Survival Hunter

So I’ve always seen so much hatred for survival hunters. I personally absolutely love them, they are my favorite class and spec. I love how they are melee. A lot of people that I’ve seen seem to not like that it turned melee because they loved the aspect of traps and all that but didn’t want to play a melee hunter. So basically my question is, do you think now that they’ve completely reworked the talent system and for hunters all of the trap related stuff is on the general Hunter talent tree that every hunter has access to, people will like survival more?

3 Likes

What? whats been reworked did they fix hunter?

Im going to say no. The spec just needs work period. Talents are in the wrong spots, too many closers, strange mix of range and melee that feels off. And the biggest not enough defensives and survivability for melee.

Why would people like Survival more because of that?

Traps had little to do with why people didn’t like Survival.

5 Likes

I think the main reason the spec feels off is it needs be able to do Ranged and Melee at any time or point as needed and for as long as needed and toss out 15 sec windows with Aspect of the Eagle toss it out. Make Arcane shot useful add in that casts of Arcane shot lower the CD of KC allowing it to reset more often so quickdraw will proc more at ranged. Make arcane shot work with Vipers Venom procs so we can serpent sting at ranged. And Ranger talent will become more valuable for a ranged build. Discount it to be 30 or 25 focus for survival.

The Reason…the shared hunter tree is designed for a ranged class and promotes kiting

Other then that survival needs some sort of avoid or ignore damage skill that synergizes with mongoose bite .

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When it comes down to it, the people that are open about not liking the spec usually have never tried it out for themselves and base their entire opinion off a youtube video.

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People that like melee survival should just go play one of the many other non-magic melee options out there so we can get ranged survival back.

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just play classic and live in the past mate

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You have two options for that, get over it.
People who play survival, want to play melee.
It won’t go back to ranged ever, cry more.

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there’s more “anyone else love survival” threads than actual SV players in game.

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And they are all made by people who arent even playing wrath classic where you get that play style that sucks

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yea lvl 12 DKs lmao

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The main problem with Survival Hunter is the despite it being in the name. They are absolutely terrible at surviving.

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Yet it wasn’t too long ago that raids had multiple hunters for soaks because of how op turtle was (not a survival issue).

Grass is always greener on the otherside. Who has better defenses? Who has lower CDs on their defenses?

I won’t disagree that survival specifically should have deterrence back, but that’s more for aesthetic.

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Well i think there very few people that care ether way i think majority of players do try it and survivals problem is its hardest to play then the other 2 specs and that if they don’t fall in love with BM or MM hunter who has the same problems but are easier because they require you to maintain distance and that’s an easier concept. And after player trys Hunter they realise they got push a bit harder to be as good as everyone else so real reason hardly anyone plays it is because reward need be equal or more to effort or they get turned off to the idea. In its Current state Survival needs SS tier damage to gain any playerbase.

I honestly think there need be more built onto the melee to make it viable but in it current state survival just needs two rotations one that is full ranged and one that’s hybrid melee thats good at adding more burst damage. But there something severely missing besides letting the spec wield bows in their offhand.

I mean something just popped into my head melee was used as protection when we had that deadspot i say bring back melee weapon to our shield slot for BM and MM also give all hunters will get a 50% boost from stats of their secondary equipped weapon towards their damage and have damage be same no matter what weapon your using at the time even if the spec dosnt really use it besides for defense. And make wing clip and concussive shot separate and give wingclip to all hunters and give hunters a knockback melee skill to push away melee and bring back Hunter Parry as long as we have a 2h weapon equipped for more survivability for all 3 specs.

Bring back every weapon being a hunter weapon lol.

2 Likes

That could be said for all 3 hunter spec trees.

They’re all messy and convoluted.

BM and MM both have talents in the way and some that just are bad.

All 3 trees are awkward in forcing a heavy either/or of aoe or st.

7 Likes

SV kites just fine.

And the class tree also has things that don’t fit other specs also.

Like the entire line of kill command talents all the way to a capstone that mm will never take, especially with mm having lone wolf as a talent which then makes intimidation unusable.

So there’s awkwardness across the board, not just for sv.

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What tree is perfect? MAYBE DK? All classes have bloat in their trees, all classes have dead talents.

The point of trees is choice. If you could have everything then there’s no point in having the trees. Meta builds already makes the trees pointless and hard shoves certain talents into the dead pile.

Blizzard could just eliminate talents all together and just ship the specs with their vision of it only, but people would still complain. It’s a lose-lose situation for them.

Hunter class tree is messy, but there are still meta paths, which means it’s not unusable, therefore there’s nothing to complain about.
In regards to KC talents for MM: You will always use what the class meta provides, outside the meta is always suboptimal - for every class; imagine being a guardian druid who takes balance and resto talents only - certainly suboptimal.

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You’re correct. No tree is perfect.

I’m just saying that to claim sv is somehow the only hunter tree that’s awkward is biased.

All 3 hunter spec trees have issues that need fixing.

And some class trees are very much better than others.

Warrior trees overall are much better with a variety of options, and were given a much better 10.0.5 fix than hunter where mm lost dt and got a horrific talent shuffling.

I only brought up kc for mm as a counter argument to “the hunter class tree doesn’t fit survival”

You’re right; every class tree has things that are beneficial for certain specs and not others, and that 100% makes sense.

There’s just always these biased arguments against sv that ignore how all the hunter spec trees have the same issues.

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Warriors are the best overall designed class in DF. Hands down, no one can deny that.

I wouldn’t say hunters are the worst. In fact i would say they are similar to mages - needs a little help but not unusable.

The worst from a design perspective would be paladin. Historically speaking, paladin is one of the most popular classes I can’t even recall the last time i saw one in DF and their trees are just total poop. (Evident by the ret rework).

The worst in practice i would give to Evokers - they are new with no bug fixes in sight and while OP in some areas get hard countered if any of the bugs arise. Edit: Also many of their talents should be core abilities but aren’t, so their “meta build” really is the only functioning build.

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