It’s bad for the game and shouldn’t have ever been implemented. You ask who but it’s been one of the only things the pvp community agreed on since its inception lol.
I think mop was us flying too close to the sun. Subterfuge is objectively the worst decision they ever made when it comes to balancing rogues and can be linked to probably every pvp nerf we’ve ever had since. Excluding maybe pruning Shadowy Duel which should’ve happened on the PTR.
We were simply too strong in MoP. (While being probably the weakest melee lol) Burst of Speed was a problem. They hamfisted design by taking away prep early expansion, putting it on a choice-node with Step. Then when they returned prep baseline they forgot to put Step back on it which just felt awful not being able to prep step.
Cloak and dagger before it got nerfed was just gamebreaking, but was so popular with new players it probably paved the way for Shadowstrike being the noodle teleport it is.
Giving us shadowblades also Imo was indirectly a nerf as it allocated our burst into a 3 minute cd down from being lethal every 1m. Being able to solo kill shamans because i popped blades from stealth & chained a vanish for 6s of invisible subterfuge murder was fun but idk. It’s like they gave us too much.
It was all really fun, but really broken.
I much prefer a more barebones trad rogue like wotlk. cata’s nice but it’s similar to mop where we’re too strong for our own good. I came into these forums in the MoP era to caution this and I was right.
We were too strong, we got nerfed as a result. Same for WOD, universal combo points was such an insane handicap & it took a long time for people to realize how OP rogue was about ot become, and we are where we are now indirectly as a result.
People putting blinders on and not recognizing Shadowy Duel for the wild card cooldown it was that just dwarfed any other classes utility is weird to me. It wasn’t an “I Win” button, but it was the most versatile game-changing cooldown ever implemented. It’s smokebomb for a kill. It’s a form of CC that doesn’t DR with anything. It’s a pseudo immunity.
It’s a super cool ability thats had its fair share of bugs too. It was also a chain that bound us.
by having shadowy duel they couldn’t give subtlety any real power, otherwise we would just actually have an i win button. think pre nerf flag rogues in SL