Spec strength based on RSS

Since we have subjective XYZ is broken! threads basically every day, lets start the year with a more objective point of view.

In the following table I compare the count above 1600 with the count above 2400 of each spec. The data are from seramate.com

I had to pick >=1600 rating because the ladder size is for all specs limited in the same way, but not all specs are equal popular obviously. By picking 1600 rating we can fix that issue for now. Later into the season we probably need to pick a higher min rating.

Spec >=1600 >=2400 Value
Enha 413 12 2,90557%
Devastation 919 25 2,72035%
Arcane 479 12 2,50522%
Demo 1744 42 2,40826%
Destro 1657 39 2,35365%
Outlaw 429 10 2,33100%
WW 1712 38 2,21963%
Ele 1564 31 1,98210%
UDK 4051 77 1,90077%
Boomkin 1481 27 1,82309%
Havoc 4817 87 1,80610%
Feral 408 7 1,71569%
Frost 1336 22 1,64671%
Sub 1203 19 1,57938%
Shadow 659 9 1,36571%
BM 2521 34 1,34867%
FDK 464 6 1,29310%
Ret 2840 36 1,26761%
MM 983 11 1,11902%
Arns 4345 43 0,98964%
Affli 826 8 0,96852%
Survival 582 4 0,68729%
Fury 683 4 0,58565%
Assa 1045 6 0,57416%
Fire 520 2 0,38462%
Aug 156 0 0,00000%

That is the table for NA, EU has some specs doing better and more worse, but overall is quite similar. However, it is striking that Devastation and Arcane Mage are basically God Tier if we look onto NA and EU. Those are the only two specs reaching a value above 2% in both regions, even though Devastation is actually Godfather tier!

Spec >=1600 >=2400 Value
Devastation 1933 48 2,48319%
Arcane 1167 25 2,14225%

So what are the conclusions? That is up to you. For me, it just clearly shows that wizards are doing way better than the forum trolls are trying to tell us and people cry about the wrong specs!

Yes, I know that this isn’t the perfect way to describe meta / balance since for unpopular specs a single count more or less could shift them into another tier, but no matter what, it is showing spec strength better than some stomach feelings.

Happy New Year! :champagne::fireworks:

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We are in a wizard meta at the moment. Who is saying otherwise?

Almost all the best specs in the game are wizards right now.

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You should do the same thing for healers above 1600 vs DPS. I’m curious to know the overall % of healers to damage dealers.

Dampening favours wizards in an uncontrolled environment.

Dampening favours melee/cleaves in a controlled communicated environment.

It doesn’t change that melee are simply more of a pain to deal with then the wizards right now (excluding destro & arcane)

Take that how you will.

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I don’t see how we are in a wizard meta when melee have a lot more uptime than most wizards do in terms of damage/cc.

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I mean I don’t see how we’re in a melee or wizard meta. Feels like everything is viable in its own way. Just people tunnel onto the things they don’t like rather than face reality.

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That’s kinda my 2 cents tbh. Everything feels OP in its own way, even shadow.
But by god mage needs a mobility nerf. Having an arcane mage blink across the map in 3 seconds was the most tilting thing I have ever seen last night

This is wrong.

If you look at all the S tier arena specs:
Demo destro arcane ele boomkin sub ww

Most of them are all casters.

It’s a nice thought, but the data is pretty skewed when you don’t have all the needed information. For instance, since you can’t remove players that have multiple toons on the ladder, it’s hard to know how many ‘duplicates’ you’re actually seeing. This goes for people playing pilots as well.

Look at enhance.

Imgur

That’s 2-3 players.

How many other alts do they have? How many pilots have they done? If you could account for that, the numbers would likely look much different. I’m sure this is true for plenty of other specs as well.

Also, melee can be both strong and weak depending on the MMR. Same is clearly true for casters. Melee can be totally busted at 1600 and actual need nerfs, but also be very weak at 2400. So when a 1600 player says a warrior is busted, they may or may not be wrong. The further you move up the ladder, the more and more casters you’re going to see.

So, you have potentially opposing view points that can both be true. Regardless, good to take a stab at the numbers. :slight_smile:

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Damn whoever that bigdam guy is must have a lot of fans.

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It’s probably related to some kinda dwarf fetish.

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I simultaneously can and can’t believe that survival number. The most fun hunter spec right now by a long shot.

Performance >>>>>>>>> Fun in most forms of content. Particularly when you hit any sort of wall, whether that’s prejudiced group rejection, throughput issues, ease of play or reliability.

Maybe not the first issue you have, but eventually most people are going to make the switch if there is a real or perceived value in changing spec. It’s natural to take the path of least resistance.

Particularly in PvP, there are often dead specs. Frost DK is good example as well as any tank spec. I don’t know if Survival is quite that bad, but it’s crazy easy to just go BM and have better performance with less skill required. No brainer. :woman_shrugging:

I don’t disagree. I feel neutered playing BM, though. And it’s not just that survival is more fun- it performs too.

But it’s still the melee spec for a traditionally ranged class, and that can be hard to deal with where our defensive are so weak.

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Frost DK has been S tier with dragon literally all of dragonflight.

Most obnoxious comp yes but do the majority of FDKs like that play style ? Probably not

Most want it to return to the cleave bruiser of legion

Yeah i think you’re correct. Im sure most don’t like the design and would want it to play similar to unholy.

That being said, it would need some significant nerfs to PoF if that was the case.

While that is true, I think we have that for a lot of specs. But like I said

Enha is one of those specs. In EU for example it is one of the worst while Aug, which is the worst in NA, is the 2nd best in EU with that sort of evaluation. But most specs were around the same in NA and EU, especially those with enough players above 1600 and above 2400.

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I think one of the very difficult things for us players to see is how the MMR works in the very top brackets. While there likely isn’t any very clear cut off, I would wager that a lot of the MMR progression we are seeing from 2300-2400+ is all coming from a relatively small group of players. Basically, what happens up there probably translates to the lower brackets even less what we think it does.

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LMAO

wow that was good