Stop punishing "Exploiters."

No we just look for ways to game the system, unless it’s blatantly obvious like in BFA where you could ‘complete’ a WQ and bug it out so you can do it again, then how are players supposed to know what is broken and what isn’t?

Take the tailoring one as a prime example, there was no information on what the CD was supposed to be and what the ‘significant reduction’ part was about, some players genuinely would have thought they are doing something to reduce the CD, OK so joining a premade and making a new cloth every 2 minutes is a bit obvious, but for many they had no idea what was going on.

I can now make tier 4 inscription weapons and you know what? I still don’t really know what is going on, it’s such a mess.

There have been so many bugs already that we had no idea if it was intended or not that Blizzard should just write it off and call it a learning experience, banning us for playing the game is bad, no refunding us for bugs that affected us negatively is bad, saving face is bad. They just need to admit they were wrong, things did not go as planned and tell us they will learn from this, it will give them brownie points with the community, although I think they missed that boat by how they have behaved.

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seriously - cheaters need to be punished or all the decent players quit the game. Very few people want to play a game where you have to ‘cheat’ to progress.

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I’m not a tailor but, is/was there an in game tool tip that said what the cooldown was supposed to be?

The law is created for the lawless…those who WONT exert self control and WILL abuse anything for personal advantage.
ban their accounts so they learn a lesson since they are incapable of SELF moderation.

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dont cheat then smart guy.

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Exactly
NO way they abused it for long without knowing something was wrong
Did it half a dozen times, then stopped? let it go.
Did it 500 times knowing something was seriously up?
Ban their account for 6 months and teach them not to do it again.

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Technically I cheated.

I done some of the professions quests when I chose LW as my first option, then changed later and got to do them again, I had absolutely no idea if that was intended, I don’t know if I even completed enough to benefit from it, but according to you I cheated and should be banned right?

I also killed a rare twice on the same day and got 2 weapons from it, I killed the fisherman and got all his loot, still have those fishing items in my mailbox, how was I supposed to know none of that was intended? Should I be banned when there is zero indication any of the above was not allowed to occur? I am just playing the game, I am not about to stop and think “Is this a bug or an intentional mechanic? Should I stop doing this in fear of being banned?”.

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Exploiting a bug is not competitive, it’s cheating. Similar to if a runner in a long distance marathon stumbled across an unguarded shortcut and used it, he’s certainer not a better or more clever runner than the others in the race for using it.

The entire, “I’ll do whatever it takes and that makes me a true winner,” attitude I see bouncing around these days is such a bizarre inversion of truth.

Integrity and sportsmanship are worth so much more than a trophy.

Just remove the exploited rep or items and call it a day. Leave the players to keep playing, bans are the easy way out for Blizzard and those that exploit if they get to keep it all. Blizzard should give them more reasons to play with a nice reset of their stolen accomplishments.

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you think what you did meets this definition?

In video games, an exploit is the use of a bug or glitch, or use of elements of a game system in a manner not intended by the game’s designers, in a way that gives a substantial unfair advantage to players using it.

I encountered the Fisherman bug by accident. I was like, “Hey, I got like, 5 items from this one guy (plus the 13 fishing items that the postmaster sent).” I thought it was weird, but I didn’t camp him to try and kill him multiple times. I ended up going through pulling the unique fishing item out and deleting it over and over after I made my first harpoon because I saw no use in having the mail pop one now-useless unique item into my inventory every time I click the ‘open all’ button.

As I said, the condemning factor is repetition. If you decided to become an Enchanter and hop shards/servers to spawn the fisherman over and over and over again to get a bunch of DE mats/gold/whatever, then they probably would have slapped you.

I keep thinking one day I’m going to go fishing in a pond or kill a WQ bad guy and it’s going to reward me with 5 million gold.

Do I keep the gold or do I go hey blizzard we have a problem.

I’ve read about people going to their bank accounts and finding a million dollars in it when they are clearly broke like me.

And no they couldn’t keep the money they had to give it back. This isn’t finders keepers

:dragon: :ocean::dragon: :ocean::dragon: :ocean:

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Technically yes, I mean I gained some advantage, but what’s to say it wasn’t the intended way? What’s to say Blizzard didn’t change how rares work and allow us to farm them more than once per day for loot? Or that the consortium quests where not intended to be repeated?

If they were smart they would have made the consortium quests only give a bonus to the profession you have and lose said bonus if you change, I didn’t even realise there was some sort of bonus for doing those weeklies, I still don’t know what’s really happening with the new professions.

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The problem is you sometimes can’t tell if it’s intended or not. Some exploits are obvious but not all of them.

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The QQ from the bad tanks was glorious. As we can clearly see, the minor nerf they got had no effect on queae waits. So it was a lot of crying over nothing.

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I stand by my statement however you may want to try and water it down. While we as players don’t have direct access to the code server side, we do have access to the program files on our system that the code reads. As someone who studied code in collage while I cannot, there are those leagues above me who can as you’ve mentioned cause events to happen in game in relation to their character via Addons.

As per your quote of the ToS, addons technically can break these and anyone (Myself included) who makes or uses them is in violation of the ToS. It is however on Blizzard’s part how lax or strict they are with it. As you’ve already mentioned, Addons that automate events have been addressed.

While I do not know what it would take to program one off the top of my head, it is not outside the realm of possibility that someone does. regardless of how extensive it is, any change or addition to the game’s code for advantage (AKA Addons that tell the player something is about to happen, etc.) over a player without this and has to learn is technically an exploit.

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Blizzard put a button in the game and I pressed it.

Seems like the button provider is at fault

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I don’t think what you did meets the definition of ‘substantial unfair advantage’. Someone killing a mob 100 times and getting an entire set of 405 gear is a substantial unfair advantage. Someone making 2 million from cloth cooldowns is a substantial unfair advantage I would say.

That consortium rep really should have been taking away from people even if it wasn’t punished. I think they should do more of the taking away than suspending.

Here’s the thing.

The ENTIRE proffession system was revamped. I am not familiar with the entire UI yet!

How am I supposed to know wth is going on with CD’s and Mats and etc.?

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