(SPOILERS) 9.1 Tyrande Cinematic

That’s what IMO must happen if the story overall is about “cycle of hatred”. Otherwise it’s a story of nepotism and hypocrisy.

That’s the usual excuse to ignore the user feedback. In practice “good enough” results are way easier to accomplish and not as restrictive as so like to portray them. I made a short list of what I saw being frequently asked about the story direction in general. What in this list is unmanageable or would “ruin” the game?

(focus on continuity, more focus on individual story lines instead of hopping from one to another, proper narrative structure in the stories, more focus on world building and player experience over following a cast of characters, commitment to being the game about factions, or not about factions)


gl hf

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