Sounds like a PvE server to me. When you want to PvP you flag yourself and go out and make trouble. When you want to raid you drop your flag.
The purpose of a PvP server is interfering with others. That’s the whole idea behind them.
Sounds like a PvE server to me. When you want to PvP you flag yourself and go out and make trouble. When you want to raid you drop your flag.
The purpose of a PvP server is interfering with others. That’s the whole idea behind them.
No they’re not. This is an opinion, not a fact.
I would have had drastically less fun had I not had a PVP server option. I like having danger when I play with the risk and I like fighting the same people out in the world. Plus about half of the reason why I resubbed was for world PVP reasons.
PVE servers are great for people who like that style and there isn’t anything wrong with liking them either.
It’s always annoying when people state their opinions as facts when they aren’t.
Nope. On PvE realms you don’t have to go to extreme measures to avoid PvP. You just don’t flag for PvP.
On PvP realms, if you want to keep your buffs, you have to actually try to avoid purgers or shut them down really hard with Improved Counterspell alts and the like. The risk is always there, whether you want it to be or not. That’s why people played on PvP realms.
Right, but that doesn’t mean the party being interfered with is supposed to just take it. If you’re getting ganked, fighting back (or running) isn’t counter to the PvP realm’s purpose.
You’re not obligated in any way to just take what’s given to you.
Report them and let Blizzard determine if it is a violation of the rules.
Hopefully the next ban wave targets guilds breaking the EULA and code of conduct. Why roll on a pvp server if you don’t want to have your boofs dispelled or engage in pvp?
here’s how to do it:
streamable . com/s7tnhe
You can attack people in towns on PvP servers. Literally nothing is stopping you from doing that. Acting like corpse-rez dispelling for hours on end is the only PvP option is hilarious.
Walk a shaman or priest into town to attack people and see how that turns out.
Rogues and trinket mages are bout the only realistic option for that. All priest and shamans can generally do is res purge die.
Oh, you thought you could attack a city by yourself?
You can. You just have to adjust your expectations.
Okay. I happen to agree, which is why the outrage over being buff dispelled kind of cracks me up.
What brilliant logic. Why roll on a PvP realm if you aren’t going to let everyone just kill you? Hurr durr.
Not getting dispelled is part of the game on PvP realms.
I think this is the best part and going to be one of the most interesting aspects when it comes to TBC (if/when we get it) Everyone person touts the world PvP then finds ways to avoid it as much as possible to preserve buffs.
So cheat to avoid it? Don’t think so. Safe spotting and glitching are against TOS. And this is exactly what PvPers are doing on a PvP server they intentionally chose.
Bunch of babies just need to roll on a PvE server if they don’t want to be inconvenienced when they don’t want to be inconvenienced.
Is it cheating?
Even according to Blizzard’s wording, being under the ground is questionable. “Using third-party programs to automate any facet of the game, exploiting bugs, or engaging in any activity that grants an unfair advantage is considered cheating.”
Not using 3rd party programs to do this. It’s not exploiting, and it doesn’t grant an unfair advantage.
Remember, I said this:
But going under the ground isn’t going to get you banned any more than getting under Orgrimmar or Stormwind would.
Safespotting doesn’t apply here. Safespotting is when you stand in places that guards cannot reach. Blizzard doesn’t care if you climb terrain elsewhere.
You don’t understand, so I’ll reiterate:
People rolled on PvP realms because they want the inconvenience. That doesn’t mean they want to be killed/purged. They’re going to do what they can to avoid those things, but that doesn’t mean they dislike PvP realms and need to be on a PvE realm.
What you’re arguing is no different than “People who stealth to avoid PvP need to just roll on PvE realms. If you’re not going to leave yourself vulnerable to attack, why even play on a PvP realm?”
Doing what you can to avoid an unfavorable outcome is entirely within the spirit of PvP realms. Remember, people don’t only care about PvP on PvP realms. PvP realms are about PvP being a possibility regardless of whether you want PvP to happen or not.
As far back as 2006 entire guilds got banned for glitching under the ground in AQ. Players have been banned for glitching underground in Org and SW.
Directly from Blizzard regarding Classic bans: While I am not able to provide much in the way of details when large groups of guild members are all penalized around the same time it is because they have been found to have exploited the game terrain, such as going through walls, going underground, or otherwise circumventing the normal mechanics of the game.
Glitching terrain is definitely a no-no and always has been. Why are you feigning ignorance, here?
This is a mischaracterization of what happened. They were editing game files to skip directly to the last boss of a raid.
This is notably different than being under the ground in the open world.
No, they haven’t.
When it gains you an unfair advantage, yes. Harmless terrain navigation has never been punished, nor will it ever be. For one, you’d have to report the people doing it, because Blizzard isn’t sitting there watching the entrances to these raids.
Secondly, they’d have to actually care that people are “abusing this bug” to… zone into the raid that everyone can zone into?
If you want any proof that Blizzard cares, just look at Classic. Summoning above the BWL orb? No one got banned. Summoning above the AQ40 gates? No one got banned.
Blizzard does not care about this.
Yes, they have. Back in the day there were horde that used to attack SW and then glitch underground by the lamp post. A few guildies followed them and fought them under SW. This went on for a week or so until they all got a three day time out - the Horde and my guildies.
You also ignored this:
While I am not able to provide much in the way of details when large groups of guild members are all penalized around the same time it is because they have been found to have exploited the game terrain, such as going through walls, going underground, or otherwise circumventing the normal mechanics of the game.
Oh on that we agree. They don’t care about bots or fly hacks, either.
So they were safe spotting to avoid guards that’s not happening here. What he said before is more relevant though . The only moderation of this game for the most part is automated and no ones getting banned for this so who cares. So like he said if your underground spamming fireball your gonna get mass reported and banned or suspended if you take a summon a jump into naxx no one is gonna report you.
Getting under the ground to pick herbs or mine ore, sure I can see that argument. They’re out of Line of Sight and can’t be messed with so they just free farm. Bots in ZG fly hacking is 3rd party program so that’s obviously against EULA.
What kind of argument can you make about someone getting into a raid with buffs?
How does that effect you personally exactly? How does this give them an unfair advantage that effects YOU? As far as I’m aware if you’re Horde and an Alliance zones in to a raid with buffs, that’s not detrimental to your own raid’s ability to clear it.
They parse higher?
You spend longer than them in the raid and therefore lose time to spend on open world resources?
They’re a raid member and they have an unfair advantage on the DPS meters?
Report the summoners if you want, as far as I’m aware even if it’s a terrain exploit they’ll wave it under the “pvp server, pvp solution” flag rather than actually get a GM in game and confirm.