Stop rewarding the 1%

Basically: Let’s stay at FOMO without any other options? No, there need to be better options at this point. I often advocate for putting the stuff on the cash shop. The game runs on money and would satisfy both sides. You could get an achievement for getting an item while the rest can buy it later on.

I do not care for most of the 1%-stuff, it always in retrospect when I want something. Mag’har Orcs have been announced? Let’s check the possible weapons-- oh no, the suitable weapon and shield which goes well with the heritage armor is a locked away artifact weapon. To this day I could not find a suitable weapon for my guilty pleasure character (Garrosh-like with beard/hair and tusks), because nothing fits. And using Gorehowl is so cliched, I rather use a proper Orc-weapon.

Rare stuff is fine but it needs to be outlandish and freakish stuff, like super crazy colorizations. Regular stuff should be available to the casuals and regular players, not to the PVPers and High End people. This is how the anti FOMO-revolution got started and is still growing.

And then it gets changed, anyway. Pathfinder Flying.

Im say this is a small example in a big problem. I do agree the rug pull did happen but it wasnt so bad as giving a glad mount to people who arnt doing rated PvP

I made a mistake there. I meant that I want to people to get whatever they want in game at any time of a year without any time restrictions. I just don’t agree that ultra rare stuff should be closed behind different difficulties. The problem is who will design proper difficulty for PvE people to get what PvP people get from their activity and who decides is it fair or not?

You don’t see the contradiction to your argument? :hushed:

Also I never said they were unattainable. I argued that the old ways are outdated and it’s become a mundane task for a lot of folks including myself and I believe it hurts the overall game.

If it’s really about the challenge for a lot of you, than a simple title is enough to make you feel like a :snowflake: among your friends and guild mates.

How does say letting someone collect PVP tokens for a certain amount (1000) to get a PVP mount hurts your game play and what content you like to do in game?

It doesn’t but I’m saying there should be other avenues to get these items, that is all.

I like PVP but I hate arena, it’s loop sided and certain comps work better than others so you’re not really playing what you like. I feel the same about Mythic raiding. Why, after a hard day’s of work would I want to stress out over a key or raiding?

You all treat this like it’s real world rewards and I’m over here pointing out that its not, it a game and it should be fun. Gate keeping looks and items for small % of players is a waste of good resources because who really get to enjoy it? Not the vast majority of players.

I don’t see a lot people running around in mage tower and mythic PVP/PVE mounts and transmogs.

The point is for me, is that it comes down to customization, that’s the issue but we’re stuck with the old hamster wheel of getting that certain look for our characters and some of it is unnecessarily mundane to get and frankly I just don’t want to do that old hamster wheel anymore. :blush:

:sunflower: :rainbow: :sunflower:

I do understand where you come from, but doesn’t boil the problem down to regular players treated unfairly? You have read my postings about the vicious mounts before, yes? I could care less about a flag or not - but why do have people play in a two-class system when it comes to this? Just look at the Gnome mounts. How can this be justified? And I’m sure people find similar connections to this in other areas (“gladiator mounts”), which only got more attention because we move into a dragon-themed expansion.

Blizzard needs to act upon the situation.

It’s often a “common sense” design choice versus forcing people to stay in a hamster wheel, even against their will. And as we can see, the philosophy came back to bite them.

What? I was just wondering how many runs you actually did. Stop being paranoid.

Except these last two expansions had more for casuals to do than any others…

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Id like to think a regular player can unlock anything they set the time and commit the gameplay to right now without having to jump through any insane hoops

I think ive had the most experience with being a guide and having people whisper me about what mount im riding (Spectral Tiger, Red infernal, Magic rooster, Sinrunner red ghost horse thing) and Ive never had anyone say they would be upset because they couldnt get Spectral Tiger or Magic rooster because it is insane expensive in gold or money for the TCG. The people who ask about the two PvE mounts all ask where and I usually give them a run down and they go towards doing that.

For the record, I’m not in favour of giving the same rewards to people who do not reach the required achievement and am fully in favour of PVP rewards remaining as they are. However, currently, there is nothing in place like that for the less competitive or team-oriented player that is achievable. TBH mage tower rewards are incredibly ugly and it’s only worth starting out on that if you think you can achieve all the requirements for the book mount. That is an incredibly tall order and out of reach for most, I would wager.

There needs to be something that lower-skilled but still willing to put in the work kind of players can work towards too. And a decent reward that isn’t just handed out as a random trophy award. Honestly, I think the closest they’ve come is things like the Lucid Nightmare mount or whatever it was.

I agree - but FOMO and time-locked content are the “insane hoops” here.
I have written about it before but WoW is often associated with burnouts because how the rewards work.

Don’t back peddle on me now, you’ve got a long way to go before you can yeet the current trolling queens off their throne.

You guys will live without 1 extra mount and a set recolor with some extra pixels.

That is the “extra” rewards people are crying about for +400 posts…

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I think you can look at getting better as a goal towards getting something special no reason to make it lesser just because someone doesnt want to improve

Every single person that plays this game has the ability to gain whatever item you want. If you aren’t willing to put forth the effort to obtaining that item, you don’t get it. Just like any other game that you can’t just buy whatever you want.

Not one subscriber is locked out of acquiring their goal other than by standards they set themselves.

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This is not what people have been discussing here for a long time.
It’s about FOMO in general. People have no issues in doing challenges if they still can get the same item later on.

Its not a challenge if you can get it later on. Its just timegated to the next expansion. You could even say its Paygated because you can just hit max level next expansion and walk in stronger and deal with a 1% mount drop for PvE

Assuming it is a simple yes or no question shows evidence of a lack of understanding of psychology.

I have explained why it is an issue, no, other people having cosmetics is not an issue, but difference between acquisition absolutely is.

The only people with a problem of seeing other people with cosmetics is those who don’t want to do the work.

People with AotC mounts or KSM mounts don’t care that others also have them, but people with your agenda seem very upset that those people do.

This is true but none of it was interesting to me or a theme I liked. None of it screamed Horde or Alliance or made you look like a Orc Hunter.

I mean Ardenweald had a cool looking class set but then the bow color was only obtainable through mythic so screw that.

It’s a wasted set because I’m not going through that headache of hoping for a token to drop to get the bow color.

It’s just not happening. :upside_down_face:

:sunflower: :rainbow: :sunflower:

I disagree, this is not the general idea what people have. They want to do the same challenge on the same terms but not being bound by time.

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