We only knew about it because of memory. I’m not sure why folks should have to look something like this up when the effects are supposed to be reflected via debuff anyways.
This is on Blizzard for not having the effect be visible to players for some reason.
We didn’t necessarily go in blind, I think we all overlooked it though. So it’s a bit on us for somehow missing such an important nerf, but at least we remembered by week 3.
I’m just worried about the population taking a big dip, because people get frustrated over sunwell, and it’s literally the only thing relevant now, so people just quit and don’t come back. It’s not like the TBCC community has a ton of spare players laying around at this point.
those types of people aren’t gonna wait for the nerfed state, they are just gonna leave and not come back until wrath. (Assuming the wrath changes blizzards forcing don’t turn em off of it)
Who knows though. I don’t particularly find sunwell in it’s current state engaging. Doable? Sure, engaging? Not really.
Any time there’s a challenge in the content people like throwing this crap around. Who cares? They can raid BT if they can’t handle Sunwell, or wait for Wrath.
That also means they aren’t doing other activities, like gathering professions, doing heroics or dungeons, there’s a ton of other activities they just won’t be around for, because those aren’t main attractions, they are just things that happen when people are active. It can have numerous side effects that you see everytime there’s a lull in population.
Then again your on Benediction, I doubt you have a concept of being concerned your population is going to take a hit because people don’t find the rewards worth the effort put into the game.
A simple understanding of how long the pre-nerf version will last would probably help. Leaving it up to “To be determined at a later date” also catches people off guard whom are trying to do stuff pre-nerf and suddenly find out they ran out of time without warning.
BT and Hyjal were disappointingly boring and easy. Even clearing through SWP again is a breath of fresh air. Once your raid has it down it’s not as bad as the first clear.
It hurts everyone to have people quit because they don’t have time to farm 1000g worth of consumes every night because stuff is over tuned. Recruiting in that environment is a nightmare. It was hard back in naxx, it was near impossible in p2, and its slipping hard again now.