SS is good but

I am no pro but I have been stuck at 1300-1400 for weeks. Now I don’t really play for rating, only the vault but its basically a random that gives rating. I am 90% of the time… 3 and 3. My overall is… 50%. I enjoy it but I don’t see at as a real rated and looking at all the 2400 plus players, they all got it basically in the first few weeks when no one was geared…

I’m cool with it but man do people get mad in game.

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Player power with gear is all relative.

People who pushed early were generally on similar footing as everybody else playing.

It honestly feels much easier now, though, even on a char without gear.

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easier for what? To gain rating? Umm… Not by 99% of players, its all they talk about being stuck at a rating in SS.

Nobody goes on Yelp to say stuff is fine

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1500mmr and 2000mmr shuffle feels exactly the same. You also can’t always just carry your whole lobby. You have the chance to get bad lobbies with partners that throw at pretty much any level. You can also get extremely lucky with lobby comp as something like fistweaver and find yourself at like 500cr and 2000mmr after just 2-3 good sets and then enter an unfavorable lobby and 0-6, which makes the experience for 3 of those 2k dps feel exactly the same as the 1500 experience. If you were 2100 mmr and 2-4’d your way into that 2k lobby with the new MW, that 2k lobby feels indistinguishable from a 1500 lobby, and that 3-3 you just suffered might have hurt you even more. Maybe your next lobby is also an unfavorable one at 1900. This is what people refer to as ELO hell.

This is also why a lot of people say/feel like it is easier to push RSS than 3s, because a lot of it just comes down to luck. MMR momentum is extremely important and if you get 4-5 favorable lobbies in a row as an experienced player, you shoot up super fast because of the fact that each match is techincally 6 games worth of exposure units for your rating. At the end of the day, despite the elements of randomness and luck, the law of averages and law of large numbers will eventually net you out to positive rating in the long term just by playing generally correctly, it can just take a lot of games and the push is not the same. There’s also the lost element from regular 3s where you push through walls as you learn how to play your comp better against different comps and play together better as a team.

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You’re stuck because you need to get better. Gear helps. Gear pushes you past certain areas, but it does not make you 2400

Umm no, I am geared out and was 2k in 2s… SS is Random with rated points.
I go almost all the time, 3 and 3.

you are better at scripted gameplay than solo shuffle chaos if that’s the case. a good solo shuffle player != a good 3s player, and vice versa. you have to be able to adapt to the chaos, and understand win conditions as the game evolves.

or just pve, hope for the best, and pull out so you don’t die.

hell, if you only focused on keeping yourself alive you’d end up better than 3-3 as a shaman since you’re the go target quite often

So you have gear. The only problem is you.

Learn from videos, streams, etc.

lol, I am always the target. I get it but that doesn’t mean anything to me. I actually really enjoy SS but I see people thinking they are going to race to 2400… They wont. Someone said in another post, 1500s in SS is the new 2000. I agree. I cant tell you how many times the conversation leads to… “You want to do 2s?” lol

That’s just wrong.

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I did my first soloshuffle last week for 4days going 0-1950 from pve gear with only the green pvp trinkets jewelcrafters can make as Ret. Did a lot of epic bg to farm honor to buy the honor gear at the same time.

Can I just say the gearing this expansion is chief kiss. Greatest change they could’ve done.
To me it was a fine experience, sometimes you lose, pack it up and requeue again, specially into those double wizards lobby and you can get wreck so hard as Ret.

What I can say was funny is, everyone running Mes weakaura, so everytime I used Seraphim people threw disarm or cc at it. And it’s funny because that was before I even Final Reckoning, so you just adapt your gameplay, pop seraphim, the weakaura make them press stuff before I even pop my other cds, so then you’re on dr and you can pump them with the last seconds of your seraphim.

If you’re stuck at 1300-1400 then I guess that’s where you belong and the mmr system is making sure you dont leave that gap. If you want to improve then it’s on you to realize your errors, what you could’ve done better in the situation to apply those plays in your games.

I thought the same thing. That couldn’t be more opposite.

The key to ele is using your roots and static totems proactively and consistently moving into the worst possible places for melee where they have to line or range their healer to get to you. Static totem is the best area denial effect in the game because ferals can’t just shift out of it, hunters/rets can’t freedom out of it, warriors can’t storm out of it, etc.

If you are starting from a place where the melee are already on top of you, you have already lost the positioning battle. Your spec is not built to face tank, but it has incredible kiting tools. You just have to use them correctly/at the right times. Keeping flameshock on everything and just pumping meatballs keeps you at near peak damage while kiting because everything is instant. You can effectively outlast comps like this. Ele is the closest thing to BM hunter in the meta. Just do damage and kite to obnoxious places.

I’ll also note: it can be important to communicate your positioning intentions to low mmr shuffle healers. A lot are just unaware of how to play with something that needs to use that much map.

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Yup… The one thing I see almost every match is… We all can see the weak link after one round and every one focuses that person… So, it usually ends 3 and 3. I can not tell you the last time I actually died in a SS or did not lead or place 2nd in damage.

Stop caring about the damage meter. Damage is important but the numbers on the chart at the end are infinitely less important than everything else in the outcome. You’re doing a lot of spread pressure with your flame shocks that aren’t really impacting kill pressure on the kill target. Unholy death knights will always be top damage in pet lobbies because of the spread disease pressure, but that has nothing to do with whether they played correctly or won. An arms warrior in a caster lobby that plays really well and goes 5-1 or 6-0 might be at the very bottom of the damage chart at the end of the set because it spent a lot of the right times running away from stuff. A warrior who plays really poorly but more aggressively in that same lobby may have way higher damage numbers but less wins.

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What lol? Of course I care about damage and deaths. Its literally one death for any of the 6 and its over. You also have to worry about positioning, los, etc… You are taking my position on SS as a personal skill issue, though I am no pro, I do just fine. I have been 2k before…

My point is, you can only do so much to make up for some one else. that is the one reason why its considered 1500 is the new 2000.

Actually 2k is the new 1500 in the shuffle.

bro i’m god tier awful and i got 1800 in a couple days as ele after figuring out my spec and how to do dmg.

i mean it when i say god tier awful, but ele is easy. you’re doing something massively wrong if you’re stuck that low. you can delete people from the lobby at will, your damage can’t really be stopped, and ele has plenty of tools to kite and stay alive.

Interesting…
Your 50% in all PVP…
But your SS for ele is 79 wins in 83 games = 95% win ratio.
As Resto you are 10 wins in 11 games = 91% win ratio.

Does that not strike you as… odd?