Stop throwing gear around and rewarding mindless play

I mean, I would imagine it takes a lot time and dedication for a chance to get that piece of gear you need in comparison to a random but consistent piece of gear that you can get from a WQ.

Imagine that world quests were reworked to be an unreliable way to be geared up for a raid or a heroic dungeon or gold or any sort of reward as all of it is shifted to doing dungeons over and over again just for a chance to get something worth working for. Would that be fun for the casual players or a disaster waiting to happen?

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Participation trophies in an online video game that you have to pay monthly to play. :rofl:

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But like I paid for the game! I should get all the end game loot right away because IM A PAYING CUSTOMER!!!

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NEWS FLASH.

I started in Legion with 0 achievements… Now I have all the broken gear from the new raid on my prot war, and enjoy a guild where we gear each other up and help each other overcome challenges…

The thing that you guys need to realize is that your achievements can be upgraded always, it just takes looking the challenges in the face and powering through them!

But devaluing these achievements for everybody is NOT the answer to your gearing issues.

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If you think that the reward system doesn’t have something to do with the bleeding subs, you’re clearly out of touch my friend.

Not quite, the comparison can be made and it’s a decent analogy. Logically, the person doing easy content over a long period of time shouldn’t be rewarded the same as the person doing content 50x’s the difficulty just because they spent time on it.

The point stands that WQs granting gear that is on par with Heroic Raid/m10+/Rival rankings takes away value of the “carrot” even if you don’t like my analogy.

I don’t care for god mode, I feel like the game was better when difficult content rewarded you more than time gated content.

It should be whatever the pre-requisite ilevel for Normal Raids is (385) because: WQs shouldn’t be end game content. You don’t need these huge ilevels for WQs or casual play. If it’s PvP you’re concerned with, I will agree they need to bring back a system where you can purchase gear for such, but that’s another topic entirely.

I don’t think I’m entitled at all, I think if anything the folks who think they deserve gear just for spending time on easy content are entitled. It can go both ways.

It’s cool, they’ll see when the game is just templates.

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I legit had a warlock in a +13 Freehold who unironically said he could face pull all the trash packs he wanted because he paid his $15 like everyone else.

I died a little that day.

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Well,it does play that way in progression with wq but that doesn’t suit the pvpers and raid elilist unfortunately.It has to be their way only,c.i.p. review some of the posters in the thread and you’ll find something they all have in common.

Ya that should be a perma ban LOL

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Well, it’s a running joke with my friends now, so you saying that gave me flashbacks.

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I could post a few emotes to cheer you up! :partying_face::cowboy_hat_face::pizza:

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I would’ve love to have seen that.LOL

HAHA, it’s hilarious but sad that’s what the community has come to. They feel entitled just because they pay $15 a month.

They don’t realize all these methods of gearing is just hurting them in the long run by devaluation.

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Not only that they don’t know what they are doing and maybe their first time on an alt,lol.

That didn’t cheer me up, it made me want pizza. :neutral_face:

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Sad. Blizz is trading long term health for these people’s subscriptions. IMO Benthic says a lot about sub numbers and Blizzard desperation.

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I hate to be this person but thank you for reminding me of the frozen pizza I got waiting for me!!!

:slightly_frowning_face:

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Yup, what’s amusing is they don’t see that. They just think Blizzard is “being nice” and “rewarding” them for “hard work”.

Nah, they’re just trying to cater to casuals to get their money and it’s devaluing the game in the process. They’ll realize this sooner or later.

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NEWS FLASH

No one cares where you started. The end.

So you can prove your claim then? By all means, send me the data you have that demonstrates this. Might want to send a copy to Blizzard too. Oh wait, you can’t. Confirmation bias in action!

You can sit there and say it is, and then I say it isn’t, and then you say it is, and the conversation goes nowhere. You can’t win by pretending you’re 5 years old.

Except it doesn’t. That’s a you problem. I do normal/heroic raiding each tier and M10+. Hell I literally just did a 10 on an alt. The content isn’t mutually exclusive. Doing more content means more opportunities to get better secondary stats or get a forge. The value of the carrot is subjective. To me, the carrot always had very little value. The thing that has value is the time I’m spending with the people I’m spending it with. Not the power reward obtained by doing the content.

But in the end here’s the deal. Some people like it. Some people don’t. Your opinion isn’t right, mine isn’t wrong. Hell, mine isn’t right, yours isn’t wrong. It’s just personal preference about what motivates you personally and what you think should motivate other people. That’s where your position falls apart. Because the system isn’t catering to you. It’s catering to all the players. And the bulk of players are happy with this system. The extreme minority of raiders crying about how they lost their arbitrary power advantage can all quit today and it wouldn’t impact the game in a substantive way.

But the most important part here is this, Blizzard likes this system and they keep using it and iterating upon it. And the changes they’re implementing are taking us farther from what you want, not closer to it. We (the people opposed to the status quo you want re-established) already won a long time ago. You can find a way to cope with it or not. Your choice.

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I can’t take anyone who has their profile hidden seriously.

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