They were already brain dead easy in legion when players had 2 tiers of ilvl ahead of what mage tower was tuned for.
The recent changes leads me to believe this is untrue.
At best that’s a bit revisionist and missing some important context, at worst it’s just blatantly not true.
A. People complained when it came out that it was too hard and the general response was that it was tuned for Tomb of Sargeras gear.
B. Do you really think many people had all of their characters decked out in Antorus raid gear for the mage tower?
Also keep in mind that we are living in a time when Torghast was considered too difficult at launch and got hit hard with the nerf bat. Even the easiest MT challenge was still more difficult than pre-nerfed Torghast.
Didn’t count the guardian druid one as that is more like a mythic variation of the base mage tower skins for them. The other ones just don’t really stand out all that much as the warlock one did to me.
I don’t think anyone’s been able to argue against the fact that it wouldn’t be fair to players who played within the rules and given time limit to get as many of the appearances as possible. I only got four of them (the three mage ones and the frost DK one) but I know folks who got all 36, or close to it. How would it be fair to those guys to just yank the rug under them after all that? The ones who want MT back don’t seem to care about those that they might be hurting.
Please enlighten me on how making appearances available to others will “yank the rug under them”? Nobody’s advocating removal of appearances from players who earned them in Legion and have had 4 years to flex. Nobody wants to be handed the appearances (unless they’re trolling), they want to earn them.
I literally just did.
Would there have been the same sense of urgency, the same mad rush to complete as many as possible, by those players if they knew that Blizz was going to say “sike!” and put them back in later?
I don’t know, maybe? Why not ask them?
I’ll speak from a different perspective - Would I have spent countless hours and gold working towards Pathfinder if I knew Blizzard was going to give flying to everyone in WoD and Legion? Did I have the “rug yanked” from under me when Blizz gave flying to Legion and WoD for everyone after I had ample amount of time to enjoy it as a non-freebie? I don’t feel that way. Would I feel terrible if the original Brewfest Ram returned because I put in the time to get it 14 years ago and others didn’t? Would I feel upset if others were allowed to get Violet Spellwing if they did a timewalking version of heroic Antorus that was equal or greater difficulty? Not at all. The more customization the better.
Players having things I have doesn’t hurt my feelings.
All the more reason the whiners should have done it then, shrug
Regardless of whether they think original skins should return people need to stop with this kind of argument because it is disingenuous. Everyone here understands the value of rare or collectible items. Pretending otherwise is just entering the discussion in bad faith.
Whether or not you want that kind of item/reward in a video game is an entirely different point and certainly seems up for debate, but it is indisputable fact that players who currently have one or more mage tower skins possess a rarity that would no longer be a rarity should the skins be widely obtainable again as so often suggested. That’s relevant as it has been well established that the rarity of these items was advertised as a selling point as soon as it was made known that the opportunity to obtain them would be leaving forever with the BFA pre-patch.
Their value was determined by players based in large part on that rarity. Players spent time and effort based on that determination of value. That value would be significantly diminished if the items were made widely obtainable again. That’s why it would be a bait and switch.
Rewards aside, it just isn’t possible to “earn” them the way many have suggested. You just need to look at classic wow to see how bringing something back even scaled exactly as it was in the past doesn’t produce the same difficulty. Times have changed and we know more now than we did then. Plus there’s just no way they are going to get remotely close to the correct difficulty scaling. And there is no new time limit so there is no pressure to level/gear X toons in Y months. It’s apples vs orange juice whatever way you look at it.
I prefer they keep using that nonsense. Let’s us know right off the bat they have stepped out of reality in favor of getting what they want and we can simply dismiss their arguments out of hand.
Eh, weirdly I’m not salty enough to want that. Though there certainly are plenty of posters who push me in that direction.
It’s odd but this whole discussion has been cause for some self reflection. Like… am I really just interested in these things because other people can’t/don’t have them? Am I that kind of a jerk? Those don’t feel like the main reasons for me to want these items to remain locked away but you have to ask yourself those questions.
I mean… I don’t enjoy the idea of running across a new player and having them ask where that cool staff or flail is and how they can get it only to have to explain that they can’t. To me the flails and werebear especially are just a little too unique and I feel there should be some other examples of them in the game by now.
But after that thought for me it just comes back to what the challenge and rewards were and still are. It was exciting for many because it was a reason to push yourself to level and learn each class before time ran out…and somehow without losing your mind after doing the Stormheim story for the 12th freaking time. And then for your efforts getting a token that signified exactly and only that challenge not to be obtained anywhere else. I just like that. If you see a werebear and you know that person wants Velen to shove those orbs where the light can’t find them and if you see a warlock with that scythe you know they either got sacrolash or learned how to cheese an encounter before … no but seriously. You know that person did something cool. Whether they bashed their head against the frost dk challenge with 888 ilvl the second week it was available to them or had a much less punishing time in Antorus gear. It was still a pretty satisfying encounter to beat.
I love that the encounters are coming back because they were just too fun but as much as I don’t like the idea of someone being bummed about missing out on the skins it just wouldn’t be the same. It wouldn’t be what was intended for the people who got them to have them made widely available again. It’s nothing I would quit over either way, but it just seems that keeping them locked is just a little more right than not.
I would be a little miffed if they put it back in, knowing that I could have just waited until it was easier to grab all of the appearances at a later time. There would have been no reason for all the blood, sweat and tears getting them originally through the challenge we were given.
But like I’ve been saying, they can put the appearances back in if they re-release everything else, just to be fair to everyone.
Why is exact difficulty a factor when the mage tower never had an exact difficulty to begin with? None of them particularly did anything interesting with the borrowed powers of legion so you are going to end up with similar damage checks. And if its scaled that makes it very likely to be generally harder then it was in legion.
Also why do people get upset that the magetower might as well come back with rewards and then compare it to locked group content. The content with the concept closest to the mage tower wasn’t the challenge modes it was the brawlers guild, and you could get everything in the brawlers guild when it was repeatedly reintroduced, oftentimes with minimal braindead effort because it kept coming in after the .1 patches of the expansion.
In general some people really need to go outside for once and meet with their friends again. It’s just a game, unlock all FOMO-items. WoW isn’t the center of the world.
May as well just hand out the old titles from Naxx while you’re at it, and the plagued proto drake, and any other unobtainable item. Just gibbs me free stuff Blizz, gibbs gibbs
If this is the case, what’s the difference if they’re locked? You could easily apply the same logic to them being locked. It’s just a game, etc.
No, you can’t. People still pay access to the game and have their right to get entertained for it. Making the challenges and items available instead locking them away is the reasonable thing to do. Who are you to deny a person who had not the time to do it?
Everything needs to be made available. Put them on the store. Still the best solution.
Dude, it’s just a game, why are you worried about some transmogs that you can’t obtain? Also, solid trolling bro, keep it up.

I didn’t have a lot of faith in 9.1.5 until I saw that they will keep the weapons out of the Mage Tower.
Who cares they should have put all the weapons back as recolors.