Spending 800k for a 0.7%* dps increase

Of course, and both can be true. Blizzard, as inept as they seem, does not stumble blindly from concept to concept. They have thinktanks that spend ALL DAY sitting in a room discussing quarterly profits. It’s not a surprise. Hundreds of millions are at stake. They did not receive a massive boost in token sales by accident.

I’m not upset at Blizzard making money. It’s the predatory way they took advantage of a situation they knew would be inevitable - that at the beginning of new content, the nature of video game players suggests that they’ll spend as much money as possible to not fall behind the competition. Blizzard knew the prices of materials and legendaries would be unreasonably high. They saw valuable profit potential in this. They didn’t set the price, but they knew enough about market trends to bet on people spending thousands upon thousands on WoW tokens.

It’ll only get worse in the future. Businesses are in the SOLE pursuit of profit. I’m serious.

He doesn’t actually have a legitimate answer. It’s all open vagueness without anything concrete. Diversion diversion diversion.

If I keep dodging it, then I can’t give myself up for the fool I am by giving my example and having it shut down by actual proof and facts.

Nobody wants to buy the thing because it’s apparently too expensive, but also doesn’t want to work to farm or craft the item, suggesting that, perhaps, the price isn’t unreasonable.

I don’t know. It’s weird.

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Korthite crystals on my server still sell for 1k and you need 40 of them I think for a recipe

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Just another example, I’m from Ragnaros, yes that Latam realm, and there’s guides for gold farmers that recommend to jump to some realms and buy the entire AH and then go back to their realms with all those items, that happens a lot on my server.

There’s a lot of things that Blizzard can control, so i don’t get when people goes to the approach that players control this, when Blizzard created the system and they know that players will manage the prices on ways that impact different players styles. I’ve a friend that was doing boosting for this kind of things because he can’t farm gold and just raid / m+ log.

There’s a lot of players that just engage on pvp and don’t farm gold too, there’s a lot of variables to take on consideration, that’s why i prefer Legion approach on later patches, not the first iteration that was pure RNG.

Actually my idea for legendaries is that these should work like Azerite Essences, players only create 1 piece and then you can change the legendary power as you like, at this point of the expansion i’ve tried like 2-3 legendary powers on 2 classes…

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May I float an alternative option that for some reason no one seems to find acceptable?

Just don’t pay that absurd amount of money for such a small DPS increase and settle for a lower rank legendary. Why is that not an option? I know you said you feel compelled to do so but… you’re really really not in the same way you’re not compelled to fill yourself out in Mythic BiS.

The bulk of the power of your legendary comes from the ability, which is the exact same at rank 1 as it is at rank 7. The only thing raising the rank does is give you the same benefits you’d get from raising the ilvl of any other piece of gear. If you’re fine with Heroic level gear everywhere else why is the legendary such a big deal?

I’m really not sure why it’s so important that everyone’s legendaries be max ilvl.

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Exactly this. People severely underestimate the way Blizzard can influence player behavior. Why this is surprising to some is a mystery

You keep repeating this like it’s a fact, is there some source for this? Token sales have been basically flat on my server.

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not paying that much gold for higher ilvls and some extra states in the last patch of this bad expansion.

Let’s break this down here.

Profit from a token is only $5

That would require 200,000 tokens to be sold. For the simple sake of 1 million. Let’s bump it up to the minimum of “one hundred” million. That’s 20,000,000 tokens. At the bare minimum

Given the current standing, if we guestimate 3 million subs, that’s roughly 7 tokens a sub. And I doubt everyone with a sub is buying a token. I’d say maybe 15% are actually buying tokens.

So let’s assume 450k people are buying tokens (that seems awfully high already). For them to make that minimum of

That would mean each account has to buy 44 tokens. Each account is set to 10 tokens a week…

Yeah things aren’t adding up.

Good job trying to validate yourself but you’ve lost any and all credibility lol

I had this discussion earlier in another thread. I will not be updating my 225/262 legendaries for a very minimal amount of power increase. .7% dps increase to me is not worth 250k

No one is going to notice a .7% difference in my performance, not even myself. I am not splitting hairs missing raid bosses by .03% nor am i missing timing M+ keys by .1 second.

The “overall” difference between a 262 legendary and a 291 is 2 ilvl. I don’t think a group of 265’s are going to boot me for being 263 in comparison and definitely not for .7% performance difference.

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20

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It’s more of the fact that Blizzard is encouraging high prices by implementing systems that compel people to pay their way to success. It’s bad for the game in innumerable ways.

Do you think that Blizzard will abandon massive profits after this expansion is over? No, and they’ll try to find ways to make it worse. They’ll do anything to increase the gold potential of gear that people will consider mandatory for inclusion.

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Ah thanks for the clarification. Not sure why I thought it was 10.

Still holds though :slight_smile: Thanks sir!

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This only applies if the company itself is as stake of going under. Otherwise, “hundreds of millions” are not at stake.

You’re not very bright.

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I think I missed a step somewhere. Can you draw me a map to how we got here? Is this a WoW token thing?

A company is always at “risk” of going under, especially in this economy. They do not share the same meaning of risk that you do. For you, I imagine a great risk would be trying to expand your cognitive abilities in any tangible way that requires sentience. For those in charge of manipulating hundreds of millions, a big risk can be a single bad desicion that escalates into customer alienation.

Try focusing your mental capabilities on your two braincells and realize the concept of what I’m saying.

People in charge of increasing revenue at companies are aware of the potential disasters facing them, especially when dealing with PR.

Google Forbes recent review of Blizzard. Forbes is one of the most influential business magazines in the world and they recently had an in-depth article about why Blizzard is in danger of losing everything, especially since the recent scandals.

Blizzard has alot to lose especially at this point, and they weigh every desicion with whether it will help or hurt the company. Yes, for the people in charge of revenue, millions are at stake at all times because that’s what they’re hired to protect. Stop being an idiot.

I just wont buy one til it drops to a more reasonable price.

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Okay but that’s just a general statement about companies doing business. You’re not really saying much of anything.

I’m going to be honest I honestly think the best solution for you at this point is just to touch grass. Stop spending so much of your mental energy on this. You’re tying yourself up in ridiculous knots.

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why are you guys not taking advantage of the essentia boom? it takes like a few hours to gather 3-5 of them, and if you get the zone buff it increases your chance of having them drop. you can mine for them, or just run around opening infinite treasure chest.

easy millionaire mode if you just play the game.

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I wonder how many ppl complaining about legendary prices are also listing their Essentia forr 30k+

:thinking:

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