Spending 800k for a 0.7%* dps increase

Lets assume you play a dps spec.

If your 262 legendary is upgraded to a 291 one, its a dps increase of 70. Seems reasonable at first, but when you take into account that in an average pve setting you can expect to do 10k dps overall, this equates to a dps increase of 0.7%*. Now, math was never my area of expertise but it seems like this method of progression is a little problematic. Yes, it’s the first week. Legendary prices will drop. But even paying 200k for such an insulting increase just doesn’t make much sense to me. So why do I care?

A couple of points I’d like to make:

  1. Nobody is forcing me to buy the upgrade, but when such an upgrade is tied to the most powerful piece of gear you have, it feels like you have an obligation to upgrade it. I’m not a psychologist but that seems pretty logical.

  2. Blizzard doesn’t control auction house prices, but they know how economies work and they designed this desicion knowing the majority (read: majority, not necessarily you) of players will spend upwards of $100 on a gear upgrade that rewards you with a 0.7%* increase.

  3. Yes, I know that I can wait a few weeks or months before I buy the upgrade. That’s not my issue. My issue is that Blizzard absolutely knew what would happen, and designed a system that ensured they would make thousands upon thousands of dollars for a feature that has absolutely no impact whatsoever on gameplay.

It’s like Blizzard is going above and beyond to show their contempt for the player base. Paying anywhere from 200k to 800k for a virtual 0% increase in output might be justified if - wait a minute, no. Just no. That will never be justified.

The most worrying aspect about this disaster is the fact that Blizzard is encouraging the normalization of buying tokens for character progression. They aren’t holding the smoking gun, but they certainly created it and planted it in the right hands.

I can only see this trend getting worse every expansion. If the game was high quality, it would be completely alright. Blizzard, I’m scolding you for plotting this. You knew that people would be compelled to upgrade their gear as quickly as possible. You knew how rare the mats would be. You knew that, above all else, you valued profit at the complete expense of meaningful progression.

Blizzard knew all of this, and are taking advantage of as many people as they possibly can.

I’m calling Blizzard. I’m going to speak to a customer representative, and very strongly let them know my feelings on the matter. I won’t be gentle, or even amiable. I’ll be direct and straightforward. If met with resistance, I will stand my ground. If met with confusion, I’ll be happy to explain the reasoning behind my grievances.

We must be the change we want to see in this world. That global change starts here and now.

  • a helpful player corrected my math. It’s a 0.7% increase instead.
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Oh cool, mine was 150k. So I’m justified. Neato

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Even if we assume that your legendary is on pants/chest (the 2 highest stat budget items), going from 262 to 291, your total stat gain is 35 mainstat, and 20 secondary stats. If we look at bracers (tied for the lowest stat budget slot), the difference is 20 mainstat, 12 secondary. Rings/necklaces are 46 secondary stat,

for context, a flask is 70 mainstat, food buff is either 20 mainstat or 30 secondary stats.

As long as you felt good about it, then that’s all that matters. Player experience was my main point.

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You sure those numbers are right? Did you sim them?

I have a 262 and am upgrading to a 291 tomorrow - I will sim them both and see what I come up with. Hard to believe 29 ilvls and more stats is only 70DPS increase, but you could be right.

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I don’t feel that way, because I know logically that the power comes from the equip, not the ilevel.

:roll_eyes:

Moving on.

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You’re 100% right.
The problem is nobody wants to admit they’re broke, so they won’t stand with you. Nobody wants to admit they buy carries, boosts, leggos with wow tokens. And boosters don’t want to lose those sweet gold payments to pay for their leggos and consumables. These people aren’t gamers, they’re just game buyers. I, as a gamer, stand with you.

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Wall of text crits you for 900 million, you are dead.

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My legendaries are currently 150k as of last night. Pretty sure they dropped since then.

So no not going to not get my legendaries because you have an issue with it.

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Citation needed.

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mine was 170K. drop in the bucket to most gobbo’s

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It’s like you know that there is no problem but you’re going to scream about it anyway.

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I feel the same way about conduits. I upgraded my main covenant conduit from 252 to 265 and all it did was give me 0.1% more Mastery.

Meanwhile, some people have conduits where each increase gives another 10% or such from the ability. The disparity between covenants from spec to spec and covenant to covenant is ridiculous.

But it’s always been that way. My co-tank is a Blood DK and he actually has useful Finesse conduits, like one that reduces the cooldown on IBF. My “best” Finesse conduit gives me a 10% chance for a free Roll charge. :roll_eyes:

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I think the context that matters is the direction that the game is going. And it doesn’t look good.

The majority of people responding are saying how much they paid for their legendary while ignoring the disease this game is suffering from, which is a huge bias towards tokens that’s slowly being encouraged more and more. It’s one of the most unfun things ever implemented in this game. What irritates me is the smokescreen of plausible deniablity that Blizzard engages in, creating circumstances that removes the idea of their involvement but completely planning the outcome. If they came out and said that they thought it was a good idea to spend tons of gold on your gear, then that would be understandable. The underhanded way they do things is just sad to watch. I care because this game used to care, but it’s being run into the ground. The story, progression, zones, and themes all have this atmosphere of shallowness and tackiness. Instead of focusing on player experience, everything is designed to keep you chasing your own tail for as long as possible while spending money on the side for meaningless progression. I play because I know they can do better.

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Yea, I skimmed through responses to see this reply. Truly doesn’t matter if it’s 150k or 800k; your most powerful piece of gear (or any gear) shouldn’t be akin to a mobile game MTX in World of Warcraft.

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I’m not sure where people get this 800k price. Most expensive I’ve seen is 300k and that was on day one.

Secondly, the most expensive part are the Essentia, at around 30k each on my main server and close to it on others. If you get two out of them from zm weekly and bosses, you should be able to buy all the other mats for about 20k.

I can’t speak for every crafter, but I know I’ve done about 50 combines for people. Most yup 5 to 10k, but that’s optional. Every crafter I know has the same mindset, so you should be able to find someone on your server.

If you do callings youll also have a solid passive income. I was able to buy two Legos day one on an alt just from stored up callings cash. Gold is easy to come by if you do the high gold reward content. If you refuse to do callings that’s you business, but the option to make gold is there.

Also if you wait, the prices come down. I’m not sure I would be comfortable making judgments on the system based on early push based price inflation.

Just my 2 bits of advice from someone who crafts on one server and buys on another.

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Legendary crafting is very costly to upgrade. And you have to rank up each slot separately if you want to make it. It’s an insane gold sink.

I would say this expac is as close to pay to win as WOW has gotten so far.

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All this will do is torment some poor sap paid $12/hour to answer phones. No one at Blizzard who could impact game design will ever even know you called.

Blizzard only speaks dollars. If you don’t like the game design, stop paying them until they make a better one.

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i don’t even know if you can call blizz directly anymore. if you put in a certain type of ticket you can put your number in for a call back but i’ve never received one.

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It doesn’t make sense to quote an incomplete portion of what I was saying to make me look bad. I think a point I tried to repeatedly make clear was that while these options are available, the intention behind the feature was to encourage as many token sales as possible. If you think Blizzard isn’t doing that, then that’s incredible.

See the bigger picture. Blizzard is very likely to encourage more of this in the future. It’s made them a ton of money, why wouldn’t they?

They aren’t messaging you in game to spend money on tokens, but they are doing everything in their power to influence you to do it. Please understand this, and when you do you’ll realize why it has the potential to ruin the game.

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