Stop punishing "Exploiters."

Guildie made 2.3 mil off that exploit and got banned mid raid but got it overturned like a day later? Kinda wish I did it too xd. I’m also wondering what blizzard considers egregious anymore

Things slip through the cracks even through the best of testing. This is for every game ever made, even the best ones.

There’s a difference between discovering an exploit, realizing that something isn’t right and submitting a report, and discovering an exploit and continuing to do so for personal gain.

Blizzard already went back and unbanned a number of people who were wrongly punished. I’m guessing those who remained banned were very aware of their actions.

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Oh, hi. I have Martin Fury, I just killed everything instantly for ultra-fast raid gear. Please don’t ban, you guys put it in the game, not my fault for using it.

That argument doesn’t really work and in fact, makes people want to ban exploiters more.

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Yeah that was disappointing. they need to do it a lot more.

should be severe as well, 1 month->1 year->2 years ->4 years

and no grace period to reset this either.

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Well, it seems a LOT of things have slipped through the cracks this go round.

It’s so silly to me to expect players to avoid making a ton of gold or getting great gear because it needs to be fixed by Blizzard. Highly unrealistic in my opinion.

Just be like me and don’t do anything in game. You may not get the best gear, or have the most gold, but you will also have a pristine track record when it comes to the rules.

Pristine I say!

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i agree they should fix things asap, but exploits and people knowingly using them blatantly should be punished otherwise we end up like california- lawless, wreckless, homeless, and crapping everywhere in public.

the rules are really lax honestly. you need to break a lot of rules before you get a suspension.

Hahaha thanks for the laughs

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Yeah, that’s a pretty awful take.

Hit a bug a few times? Yeah, you didn’t know it was an issue. No big deal. Hit a bug thousands of times? You knew what you were doing.

They shouldn’t just be banned. Their gold should be 0’d. Their gear reset to greens. Then they come back from being banned and they not only didn’t get ahead, but get set back. Heck, reset all their characters to pre-expac levels too.

That is what Blizzard should do. Not give exploiters free passes.

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Good thing having a dumb/bad opinion isn’t against the TOS or you’d be on more of a vacay.

It’s absolutely reasonable to expect players to keep to the spirit of the game. I’ve ran into bugs before. I report them and move on. The only really annoying things is how merciful Blizzard is to tryhards.

The people placing the blame on Blizzard for having bugs in the game in the first place, I’m sure they understand “two wrongs don’t make a right” and don’t need to be told.

If you can’t do the time, don’t do the crime! Etc etc they teach these kinds of handy catchphrases in grade school.

Yeah but there is merrit in not being lazy… looking a blizz.

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Problem here is how can you accurately determine whether someone knows something is a bug or a feature. Banning isn’t an appropriate punishment when the lines aren’t clear.

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Repetition.

I unlocked Chronocloth on my tailor, looked and was like, “Oh, I have 20 crafts available.” But didn’t do them because I didn’t have nearly enough resources, and knowing other professions, a lot of things were weekly based. If someone did 20, then the next day, did another 20, would look like they could have been mistaken in thinking it was a daily full-reset. If someone did over a hundred a day? Over a thousand a day? Yeah, that’s intentional.

I’m guessing if they calculated the average and then upon revision kept those who hit a certain percentile banned. Makes sense I suppose. But I still think it would’ve been better to just wipe out all their progress.

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Which is fair, and as someone who is not a developer I don’t know what the process is as far as finding and fixing bugs. But it’s a massive game and implementing new content is always bound to break things.

I don’t know if they pay testers to fix bugs or what, but I do think that alpha/beta access is not the place to rely on that kind of stuff. I know of some people who DO find and report bugs when they have access to alpha/beta, but I imagine the majority of people are using their access to get a sneak peek at what’s to come.

I’d think it’s a worthwhile investment to have a really good bug squashing team or division or whatever. But I also think maybe because the way technology is, it’s the norm for companies to ship out a product to make deadline, and fix whatever they have to later. Because they can.

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It is only tricky in this case where it affects more than an individual’s pocket. Cloth out on the market affects the AH, other people got gear sooner because of influx of supply, would be unfair to ban people who bought exploited cloth because then we get into Easy Cheat territory of “Oh, you touched an exploited artifact due to someone else’s exploitation, you are now guilty too.”

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Um… Addons say “hello”.
Also, while a player doesn’t have access to date server side, there are files on your own system that can and I am sure are modified by coders all the time for one reason or another. When the game client reads these files it can and does change the game’s “code”.

Why stop at greens then? Why not put them all the way back into their starter gear? Whites or grays that get phased out with the first few quests. Though if someone is banned wouldn’t that mean all their stuff is gone anyway? They no longer have access to it. Suspended may be a better term for the limited vacay from our beloved game.

As an online only game with patches, this is very much the norm. Back in the day if a game wasn’t finished upon release there was nothing the developers could do but suck it up and risk a really bad game.

That would suck, but not actually out of the realm of possibility. Pokémon for example ((Though likely just in the competitive)) have very strict rules about what you can use. If a Mon was hacked (they can tell somehow) but you got it from a legitimate trade. You are still at fault. Can be banned among other penalties. Funny that the same game has it’s own broken Pokemon that themselves end up getting banned. There was an exploit with a lvl 1 Aron decimating everything.

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You can not change server-side code with addons. No addon can “make” you have a reduced CD or cause a world quest to give the reward but not clear off the map.

Addons can, at worst, automate things. Like take the old school decursive that would automatically decurse someone who got a debuff. That’s a step too far and Blizzard nixxed it and, as far as I remember, didn’t punish anyone for it. Addons giving players information their human brain would not be able to reasonably process and make available is the most egregious things they do these days and they do ultimately make the game easier, but it’s not exploiting like what is being argued here.