Define real content, because if you want to look at the majority, a lot of players won’t even do a +15 key. What’s real content? Just like hardly anyone does mythic raiding, hardly anyone does higher end things. That’s why it’s amusing.
Yes and I’m using them right back at you, too. Round and round we go, in this circle we shall flow.
If you 1 shotted the boss, we wouldn’t need to worry bout any of this. Again, stop slacking and do more damage.
You realize this game is more casual than hardcore, right? Only the top of the top end is actually hardcore. If the hardcore stopped playing this game, barely anything would change other than it getting easier. If the casuals stopped playing this game, it would go up 100 times more expensive and get easier to bring the casuals back.
They outnumber you 100 to 1, soooo, yeah. They’re better than you for business, so what does it matter then?
Cool, I’ll get it at one point or another. Good job on looking me up, though. Someone gets a gold star.
I never said I wasn’t lazy, I said it’s not my job to do more damage. I also never said you needed to bring more damage. I said your job is to do damage. I, then, went on to say you needed to 1 shot the boss when you told me I needed to heal you through a 1 shot mechanic. Nothing more nothing less.
So using Fear on a boss, got it. Oh, wait, that doesn’t work. Hold on, let me cast Fear and Psychic Scream on a group of mobs, see how that goes, especially in a tight dungeon like Sanguine Depths or Waycrest or Tol Dagor.
Brilliant deduction, Watson, using your whole toolkit can get you many murlocs pulled in Gambit from fearing 1 murloc and they run off into other mobs.
It is doing, actually, 100% because if your job is to heal and you healed, then you did 100%. You’re just trying to move goalposts and say “if you’re not doing both my job and your job, then it’s not giving 100%” and that’s mathematically incorrect, friend. Me doing my job is 100%, anything more than that is actually, doing mathematically more than 100%.
Also while being a math nerd, if I press more buttons than I should or would be pressing, I am, in fact, doing more than 100%, too, in terms of GCDs.
An example: Tank takes damage, you use Rejuvenation, Regrowth, Lifebloom. You did 100% since you healed, they are at full. Congratulations! Now, we can be very simple with this to keep things in simplicity sake since kitty and owlweaving add way more globals effectively totally a lot more than 100%, actually more than 200% in terms of globals.
Rejuvenation+Lifebloom+Regrowth, 3 healing spells, 100%.
Add in Moonfire, add in Sunfire. 2 more spells totaling 5 spells, which is almost actually doubling normal spells already. Add in the fact that Moonfire is 1 target only per cast, so a group of mobs already doubles your GCDs usage on just 2 spells.
Congrats, you’ve been schooled in GCD usage. Even adding Moonfire or 1 Sunfire adds in 33-66% effort more than not doing them vs just the 3 HoTs.
If we take that even further, though, without comparing them to the HoTs and say just work itself, then those GCD usages actually accumulated into 200% more work because that’s 2 buttons, if you normally don’t press them, that you actually did press since even pressing 1 is technically speaking double the work vs not doing it.