Stop The Classic Boost

-Old world being abandoned
-Botting will be worse
-Making it easier for cheaters
-Effectively being able to buy gold without getting banned
-Inconsistent target audience of the boost
-In-game advantages based off real world wealth disparities
-Instead of fixing leveling issues (IE: In-game boosts) making it worse
-Bringing players closer to stagnation in a game where stagnation is the enemy
-Opening the door to future cash shop options

He leaves this as his laundry list of overall points as to why he’s against the idea of a level boost. There are others, but that’s his closing argument that he points on the table and while I don’t necessarily agree with all of them the above are them.

I would say a summation of his argument is that the concept of boosts and other in-game shop purchases go against gameplay first.

At this point anything I point out with you will probably be covered in some way shape or form by what Madseason said considering he spent a full hour talking about it. One of the big things I agree with him is that leveling in the early expansions is not intended to be a sideshow whereas in retail the way that content works is that leveling is just a distraction now. The game’s content at max level is now massively more in-depth compared to what you have for options in the early days where after you hit max level you had only a handful of options and if those didn’t appeal to you then you were leveling alts.

For me I think what’s important is to follow the intent of what Blizzard of the old intended for the game to be like. Paid boosts in TBC clearly go against that. The game did not need them then and does not need them now. TBC release and the progression of servers happened exactly the same way as it will for classic and we all survived just fine without being able to swipe our credit cards. Like it’s actually asinine to try to argue that there’s something magically different about the game today than there was 16 years ago. The only change is the players and the game shouldn’t be adapt to the player. If this type of stuff is required for it to exist then the game clearly isn’t popular enough to play.

As far as I’m concerned it’s just blatant monetization at the sacrifice of gameplay. That’s it. They got dollar signs now that they see how popular Classic was and given their current model in retail is about transactions the subscription.

It’s funny because he pointed out how players are demanding the game adapt to them. The whole point of classic was to recreate a certain type of gameplay. Classic came into existence because of the direction retail went, not in spite of it.

If you adore TBC enough you’ll play it regardless of the presence of a boost. If you can’t be brought to level then clearly you don’t care enough about it.

Dude you were literally over here: Botters WILL NOT be buying boosts. Math Inside

Where the OP literally stated he pulled out random numbers to illustrate his point and you had zero issues with it. You have a laughably bad habit of ignoring what’s inconvenient to your side of the debate while attacking the other side for the exact same style of arguments.

And for what it’s worth I saw on my server’s discord a post about all the guildless rogues in BRD presumably farming gold 24/7. The going math appears to be that they can farm 80g per hour which means a bot can average 1920g a day right now, 2k if we want to round up. Even if you want to half that GPH while assuming the boost costs $60 per account they will be in the black by day 2.