Spec viability in Classic

And having hybrid dps doesn’t make the fight considerably long enough. If you’re having that many issues with a raid going too long, it’s the people, not the classes.

okay - and no ones asking you to take a raid with purely hybrid dps and make the fights as long as possible.
6-8 hybrids isn’t going to kill your chances of killing bosses.
if you’re making mistakes thats a personnel issue.

something going wrong is a player issue.

except no one considers walking on the sun viable. keep stretching.

for all his shortcomings, Ghostcrawler was exceptionally good at nerfing classes “TO THE GROUND!” blizzard should bring him back as a short term contractor to nerf classic warriors.
/evilgrin

Viable only has 1 definition.

You don’t get to redefine the English language just because it doesn’t support your argument.

By the actual definition of viable, hybrids are capable of working successfully as the DPS in a raid. This can be proven mathematically.

and walking on the sun is not viable because it is not even theoretically possible right now.

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go ahead. nerf warriors. don’t bother me none.

And just like how not everyone raids at the Naxx level the plebs who aren’t are going to also be making more mistakes, having more mana issues etc… all things that get compounded by making fights last longer.

and you really think a guild having all those types of issues is going to be turning away a good player just because they play a hybrid? good luck.
if i was leading a struggling guild i’d be getting whatever good players i could. spec wouldn’t matter.

vanilla.is.not.retail. :stuck_out_tongue_winking_eye:

Sure, but even going by the definition that Mat posted, capable of working, it is subjective.

The walking on the sun example is a perfect example of that. IS it capable of working? Sure. Are the conditions it’s capable of working under completely unrealistic? Sure.

So yes what someone considers viable is open to interpretation and no i’m not redefining anything.

All this argument is moot. Classes aren’t being tuned. We are getting the closest the devs can give us of Vanilla 1.12. That’s it. Deal with it. The vast majority of us are completely fine with it. I am ecstatic.

If you didn’t like how your class played in Vanilla, then choose another one.

It appears that no one, outside of raiders, have any beef with class balance. Frankly, I am sick of hearing raiders’ concerns. Most of us will not set foot in a raid. We have too many other things to do.

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Except in that case you won’t be getting a good player, you’ll be getting a player of the same quality as the rest of your guild who is further hindered by their spec.

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Spec does matter. It always has and always will. How much it matters is weighed against how good the player is and how much you value the social aspect.

You keep confusing possible with viable. It is possible to do a lot of things on specs. But the reward to effort ratio is in a lot of cases way off. There is a crazy DH that solo’s high level mythic plus keys. Takes hours and only is possible under crazy conditions. Again, that makes it possible to solo a key, but its not viable to.

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Absolutely and IMO that’s fine considering that they bring a boat load of utility…

You know just as I do that the raids are not hard enough to warrant “Min-Maxing” like was needed in parts (not all) of TBC or Naxxramas… Not saying that AQ is cake either, it’s not… But we’re not likely getting pre-naxx tanking so AQ will be significantly easier than it out to be.

Wtih that said, I think any one can have fun on what ever build they’re desiring to play so long as they’re being partly realistic about it…

Want to play feral? no problem, be willing to off tank too, and also DPS and also occasionally throw an innervate or battle res / root. Just don’t expect to keep up with the pure’s in DPS because they bring less non damage utility.

Capable of working is quite clear. It can be done with nothing but hybrids as your DPS, and we can mathematically prove that. It’s viable.

The conditions for walking on the sun are not merely “unrealistic”. They are straight up fantasy and require changing how physics works or inventing technology that is impossible for us. It’s not viable.

It might be in the future, but it’s not viable right now.

This narrative that hybrids are garbage at anything but healing is going to do far more harm for hybrids getting non-healing spots in raids than their actual performance in those roles is.

tee hee, just by removing the empty promise of one day making hybrids’ non-healing aspects viable, Blizzard has already ensured less healers.

Back in the day players stuck with their ret/feral/enhance due to constant class balancing patches and hoping they’d eventually be Flavor Of The Month. Eventually, your group’s ret/feral/enhance would cave and offer to be healer after a couple hours of spamming “LF1M healer”.

Now that #nochanges has demanded the change of removeing FOTM mechanics, those ret/feral/enhance will simply be warrior/rogue and they won’t be willing to heal after a couple of hours of spamming “LF1M Heals”. By the way, when people spam that more than 3 times per hour I will be only too eager to right click report them for the spam that it is. My way of saying “thank you” for all their “#nochanges hybrids must only healbot” posts here and now.

/evilgrin

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viability is not the same as top dps. because you can be top dps and still not successfully finish a raid because of any number of issues. from the sounds of it, people only survive vanilla naxx anub’rekhan from dumb luck … .which has nothing to do with viability.

And for most hybrids when they’re trying to get a spot as dps it will be impossible simply because of their spec. Hence not viable.

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See my last line about how hard it will be for hybrids to get spots.

You pushing this absurd narrative is doing more harm than the performance of those specs.

(and it’s still viable because it is not impossible for them to get raid spots)

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