RSV wouldn’t rely on pets as a mandatory part of its core gameplay, which is/could be an upside for sure, as it is for MM. But unlike MM and, historically, also BM, RSV would not be able to provide the same burst potential through its attacks due to a profile made up of mostly DoTs. While it shouldn’t be completely void of major dps CDs or potential for added burst, it shouldn’t be on the same level as some other specs in this game either.
Looking at PvE in general, being fully mobile isn’t as valuable as you make it out to be. It’s useful, sure, but in most cases, it has more to do with QoL rather than serving as a major perk in most encounters. As we saw in the last tier of its existence back in WoD, where not only was it gimped by a lack of damage in general, but also due to how it had no burst potential at all and how many encounters heavily favored burstier profiles, that fact made it fall behind even more.
The fact that BM has to rely on a pet alone, makes that statement questionable. Unless it was tuned to perform significantly worse than BM, it would most definitely see reasonable numbers. History has already proven this to be the case, where BM was performing better, but still saw less representation than RSV.
You could obviously look at these criteria(of upsides vs downsides) in more detail, but that’s not needed for this case.
You are incorrect about multistrike.
It’s one thing for PvP, sure. But for PvE, it’s generally not an argument worth entertaining. All specs with movement restrictions are more than capable of performing the movement necessary to handle mechanics where such is relevant. Some can even cover the mobility factor even better than BM, despite BM having no base restrictions to it.