Spec viability in Classic

Once again you are arguing that that attitude is just some random attitude that cropped up for no reason.

I am arguing that that attitude cropped up because of legitimate issues with bring hybrids as DPS.

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during a time where most players had no idea what they were doing.

Are you arguing that public attitude is infallible and cannot be wrong?

It’s not that there is no reason for it happening, but rather that those reasons no longer apply despite the fact that people still believe in them.

People believe the Earth is flat, but reality doesn’t give a damn what those people think =P

Viable implies a relative amount of success. 1/10 hybrids being capable of doing something is not successful.

Accurate damage meters and logs will do enough to harm hybrids chances of getting into groups. Eventually, when groups are progressed enough to farm AQ40/ Naxx many of the hybrids that weren’t viable before will become so. But that will be a long way into classic, the same way it was years into vanilla.

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Right and this is something we’ll see in classic. If indeed there are no legitimate issues and people have indeed gotten over it there won’t be any problems in classic right?

However if as I’m claiming there are legitimate issues then those same attitudes will crop up again, because they were in fact legitimate responses to legitimate issues.

So yes, classic will prove it one way or the other. Just like how flat earthers have been soundly proven wrong.

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i’d argue that if you’re not pugging the hybrid, and have successfully raided with them, the meters wont mean squat.

no it’s not.
do hybrids do enough damage to meet the enrage timer requirements? yes.

no, walking on the sun is not capable of working.

what is this thread about? look at the title. spec viability.
every spec is more then capable of pulling enough dps to meet the enrage timers in vanilla.

Did you guys hate loot distribution or something? I say that because 40 players / 8 classes = 5 of each class if you want maximum effective loot distribution.

Do you then need 15 healers? I mean, that is really nice if you want to min-max the DPS players you do have, but 15 healers is kinda excessive given that gearing all the “peak” classes can get a little challenging when you have tons of the same class / build all in need of the same loot… Regardless of the system you use be it DKP or LC or my guild system… It mattered now because the lot RNG even though it’s kinda RNG it’s still overall averages out over time and runs.

We had 8 healers in Vanilla, 2 were druids, 2 were Holy paladin, 1 was a disc priest, and 3 were holy priests. We had a few hybrids DPS, because they’re really not bad at all if the player is half way decent. Doing this actually helps the raid because certain items that are useless for a DPS warrior are actually useful to Say a retribution paladin…

I guess if you’re hell bent on 15 healers then it makes sense to pack the guild full of Warrior / mage / rogue / warlock DPS, but if you’re not gonna run 15 healers then there is a lot you can really get away with because the average DPS of the overall guild does not need to change per boss fight… More DPS players is actually an advantage if your raiders are not lab rat rejects and observe the raid mechanics, because then the average DPS of the Guild DPS player can be overall lower than optimal per the encounter VS the min-max situation.

However there is a trade off, your raid cant be full of idiots because the Healers actually need to do a little work and play smart.

Your actually wrong, you can play priests discipline in raids and its not that crazy for there to be a feral druid in a raid. But your also a bit hyperbolic is saying the spec is “dead” because you can play any spec you want to outside of raids. And just because the spec doesnt perform really very good in raids doesnt mean that it doesnt perform well in dungeons or pvp.

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not impossible. harder? yes.

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Where did I say people got over it?

Clearly they haven’t, because here you are pushing the narrative that they’re garbage at anything but healing. It’s a narrative we’ve seen you and others push since these forums were created.

People are far from over it, despite the reasons for the hate in the first place being long gone.

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Only because you lack imagination. All you would need is a space suit capable of surviving the gravity and heat, and someway to get it there. So it’s possible.

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viable implies nothing.
viable by the definition means capable of success.
every single hybrid dps spec is capable of meeting every enrage timer vanilla has.
PROVE ME WRONG.

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Think I remember this as well. I will play a few broken specs for pure fun and then have alts for end game.
Just because it’s a broken spec doesn’t necessarily mean the spec isn’t fun I think.

I disagree that there weren’t legitimate issues to begin with :slight_smile:

So once again we’ll see in classic. If there are no legitimate issues it should work out right?

sure. now. does such a space suit exist?
go ahead. show me the space suit that exists right now to make this viable.
it doesn’t exist. therefore it isn’t viable.
could it be viable in the future? absolutely.
but right now it isn’t even close.

I already did, according to your definition of viable walking on the sun is possible. Simply because it capable of working, the conditions required don’t matter, just that under some conditions regardless of how crazy it could work.

And how many raid groups existed that were raiding Naxx with only hybrid DPS?

nope. because right now it’s impossible to walk on the sun. the technology does not exist.
you know what does exist? the ability for a hybrid to pull enough dps to meet any enrage timer in vanilla.