I agree. We are.
Iâd honestly love it if they added in more awesome stuff for lorehunters, rpâers, pet battlers, explorers, or mystery/puzzle lovers. What if in wondering out in the world you find a rando quest, and that quest leads you to another until eventually you end up at a world boss with a few tricks up its sleaves. You can use things to make it easier to fight and even upgrade its loot chance to get an awesome mount.
In Legion and BfA they did those cool puzzles you had to solve for a cool new mount as well.
https://www.dataforazeroth.com/collections/mounts/1572/cosmic-gladiators-soul-eater
Less than .5% of active players worldwide have earned this seasonâs glad mount
Wow, the old âchange a word and quote itâ trick, gj Tyson.
Learn to play the game and earn the rewards instead of crying like a spoiled child.
Is this including alts?
This is per account
The website doesnât have data on the feat of strength, so the mount is the next best indicator
Thatâs because a majority of the player base donât pvp.
Also the glad mount isnât the only thing we are talking about.
Lol. Someone canât get Duelist unless the season is inflated. Get good.
https://www.dataforazeroth.com/leaderboards/completion-score?rank=990000
itâs also limited to 990k people.
You simply repeated the status quo. This is not helpful in a discussion regarding the merits of maintaining the status quo vs. discarding it. Just because we have traditionally rewarded the completion of the hardest content with the best rewards does not mean that such a dynamic is the best dynamic. What are we rewarding? Competition? Elitism? Are those virtues? Should they be rewarded more richly than other qualities we may wish to cultivate in gamers?
How about a system that somehow awards imagination by allowing you to design custom schematics and use ingenuity to come up with and implement new ideas?
What about tasks that arenât difficult but which take long periods of time to complete?
Patience and willpower are two virtues I would like to see rewarded more richly than competitiveness and elitism. People who can grind out Exalted on mobs alone are more worthy of respect than the most accomplished raider in my eyes, because they had only themselves to lean on and they persevered despite having no one there to prop them up. They kept going. They endured. They battled their doubts and conquered their boredom. They searched within and found discipline. These people did something. Teamwork, meanwhile, is the least impressive skill demonstrated at the talent show.
If you feel that people should continue to receive the best rewards for completing the hardest content, I would ask that you explain why you feel that way. What is it about challenging content that makes completing it an act more worthy of reward than content which takes a long period of diligent attention to complete but is not particularly difficult?
Yeah buddy I know
You disputed that 1% of players engage in that type of content
The numbers donât support that dispute
Missionary is right
Like 1% of players ever regularly pvp past duelist
So youâre just okay with being factually wrong because of your expectations? Lol what am I even reading, the worldâs gone crazy. When did it become okay to be factually incorrect?
You clearly cannot pacify insanity. I would instead ignore you so that you can take your money elsewhere. Hopefully a therapist because you have an extremely bad mentality towards life.
Would it be safe to assume that most if not all glads have their api data publically available? If so, you can assume that the value given on DoA is a good estimate for how many glad mounts exist this season. If itâs 1.24% of the registered 990k accounted on DoA, then itâs very likely that only 0.1% of players have the glad mount.
Iâm sure this math will go straight over the skulls of the people arguing about the âtop 1%â on this thread.
Thatâs solely in the context of its little custom leaderboard
It doesnât limit its collection of meta data up to 990k accounts, the site would be useless
Whereâs it getting the numbers for the total glads achieved? The first link you gave us says âof accounts registed on DoAâ. That has to be the amount registered on the site, which would be equal to what I linked.
Why are you using this as a âgoodâ example of casual content? The introduction of exalted rep caches in Legion was one of the worst things they introduced to the game in recent years. âOh, you spent all that time grinding to get Exalted rep for a mount? Too bad! Now you have to grind even MORE rep to get a box and then hope the RNG gods are on your side!â
And that doesnât even get into all the BS theyâve pulled with casual content in Shadowlands, with all the timegating and currencies upon currencies.
When 42 took office. Facts no longer matter. Reality was always subjective, but now itâs positively ripped in half.
Sure you can. Group homes specialize in pacifying insanity. Thereâs a long list of medications and techniques employed by professionals to pacify insanity. What are you even talking about?
So why havenât you? The ignore button can be found by viewing my forum profile and changing my status. When it asks how long to ignore me, type in âForeverâ and the option will appear.
Doesnât work. Most of my remaining friends from college are therapists (my BA is in Psychology) and my consciousness has been as well-mined as itâs going to get. The best I can hope for is a DMT epiphany now and then. Everything else has been over-examined and sorted away where it belongs. I had a good bit to work through. In the end, I decided that
An arguably more reliable site would be
https://www.pvpleaderboard.com/statistics/all/all/2400
Thereâs roughly sub 10k characters above 2400
This site does include alts so itâs safe to assume that the number of players above 2400 is significantly less
So yeah anyone who thinks over 1% of the playerbase engages in this type of content is being silly
But where you and I disagree is seeing that as a reason to justify retconning old assets
I agree that it sucks to see certain sets go to waste, but most if not all elite sets in the game are just reskins
So the whole argument of âlet us at least have something similarâ falls flat because something similar is accessible
â-
Like I said in your other thread
Thereâs better ways to innovate and diversify PvP rewards than bringing back previous ones
Not going to argue about the merit of time sensitive rewards because I perceive those as a good thing and it seems like you donât
Ok Iâm out
They donât pacify them by giving in to them what youâre describing is the hardcore opposite. Regardless most group homes actually donât work like that. Most actually try and get people to see a psychiatrist and psychologist to help the person.
I will after this. I have to argue dumb points of view first though because I donât want Blizzard listening to dumb ideas.
They do. When they donât itâs usually because the person isnât wanting help. If you go with an open mind.
Anyways, Iâm out. Time to argue with someone else who is hopefully more upset about facts being important.