Now, let me preface this by saying I am not, at all, a professional-grade player. I press my buttons, I blow up baddies, and occasionally I tank the floor because I stand in bad. With that said, I feel that infinite-scaling challenge and difficulty, as well as infinite-scaling loot, are bad things for the overall game, and so I propose an alternative to M+; Speedrun Mode. Rather than having an ever-scaling key, you’d instead assemble your squad and challenge Normal, Heroic, Mythic, or perhaps even iLVL-synced level challenges, and then sorted by further category, borrowing from our speedrunning friends; any%, full-clear, or all-bosses-down. Then teams could get unique cosmetics and titles at the end of a speedrun ‘season’ and go from there.
In this way, we still have ‘infinitely’ scaling content; performance against other players. We’d still have bragging rights and rewards for those that desperately need that kind of validation. We’d still have reason to learn and execute in older non-Legacy content. We’d also have an end to the dreaded infinite loot path so that there isn’t such a massive penalty with deciding to play an alt, or take a break, or otherwise relax in what used to be a fairly casual game.
Your thoughts?