Good afternoon Frozzo!
Thanks for bringing this issue to the team for review. I’ve noticed that Grimoire of Sacrifice Seduction now removes the DoTs similarly to the Succubus’ Seduction. Unfortunately, the removal of Damage Over Time Spells (DoTs) is counter-effective to our class design, especially when playing Affliction.
Considering Seduction has a 30 second cooldown, has a 1.7 second cast time, shares a diminishing return category with fear, AND must be stationary channeled while casting (making it easily interuptable), would you mind advocating on behalf of the Warlock community for the developers to reconsider Seduction removing the DoTs, with the spell-break protection baked into our “Fear” spell?
It feels bad when you use it and it removes immolate, and it feels TERRIBLE when you use it as Affliction and it removes all DoTs. Especially when using it as Grimoire of Sacrifice’s Seduction as you’re basically halting your own character, applying a Diminishing Return, and not gaining anything but stalled time with it.
Thanks for your consideration