Stop Punishing Players Who Have Dual Roles

Well said.

Have you tried simming with an Azerith piece that has the good traits but is ilvl lower?

Because they would have to track the potential hundred of Azerite pieces you carry with your saved traits for each of them on 2/3/4 specs.

And to track those on the millions of players who have Azerite gear.

Tier sets were different because they were static bonus that didnā€™t change from 1 player to the other.

No youā€™re actually wrong, very wrong.
The NECK was a replacement for the weapon. The armor was a replacement for legendaries AND tier. Do you level up your gear? No, you level up your NECK which is artifact colored.

Do you even play this game?

1 Like

Do you? Because without AP levels of your HoA, you canā€™t pick traits for your Artifact grade armor. Your HoA and your Azerite pieces are ARTIFACT grade armor. Just like the weapon.

The neck is a stat stick and a means to gain artifact levels to have traits in your artifact gear.

This isnā€™t difficult to understand. They didnā€™t replace tier or legendaries. They replaced ā€œtalentsā€ with a weapon and then now with armor.

White = common
Green = uncommon
Blue = rare
Purple = epic
Orange = legendary
Tan = artifact

Guess what color your HoA and Azerite gear is?

Tier only worked with set pieces. And they were bonuses you didnā€™t choose. Nor did you level it up. (Purple/epic)

Legendaries had equip/on use functions you couldnā€™t choose or level up. (Orange/legendary)

Your artifact weapon had abilities you chose. And leveled up. (Tan/artifact)

They transferred the basic concept of artifact weapons and the Netherlight Crucible over to gear and replaced the need to gain AP for each piece by linking it to a stat stick necklace instead. There are even interviews with Morgan Day out there explaining the concept in terms of the artifact weapons and Netherlight Crucible.

Itā€™s pretty blatantly spelled out for you. And Iā€™ll even quote it for you from website explanations across the internet:

ā€œAzerite, Azerite Armor and Azerite Traits, empowered through the Heart of Azeroth, is the new artifact system.ā€

1 Like

Azerite armor was advertised as replacement for tier sets by Blizzard themselves. So it expected to work like tier sets used to. Stop spreading this nonsense.

4 Likes

What a copout. Nice ā€œlisteningā€ by the way.
It has been explained, painfully, SO many times why this system of ā€œJust farm 3+ sets of max ilvl gear by making it manifest out of thin airā€ is terrible.
It has been explained SO MANY TIMES how this really screws over people who try to be flexible to help their friends and other players, especially in challenging content where these little bonuses already add up, and then thereā€™s going to be even MORE traits which makes the azerite gear matter EVEN MORE.

Letā€™s try simple language:
This is wrong. It is going back to bad archaic forms of grinding that the game moved away from.
The 8.1 changes make matters WORSE. They add MORE layers of RNG, and the catchup mechanic just is not going to be fast enough to counteract that.

I get it, I get that you guys canā€™t please everybody. But there is nothing more foolish than punishing players for trying to be flexible to actually play the game with each other. When you make it a pain in the rear end for people to form decent groups for content, you shoot yourselves in the foot by making people just not want to play.

This is why WoW Classic will also flop without a basic group finder (not the teleporting dungeon queue, the manual group finder for quests and world bosses). If you make it a massive stupid chore for folks to simply PLAY the game together, folks WONā€™T play the game. And thatā€™s what was wrong with Artifact Relics, and thatā€™s what continues to be wrong with Azerite.

6 Likes

I just keep a different set of gear for each of my three specs like iā€™ve always done. No wait, I keep two different sets of gear for retribution, one of single target and one for aoe. So thatā€™s four sets of gear total.

Seriously, this is not a new thing. Iā€™ve done this for at least the last couple expansions. I donā€™t feel like iā€™m being punished. It makes perfect sense to use different gear for each spec or even situation if you want to optimize your gear.

How is the azerite gear having different traits for each spec any different than separate secondary stats being needed for each spec?

The only time I might reforge is if I get a new piece for my main spec and the old piece would be good for one of my off specs, so I reforge it.

I think the most iā€™ve paid for a reforge is 80 gold

If you keep a separate setā€¦are you not getting punished by having to do the content 2, 3, or even 4 times more than someone that doesnā€™t want to maximize their usefulness to others?

How often do you folks run groups where a DPS says ā€œI can try to tank it since weā€™ve been waiting so long, but I donā€™t have the gear for itā€

Or heck, on my rogue, I have to choose between having the possibility of getting gear for 1 spec or another. Do I want to see if I can get a dagger drop for assassination or do I want to hope for outlaw?

I have one role, but donā€™t have multiple specā€™s because of the way the current system is with the new enforced loot system and azerite.

I guess we are playing the game the wrong way. We should all copy you to have fun! yikes.

1 Like

All you need is infinite bag space and gold.

Gear for each set? Check
Flasks for each set? Check
Food for each spec and tables? Check
Potions for each spec? Check
Drums? Check
Quest items? Sure
Materials that you farm/use? Add it in the bag
Other random items people have in their bags like hearthstones, marks of honor, pet battle charms, dungeon keys, augment runes, etc.

And finally room to loot more than 3 mobs before your bags are full because weā€™re playing to get upgrades for multiple specs.

1 Like

Oh no, you must save space for 3 slots to have 3 more pieces of azerite gear for your offspec

Is this a DH thing? Because I tank just fine in the exact same traits I use for frost.

3 slots?

Iā€™m sure you read my list and thought to yourself:

ā€œFlasks? pfft, what a newb! I donā€™t need to pots for a +3 failed seige of boralus, wasting bag spaceā€

But even if you only think about gear, azerite isnā€™t the only thing thatā€™s spec specific, usually weapons, stat priorities, trinkets.

2/10 trolling, at least post on an account people might think is your main.

I give you quotes and interviews from a Lead Designer and all you can do is insult me.

Itā€™s NOT tier and itā€™s NOT nonsense.

It also has NOTHING to do with the topic at hand. Regardless of what you think it replaced makes zero difference in the fact that no one is punishing anyone.

You want to be a healer and DPS, thatā€™s your choice. You either swap traits or you get more pieces. Like we have always done. Nothing has changed, save for the fact that now you have a choice of spending a bunch of gold or carrying different pieces.

Itā€™s not terrible. Weā€™ve been doing it for over a decade. There has never been a time when isnā€™t carry between 2 and 4 sets of gear. In recent iterations, it hasnā€™t been for every single slot, but Iā€™ve still had to do it.

Four weapons that had to be leveled individually was worse than three pieces of gear that you can swap traits and donā€™t have AP levels connected to them like the weapons did.

We did for how long before group finder was introduced? Game didnā€™t flop. It wasnā€™t a chore to group with people.

Exactly.

2 Likes

Itā€™s pretty rough with personal loot being worse, and Azerite gear isnā€™t ā€œjust a few itemsā€. Itā€™s not like ā€œI have 1 Tier helmā€ or ā€œI have 2 different Helms with different secondariesā€, you may have to farm multiple items JUST to get 1 decent piece of a decent ilvl for 1 spec, which may prove to be completely unusable for other specs.
This kind of trash was why primary stats on gear were made to shift, because having Int Plate, Int Mail, Int Leather, etc crowding up the loot tables resulted in a lot of worthless gear. And here we are back at that with Azerite.
Itā€™s not ā€œOh this item lacks Crit and I like Crit in my other spec, let me farm more to replace this Haste/Mastery with Crit/Versā€, the item completely lacks 80% of its power due to these spec/role-specific traits.

As Iā€™ve said before in other posts, it may not be a big deal to farm irrelevant low ilvl gear multiple times over. Itā€™s a MAJOR undertaking to fight the Personal Loot boss to even get ONE high ilvl piece sometimes, yet alone one that necessarily has good traits, yet alone multiple in 8.1 forward because of a forced spec-specific trait ring.
And then thereā€™s ALSO a respect gold sink that doesnā€™t even need to exist at all and only punishes players for trying to use their best gear in other specs to help others.

One step forward, one or two steps back. The 8.1 changes are taking us back to that kind of place.

ALL Secondary Stats have SOME value for ALL specs (except Accuracy/Spirit but those went away). MOST Azerite Traits have NO value for other specs. So itā€™s extremely different.

1 Like

Itā€™s basically what this topic is about.

It makes huge difference, because it punished players who want to play different roles.

We havenā€™t done that with tier sets for at least 2 last expansions (WoD and Legion). And even before. most of sets had generic bonuses for pure DPS classes, so you were able to use same set for all specs even before WoD.

Yes, and that choice is blocked by azerite armor.

Everything has changed. I only needed one set before. Now I need at least 3 (much more in reality if I count ST/AoE/PvP as well).

Except it was, thatā€™s why random match making and group finder has added so early into game life span.

3 Likes

You mean how people were working for Titanforged BiS pieces in Legion for different specs? Or trying to get that one BiS ring for one spec, while hoping for another one for their off spec in Ulduar? Or how my weapons are unusable between Resto and Guardian? Or how we had to grind out AP per weapon, just to make our off spec even viable?

Except they still donā€™t shift on weapons and secondaries are different from Resto to Guardian and even to Balance-- and those are still extremely important. I still carry between 2 and 4 sets of gear, regardless of whether or not itā€™s some piece with traits or secondaries. I always have. And off spec was never quite as good as main spec. Thatā€™s why weā€™ve always referred to them that way. And itā€™s why most guilds when ML was a thing always had the rule of main spec first, if no one needs it, off spec next.

And it was a major deal to compete against 24 other people for gear in the past to try to get a piece. Or how about going through an entire Ulduar or ICC run over the course of the week and not seeing one piece of gear upgrade for any spec. Personal loot has nothing to do with it.

Nothing has changed. No one is being punished.

Please show me where I said you had to like it. Iā€™ll wait.

People are crying ā€œweā€™re being punished!ā€ when theyā€™re not. Because weā€™ve had to carry separate sets of gear for over a decade. This isnā€™t new.

Thatā€™s what I said.

2 Likes

Iā€™m sure itā€™s been very difficult for you to keep 3 agility dps specs geared.

1 Like