Win 11 Pro, 7800X3D, 32GB, 7900XT, game installs on WD Black m.2.
I’ve tried various things, such as video settings (all the way to low), lower resolution, polling rate with my Logitech G502x reduction, refresh rate, VRR on/off and so on. The hitching/stuttering when moving my camera with right click still persists.
I did determine this only occurs when running in Fullscreen mode. When running in Windowed mode the game runs buttery smooth.
I’m also rather confident it’s on button press and release (cursor disappears then reappears) not how fast I move the camera.
I’d obviously rather run in Fullscreen. Wondering if anyone else has run into this or has suggestions.
Double check your retail/wow.exe (not world of warcraft launcher.exe in the root wow folder) and make sure disable fullscreen optimizations is unchecked in the right click>properties>compatibility tab. Then from the start menu, type graphics and open it up. Make sure optimizations for windowed games is enabled and in the advanced graphics settings dropdown, make sure hardware accelerated GPU scheduling is enabled.
I’m on a Windows 11 25H2 and a 7900xt as well, and while there’s a little hitching here and there, it’s definitely not like your problem. Also make sure you have no other apps using hardware acceleration or overlays running, like your browser, discord, any RGB/mouse/keyboard apps, etc
Also see a post of mine from the other day about the game’s frame limiter being messed up, if you’re using it:
Oh and as for the mouse click stuff, have you tried seeing if the stuttering happens when just rotating with the keyboard? If it doesn’t happen, then it means you’ve got some kind of driver or external app issue going on.
Settings are in line with what you mentioned on the .exe, no overlays enabled, hardware rendering off, both iCUE and Logitech G-Hub force closed just to test. I’ve gone through with the frame limiting on and off along with various combos for foreground and background, forcing resolution through Adrenaline, same net result. Drivers reinstalled for science and no avail.
I may try the Classic client and test it out to see it’s localized to this version, but my hunch is that it’s the something with the current patch and/or Windows. Mostly basing this off of the main trail with performance-related issues.
For the moment, I’ll keep running this in Windowed mode, which is still flawless with zero dip.
If I test the Classic client, I’ll circle back with results.
Are you sure that disabling hardware acceleration for battlenet, firefox, steam and all that will give me better performance and less stutters? Won’t those apps run worse and use more CPU? I almost always watch streams or YT on my 2nd monitor.
mine does this as well been trying to figure out the fix since mid december. When i turn with the WASD keyboard buttons it does it less, tried everything. Stutters mainly happen when moving and turning with mouse.
As follow-up, I finally got around to installing the Classic client and had no issues whatsoever in Classic. This is definitely an issue with the Retail client as it persists no matter the resolution, graphical settings, etc.
As mentioned above, the problem is completely resolved (and FPS actually increases overall) when running in Windowed mode (not borderless).
Not the preferred solution by any means, but it’s a workaround until Blizz fixes whatever the issue is.
I am having this exact same issue with the same version of windows, same CPU, 64gb of ram, 3080, installed on a sony m.2.
Running it in windowed mode also fixes it.
Been dealing with this on and off for about two months. It used to be that swapping to manually choosing directX 11 fixed it. Now it doesn’t.
It had gone away for the last week or two before Midnight released, but now is definitely back. I was also getting this issue in Classic though, so I’m not 100% sure its localized to retail. It just seems like it is inconsistent. Sometimes they fix it, then it comes back.
If this is the case, then you’ve likely got something going on with Windows or GPU drivers. Windowed mode will make the game use triple-buffered vsync, since that’s what Windows uses, and it will usually disable gsync/freesync as well(assuming default settings).
I’ve been having this same problem, only thing that seemed to fix it was playing in windowed mode. I just tried disconnecting my second monitor and it seemed to run just fine in borderless windowed. Have you tried using just your primary display if you have multiple displays?
im also here cause im having the same issue and looking for a fix has anyone found one?
Edit: so after i restarted the game and reopened it my memory usage went from 6800 to 4700 and the camera issue stopped so im guessing its just also related to the memory leak issue everyone is freaking out about hopefully this gets fixed
Attempted this tonight and no luck. I disconnected my secondary display and changed the settings to full screen. Same lag and I was actually presented with a crash to desktop after clicking in quick succession to move the camera, I was able to reproduce this consecutively.
I’m confident this is an AMD driver or AMD hardware related issue at this point. Specifically with the retail client.
Again, no issues with the Classic client, I have not tried the MoP client at this point.
this is awesome. disabling discord clipping worked. So probalby many people that use and forgot the windows cliping feature named game dvr will want to disalbe that, to fix this.
I couldn’t believe it was the Discord clip. I was able to reproduce the issue by clicking both the left and right mouse buttons at the same time to move my character—spamming both would cause noticeable stutters. However, when I used the W key to move in the same way, the stuttering didn’t occur.