How will you catch me?
You can’t.
You don’t run as fast as I do. It’s literally impossible for you to catch me.
How will you catch me?
You can’t.
You don’t run as fast as I do. It’s literally impossible for you to catch me.
i won’t tell you, i will just do it, tell your name or are you scared by a paladin?
Yeah I know how, you will try and pot.
You are so smart omg how’d do you do it.
You still cant’ catch me.
a paladin should not be a problem, but you won’t say your name. do you really have a druid? be careful with some
You can find me in ratchet bro. You can’t even get to me on the roof.
LOL.
ok guys the secret for killing paladins is here, you were always a lie, how predictable
No in open world I just run from you.
Amazing tech I know. But you can’t catch me and I can damage you the entire time.
Have fun in SoD.
Stock up on swiftness pots which will be useless in P2 when I get cheetah
Maybe someone else, because a druid with sunfire hasn’t killed me in a long time.
You haven’t run into me I guess
I killed every paladin I came across the past few days.
Out of spite.
you will be easier. If you don’t even say your IGN to a paladin it is because you have been highly humiliated
I killed every paladin.
You will be no different lil bro.
Stop talking now.
There is an almost zero-percent-chance you’re a solid player.
you need to say that you’re killing paladins post nerf, because your brain was not enought to kill them before nerf.
you’re killing paladins for the first time in your life maybe, and you’re killing them in the racthet’s floor. stop talking about pvp.
It’s easy now. Yeah. Stay mad.
It was a bug fix BTW.
15% chance it will stun, meaning 85% chance it won’t stun. that is almost 100% chance it won’t stun if you round.
There is a 60% chance the ability will stun at least once in a 30 second encounter.
Probably not. The Starsurge rune specifically says that it scales with most talents that benefit Starfire.
Similar runes say “all talents”
There aren’t even that many talents that apply to Starfire. Just 10% damage, 9% mana reduction, and the stun.
There is a 99.9% chance the damage/mana talents apply and the stun does not apply.
That may be the case in the future, but right now, Improved Starfire can in fact stun targets 3% if the time if you put one point in the talent. This has been tested, and in fact some players are running this build right now. I wish I could but the ~2 DPS increase I get for running 1/5 vengeance calls to me.
Yeah okay that’s dumb.
I just assumed that the “most” wording would exclude the stun. It’s the only talent that makes sense to exclude.
Well, it might refer to specific set bonuses or whatever. But yeah I admit I was surprised, too. lol